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Searched refs:GL_TEXTURE_MATRIX (Results 51 – 75 of 415) sorted by relevance

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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h290 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/
H A Dglminimal.h290 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpradeon.c594 texturematrix = qglBindTextureUnitParameterEXT( GL_TEXTURE4_ARB, GL_TEXTURE_MATRIX ); in GL_CreateShadersRadeon()
669 texturematrix = qglBindTextureUnitParameterEXT( GL_TEXTURE4_ARB, GL_TEXTURE_MATRIX ); in GL_CreateShadersRadeon()
671 texturematrix2 = qglBindTextureUnitParameterEXT( GL_TEXTURE5_ARB, GL_TEXTURE_MATRIX ); in GL_CreateShadersRadeon()
/dports/devel/agar/agar-1.5.0/gui/
H A Dglview.c242 glGetFloatv(GL_TEXTURE_MATRIX, glv->mTexture); in AG_GLViewReshape()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h416 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/gracer/gracer-0.1.5/src/
H A Dglhash.h330 {"texture_matrix", GL_TEXTURE_MATRIX},
/dports/games/briquolo/briquolo-0.5.7/src/MOGL/
H A DMOGL_MatriceTransformation.cpp203 glGetFloatv(GL_TEXTURE_MATRIX, _Matrice); in PrendreDeOpenGL()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/
H A Dgraphics.h84 TEXTURE = GL_TEXTURE_MATRIX
/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
/dports/x11-servers/xephyr/xorg-server-1.20.13/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
/dports/x11-servers/xwayland/xorg-server-1.20.13/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
/dports/x11-servers/xorg-server/xorg-server-1.20.13/glx/
H A Dindirect_size_get.c789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()

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