/dports/lang/spidermonkey60/firefox-60.9.0/third_party/rust/nom/tests/ |
H A D | omnom.rs | 6 use nom::{Producer,Consumer,ConsumerState,Input,Move,MemProducer,IResult,HexDisplay}; 19 c_state: ConsumerState<usize,(),Move>, 27 impl<'a> Consumer<&'a[u8], usize, (), Move> for TestConsumer { 28 fn state(&self) -> &ConsumerState<usize,(),Move> { in state() argument 32 fn handle(&mut self, input: Input<&'a [u8]>) -> &ConsumerState<usize,(),Move> { in handle() argument 47 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() 51 self.c_state = ConsumerState::Continue(Move::Consume(sl.offset(i))); in handle() 67 self.c_state = ConsumerState::Continue(Move::Consume(0)); in handle() 71 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() 95 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() [all …]
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/dports/textproc/ripgrep-all/ripgrep-all-0.9.6/cargo-crates/nom-2.2.1/tests/ |
H A D | omnom.rs | 6 use nom::{Producer,Consumer,ConsumerState,Input,Move,MemProducer,IResult,Offset}; 19 c_state: ConsumerState<usize,(),Move>, 27 impl<'a> Consumer<&'a[u8], usize, (), Move> for TestConsumer { 28 fn state(&self) -> &ConsumerState<usize,(),Move> { in state() argument 32 fn handle(&mut self, input: Input<&'a [u8]>) -> &ConsumerState<usize,(),Move> { in handle() argument 47 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() 51 self.c_state = ConsumerState::Continue(Move::Consume(sl.offset(i))); in handle() 67 self.c_state = ConsumerState::Continue(Move::Consume(0)); in handle() 71 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() 95 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() [all …]
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/nom-3.2.1/tests/ |
H A D | omnom.rs | 6 use nom::{Producer,Consumer,ConsumerState,Input,Move,MemProducer,IResult,Offset}; 19 c_state: ConsumerState<usize,(),Move>, 27 impl<'a> Consumer<&'a[u8], usize, (), Move> for TestConsumer { 28 fn state(&self) -> &ConsumerState<usize,(),Move> { in state() argument 32 fn handle(&mut self, input: Input<&'a [u8]>) -> &ConsumerState<usize,(),Move> { in handle() argument 47 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() 51 self.c_state = ConsumerState::Continue(Move::Consume(sl.offset(i))); in handle() 67 self.c_state = ConsumerState::Continue(Move::Consume(0)); in handle() 71 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() 95 self.c_state = ConsumerState::Continue(Move::Await(n)); in handle() [all …]
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/dports/sysutils/fselect/fselect-0.7.7/cargo-crates/nom-3.2.1/tests/ |
H A D | omnom.rs | 6 use nom::{Producer,Consumer,ConsumerState,Input,Move,MemProducer,IResult,Offset}; 19 c_state: ConsumerState<usize,(),Move>, 27 impl<'a> Consumer<&'a[u8], usize, (), Move> for TestConsumer { 28 fn state(&self) -> &ConsumerState<usize,(),Move> { 32 fn handle(&mut self, input: Input<&'a [u8]>) -> &ConsumerState<usize,(),Move> { 47 self.c_state = ConsumerState::Continue(Move::Await(n)); 51 self.c_state = ConsumerState::Continue(Move::Consume(sl.offset(i))); 67 self.c_state = ConsumerState::Continue(Move::Consume(0)); 71 self.c_state = ConsumerState::Continue(Move::Await(n)); 95 self.c_state = ConsumerState::Continue(Move::Await(n)); [all …]
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-2000 | 338 (add_remote_locally): Move here. 1189 (init_ai): Move prototype here. 1243 (enemy_close_by): Move to ai.c. 1314 (can_develop_on): Move to ai.c. 1315 (needs_develop): Move to ai.c. 1321 (enemy_close_by): Move to ai.c. 1388 (can_develop_on): Move to ai.c. 1389 (needs_develop): Move to ai.c. 1395 (enemy_close_by): Move to ai.c. 2021 (free_plan): Move to kernel.h. [all …]
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/dports/misc/teseq/teseq-1.1.1/tests/hardstatus/ |
H A D | expected | 39 " Move the cursor down 50 lines. 53 " Move the cursor down 50 lines. 67 " Move the cursor down 50 lines. 81 " Move the cursor down 50 lines. 101 " Move the cursor down 50 lines. 115 " Move the cursor down 50 lines. 129 " Move the cursor down 50 lines. 143 " Move the cursor down 50 lines. 159 " Move the cursor down 50 lines. 173 " Move the cursor down 50 lines. [all …]
