/dports/devel/agar/agar-1.5.0/gui/ |
H A D | widget.c | 1158 glPushAttrib(GL_TRANSFORM_BIT | GL_VIEWPORT_BIT | GL_TEXTURE_BIT); in DrawPrologueGL()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | gl.h | 103 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 73 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/GL/ |
H A D | gl.h | 73 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/ |
H A D | Gl.h | 100 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | gl.h | 96 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | gl.h | 96 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/science/smoldyn/smoldyn-2.67/source/MSVClibs/GL/ |
H A D | GL.h | 105 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL/ |
H A D | vtkOpenGLVolumeTextureMapper3D.cxx | 120 GL_TEXTURE_BIT); in Render()
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | gl.py | 555 GL_TEXTURE_BIT = 262144 # /usr/include/GL/gl.h:691 variable
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | gl.py | 555 GL_TEXTURE_BIT = 262144 # /usr/include/GL/gl.h:691 variable
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/dports/x11/virtualgl/virtualgl-3.0/server/ |
H A D | fakerut.cpp | 2542 mask & GL_TEXTURE_BIT ? GL_OBJECT_LINEAR : GL_EYE_LINEAR; in checkContext() 2707 CHECK_CONTEXT(GL_TEXTURE_BIT); in copyContextTest()
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/dports/lang/racket/racket-8.3/share/pkgs/sgl/ |
H A D | sgl.rkt | 827 GL_SCISSOR_BIT GL_STENCIL_BUFFER_BIT GL_TEXTURE_BIT
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | gl_gl_h.ads | 45 …GL_TEXTURE_BIT : constant := 16#00040000#; -- c:\home\ochem\install\bin\../lib/gcc/i686-pc-mingw… constant
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | gl.h | 116 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/ |
H A D | gl.h | 116 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/ |
H A D | GLLoader.hpp | 923 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/OpenGL/ |
H A D | mod.rs | 1115 pub const GL_TEXTURE_BIT: u32 = 262144u32; const
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | gl.h | 688 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | gl.h | 688 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | gl.h | 688 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_1.h | 578 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_0.py | 396 GL_TEXTURE_BIT=_C('GL_TEXTURE_BIT',0x00040000) variable
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/dports/emulators/aranym/aranym-1.1.0/src/include/ |
H A D | glenums.h | 12162 #ifndef GL_TEXTURE_BIT 12163 #define GL_TEXTURE_BIT 0x00040000 macro
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/dports/java/openjdk11/jdk11u-jdk-11.0.13-8-1/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/ |
H A D | gl.h | 715 #define GL_TEXTURE_BIT 0x00040000 macro
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