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/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xephyr/xorg-server-1.20.13/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xwayland/xorg-server-1.20.13/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xorg-server/xorg-server-1.20.13/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xarcan/xarcan-0.6.0/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/x11-servers/xorg-nestserver/xorg-server-1.20.13/fb/
H A Dfbpict.h37 INT16 xSrc,
38 INT16 ySrc,
39 INT16 xMask,
40 INT16 yMask, INT16 xDst, INT16 yDst, CARD16 width, CARD16 height);
46 INT16 xOff, INT16 yOff, int ntrap, xTrap * traps);
53 INT16 xOff, INT16 yOff, int ntri, xTriangle * tris);
60 INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
67 INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
74 INT16 xSrc,
75 INT16 ySrc, int nlist,
/dports/lang/voc/voc-63008f6/bootstrap/unix-44/
H A DReals.c4 #define INTEGER INT16
18 export INT16 Reals_Expo (REAL x);
21 export REAL Reals_Ten (INT16 e);
23 static CHAR Reals_ToHex (INT16 i);
26 REAL Reals_Ten (INT16 e) in Reals_Ten()
41 LONGREAL Reals_TenL (INT16 e) in Reals_TenL()
59 INT16 Reals_Expo (REAL x) in Reals_Expo()
61 INT16 i; in Reals_Expo()
75 INT16 Reals_ExpoL (LONGREAL x) in Reals_ExpoL()
77 INT16 i; in Reals_ExpoL()
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/dports/lang/voc/voc-63008f6/bootstrap/unix-88/
H A DReals.c4 #define INTEGER INT16
18 export INT16 Reals_Expo (REAL x);
21 export REAL Reals_Ten (INT16 e);
23 static CHAR Reals_ToHex (INT16 i);
26 REAL Reals_Ten (INT16 e) in Reals_Ten()
41 LONGREAL Reals_TenL (INT16 e) in Reals_TenL()
59 INT16 Reals_Expo (REAL x) in Reals_Expo()
61 INT16 i; in Reals_Expo()
75 INT16 Reals_ExpoL (LONGREAL x) in Reals_ExpoL()
77 INT16 i; in Reals_ExpoL()
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/dports/lang/voc/voc-63008f6/bootstrap/windows-88/
H A DReals.c4 #define INTEGER INT16
18 export INT16 Reals_Expo (REAL x);
21 export REAL Reals_Ten (INT16 e);
23 static CHAR Reals_ToHex (INT16 i);
26 REAL Reals_Ten (INT16 e) in Reals_Ten()
41 LONGREAL Reals_TenL (INT16 e) in Reals_TenL()
59 INT16 Reals_Expo (REAL x) in Reals_Expo()
61 INT16 i; in Reals_Expo()
75 INT16 Reals_ExpoL (LONGREAL x) in Reals_ExpoL()
77 INT16 i; in Reals_ExpoL()
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/dports/lang/voc/voc-63008f6/bootstrap/unix-48/
H A DReals.c4 #define INTEGER INT16
18 export INT16 Reals_Expo (REAL x);
21 export REAL Reals_Ten (INT16 e);
23 static CHAR Reals_ToHex (INT16 i);
26 REAL Reals_Ten (INT16 e) in Reals_Ten()
41 LONGREAL Reals_TenL (INT16 e) in Reals_TenL()
59 INT16 Reals_Expo (REAL x) in Reals_Expo()
61 INT16 i; in Reals_Expo()
75 INT16 Reals_ExpoL (LONGREAL x) in Reals_ExpoL()
77 INT16 i; in Reals_ExpoL()
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/dports/lang/voc/voc-63008f6/bootstrap/windows-48/
H A DReals.c4 #define INTEGER INT16
18 export INT16 Reals_Expo (REAL x);
