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Searched refs:GL_TEXTURE_BIT (Results 101 – 125 of 499) sorted by relevance

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/dports/graphics/mesa-gallium-va/mesa-21.3.6/docs/relnotes/
H A D8.0.4.rst134 - mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/docs/relnotes/
H A D8.0.4.rst134 - mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
/dports/graphics/mesa-dri/mesa-21.3.6/docs/relnotes/
H A D8.0.4.rst134 - mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL/
H A DvtkOpenGLRayCastImageDisplayHelper.cxx202 GL_TEXTURE_BIT); in RenderTextureInternal()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/docs/relnotes/
H A D8.0.4.rst134 - mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
/dports/graphics/mesa-dri-classic/mesa-20.2.3/docs/relnotes/
H A D8.0.4.rst134 - mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/
H A Dlist.c213 glPushAttrib(GL_COLOR_BUFFER_BIT | GL_ENABLE_BIT | GL_TEXTURE_BIT); in draw_renderlist()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h539 #define GL_TEXTURE_BIT 0x00040000 macro
/dports/x11/xscreensaver/xscreensaver-5.44/jwxyz/
H A DjwzglesI.h96 # define GL_TEXTURE_BIT 0x00040000 macro
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/
H A Dtexparam.c214 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in flush()
228 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in incomplete()
1089 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIiv()
1118 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT); in _mesa_texture_parameterIuiv()

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