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Searched refs:MainMenu (Results 26 – 50 of 1716) sorted by relevance

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/dports/multimedia/obs-studio/obs-studio-27.1.3/UI/data/locale/
H A Dar-SA.ini518 Basic.MainMenu.File="ملف (&F)"
528 Basic.MainMenu.File.Exit="خروج (&X)"
529 Basic.MainMenu.Edit="تعديل (&E)"
530 Basic.MainMenu.Edit.Undo="تراجع (&U)"
531 Basic.MainMenu.Edit.Redo="إعادة (&R)"
554 Basic.MainMenu.Edit.Order="الترتيب (&O)"
560 Basic.MainMenu.View="عرض (&V)"
562 Basic.MainMenu.View.Docks="أرصفة"
580 Basic.MainMenu.Tools="أدوات (&T)"
581 Basic.MainMenu.Help="مساعدة (&H)"
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H A Dhe-IL.ini527 Basic.MainMenu.File="&קובץ"
529 Basic.MainMenu.File.Import="יבא(&I)"
537 Basic.MainMenu.File.Exit="י&ציאה"
538 Basic.MainMenu.Edit="&עריכה"
539 Basic.MainMenu.Edit.Undo="בטל(&U)"
563 Basic.MainMenu.Edit.Order="&סדר"
569 Basic.MainMenu.View="&תצוגה"
571 Basic.MainMenu.View.Docks="עגינה"
582 Basic.MainMenu.Profile="&פרופיל"
589 Basic.MainMenu.Tools="&כלים"
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H A Dnn-NO.ini110 Basic.MainMenu.File="&Fil"
111 Basic.MainMenu.File.Export="&Eksporter"
112 Basic.MainMenu.File.Import="&Importer"
114 Basic.MainMenu.File.Exit="Avslutt (&X)"
115 Basic.MainMenu.Edit="R&ediger"
116 Basic.MainMenu.Edit.Undo="Angre (&U)"
117 Basic.MainMenu.Edit.Redo="Omgje&re"
120 Basic.MainMenu.View="&Vis"
123 Basic.MainMenu.Profile="&Profil"
124 Basic.MainMenu.Tools="Verk&tøy"
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H A Del-GR.ini517 Basic.MainMenu.File="Αρχείο(&F)"
518 Basic.MainMenu.File.Export="Εξαγωγή(&E)"
526 Basic.MainMenu.File.Exit="Έξοδος(&X)"
527 Basic.MainMenu.Edit="Επεξεργασία(&E)"
528 Basic.MainMenu.Edit.Undo="Αναίρεση(&U)"
552 Basic.MainMenu.Edit.Order="Σειρά(&O)"
558 Basic.MainMenu.View="Προβολή (&V)"
571 Basic.MainMenu.Profile="Προφίλ(&P)"
578 Basic.MainMenu.Tools="Εργαλεία(&T)"
579 Basic.MainMenu.Help="Βοήθεια(&H)"
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H A Dko-KR.ini531 Basic.MainMenu.File="파일(&F)"
541 Basic.MainMenu.File.Exit="끝내기(&X)"
542 Basic.MainMenu.Edit="편집(&E)"
543 Basic.MainMenu.Edit.Undo="실행 취소(&U)"
567 Basic.MainMenu.Edit.Order="순서(&O)"
573 Basic.MainMenu.View="보기(&V)"
575 Basic.MainMenu.View.Docks="독"
586 Basic.MainMenu.Profile="프로파일(&P)"
593 Basic.MainMenu.Tools="도구(&T)"
594 Basic.MainMenu.Help="도움말(&H)"
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H A Duk-UA.ini523 Basic.MainMenu.File="Файл (&F)"
524 Basic.MainMenu.File.Export="&Експортувати"
533 Basic.MainMenu.File.Exit="Вийти (&X)"
534 Basic.MainMenu.Edit="Редагування (&E)"
535 Basic.MainMenu.Edit.Undo="Скасувати (&U)"
536 Basic.MainMenu.Edit.Redo="Повторити (&R)"
565 Basic.MainMenu.View="Вигляд (&V)"
578 Basic.MainMenu.Profile="&Профіль"
585 Basic.MainMenu.Tools="Засоби (&T)"
586 Basic.MainMenu.Help="Довідка (&H)"
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H A Dhi-IN.ini525 Basic.MainMenu.File="फ़ाइल (&F)"
527 Basic.MainMenu.File.Import="आयात (&I)"
535 Basic.MainMenu.File.Exit="प्रस्थान (&x)"
536 Basic.MainMenu.Edit="संपादित करें"
567 Basic.MainMenu.View="दृश्य"
568 Basic.MainMenu.View.Toolbars="टूलबार"
569 Basic.MainMenu.View.Docks="डॉक"
580 Basic.MainMenu.Profile="प्रोफ़ाइल (&P)"
587 Basic.MainMenu.Tools="टूल्स (&T)"
588 Basic.MainMenu.Help="मदद (&H)"
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H A Dja-JP.ini524 Basic.MainMenu.File="ファイル(&F)"
534 Basic.MainMenu.File.Exit="終了(&X)"
535 Basic.MainMenu.Edit="編集(&E)"
536 Basic.MainMenu.Edit.Undo="元に戻す(&U)"
537 Basic.MainMenu.Edit.Redo="やり直し(&R)"
560 Basic.MainMenu.Edit.Order="順序(&O)"
566 Basic.MainMenu.View="表示(&V)"