21 export REAL Reals_Ten (INT16 e);
23 static CHAR Reals_ToHex (INT16 i);
26 REAL Reals_Ten (INT16 e) in Reals_Ten()
41 LONGREAL Reals_TenL (INT16 e) in Reals_TenL()
59 INT16 Reals_Expo (REAL x) in Reals_Expo()
61 INT16 i; in Reals_Expo()
75 INT16 Reals_ExpoL (LONGREAL x) in Reals_ExpoL()
77 INT16 i; in Reals_ExpoL()
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/dports/graphics/vapoursynth-fmtconv/fmtconv-r28/src/fmtcl/
H A DBitBltConv.cpp306 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 16, 14, i16, i16) in bitblt_int_to_int()
307 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 16, 12, i16, i16) in bitblt_int_to_int()
308 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 16, 10, i16, i16) in bitblt_int_to_int()
309 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 16, 9, i16, i16) in bitblt_int_to_int()
311 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 14, 12, i16, i16) in bitblt_int_to_int()
312 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 14, 10, i16, i16) in bitblt_int_to_int()
313 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 14, 9, i16, i16) in bitblt_int_to_int()
315 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 12, 10, i16, i16) in bitblt_int_to_int()
316 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 12, 9, i16, i16) in bitblt_int_to_int()
318 fmtcl_BitBltConv_CASE (false, cpp , Cpp , INT16 , INT16 , 10, 9, i16, i16) in bitblt_int_to_int()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DHandle_Items.h58 void SoldierPickupItem( SOLDIERTYPE *pSoldier, INT32 iItemIndex, INT16 sGridNo, INT8 bZLevel );
65 void HandleSoldierThrowItem( SOLDIERTYPE *pSoldier, INT16 sGridNo );
82 void DrawItemPoolList(const ITEM_POOL* pItemPool, INT8 bZLevel, INT16 sXPos, INT16 sYPos);
84 void MoveItemPools(INT16 sStartPos, INT16 sEndPos);
92 void RemoveAllUnburiedItems( INT16 sGridNo, UINT8 ubLevel );
98 void HandleSoldierDropBomb( SOLDIERTYPE *pSoldier, INT16 sGridNo );
99 void HandleSoldierUseRemote( SOLDIERTYPE *pSoldier, INT16 sGridNo );
109 …EAN NearbyGroundSeemsWrong( SOLDIERTYPE * pSoldier, INT16 sGridNo, BOOLEAN fCheckAroundGridno, INT…
112 extern INT16 gsBoobyTrapGridNo;
114 void RemoveBlueFlag( INT16 sGridNo, INT8 bLevel );
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H A DInterface_Items.h31 void InitializeItemPickupMenu(SOLDIERTYPE* pSoldier, INT16 sGridNo, ITEM_POOL* pItemPool, INT8 bZLe…
43 void RenderInvBodyPanel(const SOLDIERTYPE* pSoldier, INT16 sX, INT16 sY);
62 …st* pSoldier, OBJECTTYPE const&, INT16 sX, INT16 sY, INT16 sWidth, INT16 sHeight, DirtyLevel, UINT…
68 void InitItemDescriptionBox(SOLDIERTYPE* pSoldier, UINT8 ubPosition, INT16 sX, INT16 sY, UINT8 ubSt…
69 void InternalInitItemDescriptionBox(OBJECTTYPE* pObject, INT16 sX, INT16 sY, UINT8 ubStatusIndex, S…
70 void InitKeyItemDescriptionBox(SOLDIERTYPE* pSoldier, UINT8 ubPosition, INT16 sX, INT16 sY);
77 …StackPopup(SOLDIERTYPE* pSoldier, UINT8 ubPosition, INT16 sInvX, INT16 sInvY, INT16 sInvWidth, INT…