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/dports/devel/msbuild/msbuild-0.06/src/Tasks.UnitTests/ |
H A D | Move_Tests.cs | 39 Move t = new Move(); in BasicMove() 81 Move t = new Move(); in BasicMoveOverwriteReadOnlyFilesTrue() 128 Move t = new Move(); in NonexistentSource() 171 Move t = new Move(); in MoveOverSelfIsSuccessful() 211 Move t = new Move(); in MoveOverExistingFileReadOnlyNoOverwrite() 257 Move t = new Move(); in MoveOverExistingFileDestinationWriteable() 306 Move t = new Move(); in MoveOverExistingFileOverwriteReadOnly() 793 Move t = new Move(); in Regress451057_ExitGracefullyIfPathNameIsTooLong2() 811 Move t = new Move(); in ExitGracefullyOnInvalidPathCharacters() 829 Move t = new Move(); in ExitGracefullyOnInvalidPathCharactersInDestinationFile() [all …]
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/dports/games/knights/knights-21.12.3/src/ |
H A D | gamemanager.h | 46 class Move; variable 114 QStack<Move> moveHistory() const; 117 void addMoveToHistory(const Move&); 118 Move nextUndoMove(); 119 Move nextRedoMove(); 124 void processMove(const Move&); 130 void moveByExternalControl(const Move&); 131 void moveByBoard(const Move&); 146 void moveByProtocol(const Move&); 157 Move pendingMove; [all …]
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/dports/games/connectfive/connectFive/ |
H A D | AdjacentPosition.cpp | 49 Move::Move() in Move() function in Move 54 Move::Move( int row, int col ) in Move() function in Move 61 bool Move::operator<( Move & move ) in operator <() 77 bool Move::operator==( Move & move ) in operator ==() 154 Move newMove( row, col ); in addPosition() 192 const list<Move> AdjacentPosition::getPositions() const in getPositions() 239 list<Move>::iterator iter = openPositions.begin(); in print() 241 Move tmp = *iter; in print()
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H A D | AdjacentPosition.h | 51 class Move 55 Move(); 56 Move( int row, int col ); 58 bool operator<( Move & move ); 59 bool operator==( Move & move ); 80 const list<Move> getPositions() const; 89 list<Move>::iterator iter; 106 list<Move> openPositions;
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/dports/games/bomns/Bomns-for-Linux-113be27/src/ |
H A D | ai.cpp | 64 … Move(LEFT, 0, 0); //here we KNOW that the player is UP, so we can move up without checking in Update() 66 Move(RIGHT, 0, 0); in Update() 70 if(Move(UP, g_Player1.GetX(), g_Player1.GetY())) in Update() 80 … Move(LEFT, 0, 0); //here we KNOW that the player is DOWN, so we can move up without checking in Update() 82 Move(RIGHT, 0, 0); in Update() 86 if(Move(DOWN, g_Player1.GetX(), g_Player1.GetY())) in Update() 96 … Move(UP, 0, 0); //here we KNOW that the player is LEFT, so we can move up without checking in Update() 98 Move(DOWN, 0, 0); in Update() 102 if(Move(LEFT, g_Player1.GetX(), g_Player1.GetY())) in Update() 114 Move(DOWN, 0, 0); in Update() [all …]
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/dports/games/xjig/xjig-2.4/ |
H A D | mat2.h | 75 Mat2 &Move(const Real &dx, const Real &dy); 76 Mat2 &Move(const Vec2 &p); 147 inline Mat2 &Mat2::Move(const Vec2 &p) in Move() function 162 { return Move(-px,-py).Scale(sx,sy).Move(px,py); } in ScaleAt() 164 { return Move(-p).Scale(sx,sy).Move(p); } in ScaleAt() 166 { return Move(-px,-py).Scale(s).Move(px,py); } in ScaleAt() 168 { return Move(-p).Scale(s).Move(p); } in ScaleAt() 180 { return Move(-px,-py).Rotate(a).Move(px,py); } in RotateAt() 182 { return Move(-px,-py).Rotate(a/Real(180/M_PI)).Move(px,py); } in RotateDegAt() 184 { return Move(-p).Rotate(a).Move(p); } in RotateAt() [all …]
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/dports/games/tsito/tsito-0.8.4/src/ |