568 Basic.MainMenu.View.Docks="ドック"
579 Basic.MainMenu.Profile="プロファイル(&P)"
586 Basic.MainMenu.Tools="ツール(&T)"
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H A Dfa-IR.ini532 Basic.MainMenu.File="فایل"
542 Basic.MainMenu.File.Exit="خروج"
543 Basic.MainMenu.Edit="ویرایش"
544 Basic.MainMenu.Edit.Undo="لغو عمل&"
545 Basic.MainMenu.Edit.Redo="& ازنو"
568 Basic.MainMenu.Edit.Order="&سفارش"
574 Basic.MainMenu.View="&نما"
587 Basic.MainMenu.Profile="&پروفایل"
594 Basic.MainMenu.Tools="&ابزارها"
595 Basic.MainMenu.Help="&راهنما"
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H A Dka-GE.ini520 Basic.MainMenu.File="ფაილი (&F)"
521 Basic.MainMenu.File.Export="შენახვა (&E)"
530 Basic.MainMenu.File.Exit="გამოსვლა (&X)"
531 Basic.MainMenu.Edit="ჩასწორება (&E)"
532 Basic.MainMenu.Edit.Undo="დაბრუნება (&U)"
556 Basic.MainMenu.Edit.Order="დალაგება (&O)"
562 Basic.MainMenu.View="ხედი (&V)"
575 Basic.MainMenu.Profile="პროფილი (&P)"
582 Basic.MainMenu.Tools="ხელსაწყოები (&T)"
583 Basic.MainMenu.Help="დახმარება (&H)"
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/dports/www/ilias6/ILIAS-6.14/src/GlobalScreen/Scope/MainMenu/Collector/
H A DMainMenuMainCollector.php1 <?php namespace ILIAS\GlobalScreen\Scope\MainMenu\Collector;
7 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\Handler\BaseTypeHandler;
8 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\Handler\TypeHandler;
12 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\Map\Map;
13 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbol;
14 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasTitle;
15 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isChild;
16 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isItem;
17 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isParent;
18 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isTopItem;
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/dports/www/ilias6/ILIAS-6.14/src/GlobalScreen/Scope/MainMenu/Factory/TopItem/
H A DTopLinkItem.php1 <?php namespace ILIAS\GlobalScreen\Scope\MainMenu\Factory\TopItem;
3 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\AbstractBaseItem;
4 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasAction;
5 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbol;
6 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbolTrait;
7 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasTitle;
8 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isTopItem;
9 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\SymbolDecoratorTrait;
/dports/www/ilias6/ILIAS-6.14/Services/MainMenu/test/Storage/
H A DResourceBuilderTest.php3 namespace ILIAS\MainMenu\Tests;
8 use ILIAS\MainMenu\Storage\Identification\IdentificationGenerator;
9 use ILIAS\MainMenu\Storage\Identification\ResourceIdentification;
10 use ILIAS\MainMenu\Storage\Information\Information;
12 use ILIAS\MainMenu\Storage\Resource\Repository\ResourceRepository;
13 use ILIAS\MainMenu\Storage\Resource\ResourceBuilder;
14 use ILIAS\MainMenu\Storage\Resource\StorableFileResource;
15 use ILIAS\MainMenu\Storage\Revision\Repository\RevisionRepository;
16 use ILIAS\MainMenu\Storage\Revision\Revision;
17 use ILIAS\MainMenu\Storage\Revision\UploadedFileRevision;
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/dports/games/atris/atris-1.0.7/
H A Dgamemenu.c37 MainMenu = 5, enumerator
65 clear_radio(&wrg->wr[MainMenu]); in updateMenu()
66 setup_radio(&wrg->wr[MainMenu]); in updateMenu()
67 wrg->wr[MainMenu].x = (screen->w/3 - wrg->wr[MainMenu].area.w)/2; in updateMenu()
68 wrg->wr[MainMenu].y = (screen->h - wrg->wr[MainMenu].area.h)/2; in updateMenu()
297 wrg->cur = MainMenu; in choose_gametype()
342 wrg->wr[MainMenu].n = 7; in choose_gametype()