82 void InitKeyRingPopup(SOLDIERTYPE* pSoldier, INT16 sInvX, INT16 sInvY, INT16 sInvWidth, INT16 sInvH…
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DAIInternals.h81 INT16 sGridNo;
121 INT16 AdvanceToFiringRange( SOLDIERTYPE * pSoldier, INT16 sClosestOpponent );
127 INT16 CalcSpreadBurst( SOLDIERTYPE * pSoldier, INT16 sFirstTarget, INT8 bTargetLevel );
135 INT16 ClosestSeenOpponent(SOLDIERTYPE *pSoldier, INT16 * psGridNo, INT8 * pbLevel);
144 INT16 EstimatePathCostToLocation( SOLDIERTYPE * pSoldier, INT16 sDestGridNo, INT8 bDestLevel, BOOLE…
148 INT16 GetInterveningClimbingLocation( SOLDIERTYPE * pSoldier, INT16 sDestGridNo, INT8 bDestLevel, B…
150 INT16 GoAsFarAsPossibleTowards(SOLDIERTYPE *pSoldier, INT16 sDesGrid, INT8 bAction);
160 INT16 InternalGoAsFarAsPossibleTowards(SOLDIERTYPE *pSoldier, INT16 sDesGrid, INT8 bReserveAPs, INT…
178 INT16 TrackScent( SOLDIERTYPE * pSoldier );
180 BOOLEAN InLightAtNight( INT16 sGridNo, INT8 bLevel );
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategicMap.h30 extern INT16 gWorldSectorX;
31 extern INT16 gWorldSectorY;
70 void SetCurrentWorldSector(INT16 x, INT16 y, INT8 z);
73 void UpdateMercInSector(SOLDIERTYPE&, INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ);
76 ST::string GetShortSectorString(INT16 sMapX, INT16 sMapY);
79 ST::string GetSectorIDString(INT16 x, INT16 y, INT8 z, BOOLEAN detailed);
84 void GetMapFileName(INT16 x, INT16 y, INT8 z, char* buf, BOOLEAN add_alternate_map_letter);
87 void JumpIntoAdjacentSector( UINT8 ubDirection, UINT8 ubJumpCode, INT16 sAdditionalData );
90 bool CanGoToTacticalInSector(INT16 x, INT16 y, UINT8 z);
117 void HandleQuestCodeOnSectorEntry( INT16 sNewSectorX, INT16 sNewSectorY, INT8 bNewSectorZ );
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H A DSAM_Sites.cc18 static void UpdateAndDamageSAMIfFound(INT16 sSectorX, INT16 sSectorY, INT16 sSectorZ, INT16 sGridNo…
35 void UpdateSAMDoneRepair(INT16 const x, INT16 const y, INT16 const z) in UpdateSAMDoneRepair()
106 bool IsThereAFunctionalSAMSiteInSector(INT16 const x, INT16 const y, INT8 const z) in IsThereAFunctionalSAMSiteInSector()
114 bool IsThisSectorASAMSector(INT16 const x, INT16 const y, INT8 const z) in IsThisSectorASAMSector()
124 INT8 GetSAMIdFromSector(INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ) in GetSAMIdFromSector()
133 INT16 sSectorValue = SECTOR(sSectorX, sSectorY); in GetSAMIdFromSector()
137 bool DoesSAMExistHere(INT16 const x, INT16 const y, INT16 const z, GridNo const gridno) in DoesSAMExistHere()
153 static void UpdateAndDamageSAMIfFound(INT16 sSectorX, INT16 sSectorY, INT16 sSectorZ, INT16 sGridNo… in UpdateAndDamageSAMIfFound()
162 INT16 sSectorNo = CALCULATE_STRATEGIC_INDEX(sSectorX, sSectorY); in UpdateAndDamageSAMIfFound()
H A DMap_Screen_Interface_Map.cc440 INT16 usX; in DrawMapIndexBigMap()
441 INT16 usY; in DrawMapIndexBigMap()
482 static void BlitMineIcon(INT16 sMapX, INT16 sMapY);
