/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/ |
H A D | glminimal.h | 290 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/ |
H A D | glminimal.h | 290 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumpradeon.c | 594 texturematrix = qglBindTextureUnitParameterEXT( GL_TEXTURE4_ARB, GL_TEXTURE_MATRIX ); in GL_CreateShadersRadeon() 669 texturematrix = qglBindTextureUnitParameterEXT( GL_TEXTURE4_ARB, GL_TEXTURE_MATRIX ); in GL_CreateShadersRadeon() 671 texturematrix2 = qglBindTextureUnitParameterEXT( GL_TEXTURE5_ARB, GL_TEXTURE_MATRIX ); in GL_CreateShadersRadeon()
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/dports/devel/agar/agar-1.5.0/gui/ |
H A D | glview.c | 242 glGetFloatv(GL_TEXTURE_MATRIX, glv->mTexture); in AG_GLViewReshape()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 416 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/gracer/gracer-0.1.5/src/ |
H A D | glhash.h | 330 {"texture_matrix", GL_TEXTURE_MATRIX},
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/dports/games/briquolo/briquolo-0.5.7/src/MOGL/ |
H A D | MOGL_MatriceTransformation.cpp | 203 glGetFloatv(GL_TEXTURE_MATRIX, _Matrice); in PrendreDeOpenGL()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 380 #define GL_TEXTURE_MATRIX 0x0BA8 macro
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/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/ |
H A D | graphics.h | 84 TEXTURE = GL_TEXTURE_MATRIX
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/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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/dports/x11-servers/xephyr/xorg-server-1.20.13/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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/dports/x11-servers/xwayland/xorg-server-1.20.13/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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/dports/x11-servers/xorg-server/xorg-server-1.20.13/glx/ |
H A D | indirect_size_get.c | 789 case GL_TEXTURE_MATRIX: in __glGetBooleanv_size()
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