343 Malloc(wrg->wr[MainMenu].label, char**, sizeof(char*)*wrg->wr[MainMenu].n); in choose_gametype()
389 wrg->wr[MainMenu].x = (screen->w/3 - wrg->wr[MainMenu].area.w)/2; in choose_gametype()
390 wrg->wr[MainMenu].y = (screen->h - wrg->wr[MainMenu].area.h)/2; in choose_gametype()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/menu/
H A Dmain_menu.hpp33 class MainMenu final : public Menu class
36 MainMenu();
42 MainMenu(const MainMenu&) = delete;
43 MainMenu& operator=(const MainMenu&) = delete;
/dports/www/ilias6/ILIAS-6.14/tests/GlobalScreen/MainMenu/
H A DCollectorTest.php3 namespace ILIAS\GlobalScreen\MainMenu;
8 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\Information\ItemInformation;
9 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\Information\TypeInformationCollection;
10 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\MainMenuMainCollector;
11 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbol;
12 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasTitle;
13 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isChild;
14 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isItem;
15 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\MainMenuItemFactory;
16 use ILIAS\GlobalScreen\Scope\MainMenu\Provider\StaticMainMenuProvider;
/dports/www/ilias6/ILIAS-6.14/src/GlobalScreen/Scope/MainMenu/Factory/Item/
H A DComplex.php1 <?php namespace ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item;
4 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\AbstractChildItem;
5 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasContent;
6 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbol;
7 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbolTrait;
8 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasTitle;
9 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\supportsAsynchronousLoading;
10 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\SymbolDecoratorTrait;
/dports/www/ilias6/ILIAS-6.14/Services/MainMenu/classes/Items/Facade/
H A Dclass.ilMMAbstractItemFacade.php5 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\hasSymbol;
6 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isChild;
7 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isItem;
8 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isTopItem;
9 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\Complex;
10 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\LinkList;
11 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\Lost;
12 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\RepositoryLink;
13 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\Separator;
14 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\TopItem\TopLinkItem;
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/dports/www/ilias/ILIAS-5.4.25/Services/MainMenu/classes/Items/Facade/
H A Dclass.ilMMAbstractItemFacade.php4 use ILIAS\GlobalScreen\Scope\MainMenu\Collector\MainMenuMainCollector as Main;
5 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isChild;
6 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isItem;
7 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\isTopItem;
8 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\Complex;
9 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\LinkList;
10 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\Lost;
11 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\RepositoryLink;
12 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\Item\Separator;
13 use ILIAS\GlobalScreen\Scope\MainMenu\Factory\TopItem\TopLinkItem;
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/dports/games/battletanks/btanks-0.9.8083/engine/menu/