616 void GetScreenXYFromMapXY( INT16 sMapX, INT16 sMapY, INT16 *psX, INT16 *psY ) in GetScreenXYFromMapXY()
746 static void ShowEnemiesInSector(INT16 const x, INT16 const y, INT16 n_enemies, UINT8 icon_pos) in ShowEnemiesInSector()
764 static void ShowPeopleInMotion(INT16 sX, INT16 sY);
2567 INT16 x; in DrawSite()
2568 INT16 y; in DrawSite()
2590 static void BlitMineIcon(INT16 sMapX, INT16 sMapY) in BlitMineIcon()
3860 INT16 x; in BlitSAMGridMarkers()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/sms/
H A Dsmstms.cpp21 INT16 xpos;
27 INT16 sprites_found;
31 INT16 yp, i; in parse_line()
34 INT16 diff, name; in parse_line()
107 INT16 i, x = 0; in render_obj_tms()
232 INT16 sx, bx; in make_tms_tables()
371 INT16 column; in render_bg_m0()
372 INT16 name; in render_bg_m0()
394 INT16 column; in render_bg_m1()
425 INT16 column; in render_bg_m1x()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRadar_Screen.cc126 static void AdjustWorldCenterFromRadarCoords(INT16 sRadarX, INT16 sRadarY);
131 INT16 sRadarX, sRadarY; in RadarRegionMoveCallback()
155 INT16 sRadarX, sRadarY; in RadarRegionButtonCallback()
264 INT16 sXSoldScreen; in RenderRadarScreen()
265 INT16 sYSoldScreen; in RenderRadarScreen()
294 INT16 sXSoldScreen; in RenderRadarScreen()
295 INT16 sYSoldScreen; in RenderRadarScreen()
315 static void AdjustWorldCenterFromRadarCoords(INT16 sRadarX, INT16 sRadarY) in AdjustWorldCenterFromRadarCoords()
452 INT16 sX; in RenderSquadList()
453 INT16 sY; in RenderSquadList()
[all …]
H A DOverhead_Map.h10 …oid RenderOverheadMap( INT16 sStartPointX_M, INT16 sStartPointY_M, INT16 sStartPointX_S, INT16 sSt…
18 …ateRestrictedMapCoords( INT8 bDirection, INT16 *psX1, INT16 *psY1, INT16 *psX2, INT16 *psY2, INT16
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/ao/eng_psf/
H A Dpsx.c2028INT16)SX0 * (INT16)SY1 ) + ( (INT16)SX1 * (INT16)SY2 ) + ( (INT16)SX2 * (INT16)SY0 ) - ( (INT16)SX… in docop2()
2141 …MAC1 = A1( ( ( (INT64)(INT16)L11 * (INT16)VX0 ) + ( (INT16)L12 * (INT16)VY0 ) + ( (INT16)L13 * (IN… in docop2()
2142 …MAC2 = A2( ( ( (INT64)(INT16)L21 * (INT16)VX0 ) + ( (INT16)L22 * (INT16)VY0 ) + ( (INT16)L23 * (IN… in docop2()
2143 …MAC3 = A3( ( ( (INT64)(INT16)L31 * (INT16)VX0 ) + ( (INT16)L32 * (INT16)VY0 ) + ( (INT16)L33 * (IN… in docop2()
2147 …C1 = A1( ( ( (INT64)RBK << 12 ) + ( (INT16)LR1 * (INT16)IR1 ) + ( (INT16)LR2 * (INT16)IR2 ) + ( (I… in docop2()
2255 …MAC1 = A1( ( ( (INT64)(INT16)L11 * (INT16)VX0 ) + ( (INT16)L12 * (INT16)VY0 ) + ( (INT16)L13 * (IN… in docop2()
2256 …MAC2 = A2( ( ( (INT64)(INT16)L21 * (INT16)VX0 ) + ( (INT16)L22 * (INT16)VY0 ) + ( (INT16)L23 * (IN… in docop2()
2257 …MAC3 = A3( ( ( (INT64)(INT16)L31 * (INT16)VX0 ) + ( (INT16)L32 * (INT16)VY0 ) + ( (INT16)L33 * (IN… in docop2()
2327 …MAC1 = A1( ( ( (INT64)(INT16)L11 * (INT16)VX0 ) + ( (INT16)L12 * (INT16)VY0 ) + ( (INT16)L13 * (IN… in docop2()
2328 …MAC2 = A2( ( ( (INT64)(INT16)L21 * (INT16)VX0 ) + ( (INT16)L22 * (INT16)VY0 ) + ( (INT16)L23 * (IN… in docop2()
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