H A Dmain_menu.cpp22 bool MainMenu::generate_key_events_for_gamepad;
24 MainMenu::MainMenu(int w, int h) : active(NULL), w(w), h(h), _netstat(new NetworkStatusControl), _p… in MainMenu() function in MainMenu
35 void MainMenu::init() { in init()
64 void MainMenu::add(MenuItem *item, Control *slave) { in add()
69 void MainMenu::tick(const float dt) { in tick()
111 void MainMenu::render(sdlx::Surface &surface, const int x, const int y) const { in render()
131 bool MainMenu::onKey(const SDL_keysym sym) { in onKey()
181 void MainMenu::on_mouse_enter(bool enter) { in on_mouse_enter()
195 MainMenu::~MainMenu() { in ~MainMenu()
205 void MainMenu::onEvent(const SDL_Event &e) { in onEvent()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Dmainmenu.cpp35 MainMenu::MainMenu(AvalancheEngine *vm) { in MainMenu() function in Avalanche::MainMenu
41 void MainMenu::run() { in run()
62 void MainMenu::loadFont() { in loadFont()
71 void MainMenu::loadRegiInfo() { in loadRegiInfo()
76 void MainMenu::option(byte which, Common::String what) { in option()
81 void MainMenu::centre(int16 y, Common::String text) { in centre()
85 void MainMenu::wait() { in wait()
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Dmainmenu.cpp35 MainMenu::MainMenu(AvalancheEngine *vm) { in MainMenu() function in Avalanche::MainMenu
41 void MainMenu::run() { in run()
62 void MainMenu::loadFont() { in loadFont()
71 void MainMenu::loadRegiInfo() { in loadRegiInfo()
76 void MainMenu::option(byte which, Common::String what) { in option()
81 void MainMenu::centre(int16 y, Common::String text) { in centre()
85 void MainMenu::wait() { in wait()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwgui/
H A Dmainmenu.cpp24 MainMenu::MainMenu(int w, int h, const VFS::Manager* vfs, const std::string& versionDescription) in MainMenu() function in MWGui::MainMenu
41 MainMenu::~MainMenu() in ~MainMenu()
46 void MainMenu::onResChange(int w, int h) in onResChange()
54 void MainMenu::setVisible (bool visible) in setVisible()
81 void MainMenu::onNewGameConfirmed() in onNewGameConfirmed()
87 void MainMenu::onExitConfirmed() in onExitConfirmed()
92 void MainMenu::onButtonClicked(MyGUI::Widget *sender) in onButtonClicked()
145 void MainMenu::showBackground(bool show) in showBackground()
201 void MainMenu::onFrame(float dt) in onFrame()
213 bool MainMenu::exit() in exit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/
H A Ddialogs.cpp81 MainMenu::MainMenu(BbvsEngine *vm) : Dialog(0, 0, 1, 1), _vm(vm) { in MainMenu() function in Bbvs::MainMenu
85 MainMenu::~MainMenu() { in ~MainMenu()
88 void MainMenu::init() { in init()
97 void MainMenu::reflowLayout() { in reflowLayout()
132 void MainMenu::handleCommand(GUI::CommandSender *sender, uint32 command, uint32 data) { in handleCommand()
186 void MainMenu::gotoMenuScreen(int screen) { in gotoMenuScreen()
204 bool MainMenu::canContinue() { in canContinue()
208 void MainMenu::gotoScene(int sceneNum) { in gotoScene()
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/menu/
H A Dmain_menu.cpp47 MenuState * MainMenu::oldstate=NULL;
49 MainMenu::MainMenu(Program *program) : ProgramState(program), menuBackgroundVideo(NULL) { in MainMenu() function in Glest::Game::MainMenu
74 void MainMenu::reloadUI() { in reloadUI()
80 MainMenu::~MainMenu() { in ~MainMenu()
108 void MainMenu::init() { in init()
114 void MainMenu::initBackgroundVideo() { in initBackgroundVideo()
145 void MainMenu::render() { in render()
203 void MainMenu::update(){ in update()
221 void MainMenu::mouseDownLeft(int x, int y){ in mouseDownLeft()
226 void MainMenu::mouseDownRight(int x, int y){ in mouseDownRight()
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