H A D | Lawyer.cpp | 128 list<Move> moveList; in legalMove() 332 void Lawyer::addMove(list<Move> &moveList, Move &theMove, bool onlylegal) // Add a move to the move… in addMove() 370 Move move(from, dest); in generatePawnMoves() 402 Move move(from,dest); in generateCanonMoves() 447 Move move(from, dest); in generateKnightMoves() 467 Move move(from,dest); in generateElephantMoves() 484 Move move(from,dest); in generateGuardMoves() 502 Move move(from,dest); in generateGeneralMoves() 529 vector< Move > undoHistory; in gameWonByChase() 547 list<Move> atks; in gameWonByChase() [all …]
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/boot_menu/ |
H A D | boot.lua | 265 VideoManager:Move(v, y_position); 275 VideoManager:Move(0.0, 0.0); 299 VideoManager:Move(0.0, 0.0); 311 VideoManager:Move(448.0 + sat1_x_position, 368.0 - sat1_decay); 318 VideoManager:Move(448.0 + sat2_x_position, 368.0 - sat2_decay); 325 VideoManager:Move(448.0 + sat3_x_position, 368.0 - sat3_decay); 330 VideoManager:Move(498.0 + crystal_decay, 438.0); 333 VideoManager:Move(448.0, 368.0 - crystal_decay); 336 VideoManager:Move(384.0, 328.0 - crystal_decay); 344 VideoManager:Move(448.0 + sat1_x_position, 368.0 - sat1_decay); [all …]
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/dports/games/xpat2/xpat2-1.07/src/ |
H A D | xpatgame.h | 19 #define MOVE(srcind, dstpile) ((Move)(srcind) | (Move)((dstpile) << 9)) 20 #define MOVE_TURNED (Move)0x8000 42 Move RotateUp(Cardindex); 43 Move RotateDown(Cardindex); 44 Move SlotShuffle(int fwd); 69 void store_move(Move); 72 Move do_move(Cardindex, Pileindex); 74 Move give_new_cards(void);
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/dports/graphics/libQGLViewer/libQGLViewer-2.7.2/examples/contribs/blobWar/Viewer/ |
H A D | move.cpp | 31 Move::Move(const QPoint &s, const QPoint &e) : start_(s), end_(e) {} in Move() function in Move 33 Move::Move(const Board *const b, int s, int e) { in Move() function in Move 38 Move::Move(const QString text) { in Move() function in Move 49 bool Move::isValid(const Board *const b) const { in isValid() 57 bool Move::isClose() const { in isClose() 62 int Move::numberOfNewPieces(const Board &b) const { in numberOfNewPieces() 78 std::ostream &operator<<(std::ostream &out, const Move &m) { in operator <<()
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.jdt.debug/org.eclipse.jdt.debug.ui/ui/org/eclipse/jdt/internal/debug/core/refactoring/ |
H A D | RefactoringMessages.properties | 28 LineBreakpointTypeChange_0=Move line breakpoint ''{0}'' to ''{1}'' 29 LineBreakpointTypeChange_1=Move line breakpoint ''{0}'' 30 ClassPrepareBreakpointTypeChange_0=Move class load breakpoint ''{0}'' to ''{1}'' 32 MethodBreakpointMethodChange_0=Move method breakpoint ''{0}'' to ''{1}'' 33 MethodBreakpointTypeChange_0=Move method breakpoint ''{0}'' to ''{1}'' 34 MethodBreakpointTypeChange_1=Move method breakpoint ''{0}'' 35 WatchpointFieldChange_0=Move watchpoint ''{0}'' to ''{1}'' 36 WatchpointTypeChange_0=Move watchpoint ''{0}'' to ''{1}'' 37 WatchpointTypeChange_1=Move watchpoint ''{0}'' 38 ExceptionBreakpointTypeChange_0=Move exception breakpoint ''{0}'' to ''{1}''
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/dports/lang/ucc/ucc/ucl/ |
H A D | x86.c | 108 Move(X86_MOVI4, reg, p); in AllocateReg() 240 Move(X86_MOVI1, DST, reg); in EmitMove() 253 Move(X86_MOVI2, DST, reg); in EmitMove() 297 Move(X86_MOVI4, reg, p); in PutInReg() 416 Move(X86_MOVI4, dst, DST); in EmitAssign() 457 Move(X86_MOVI1, DST, reg); in EmitCast() 470 Move(X86_MOVI2, DST, reg); in EmitCast() 798 Move(X86_MOVI1, DST, p); in EmitClear() 802 Move(X86_MOVI2, DST, p); in EmitClear() 806 Move(X86_MOVI4, DST, p); in EmitClear() [all …]
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/dports/math/py-brial/BRiAl-1.2.10/cudd/ |
H A D | cuddZddLin.c | 113 static Move* cuddZddUndoMoves (DdManager *table, Move *moves); 583 Move *move; in cuddBddIsop() 703 static Move * 711 Move *move; 788 static Move * 796 Move *move; 876 Move * moves) 878 Move *move; 920 static Move* 923 Move * moves) [all …]
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/dports/math/cudd/cudd-3.0.0/cudd/ |
H A D | cuddZddLin.c | 89 static Move* cuddZddUndoMoves (DdManager *table, Move *moves); 548 Move *move; in cuddZddLinearAux() 665 static Move * 673 Move *move; in cuddZddLinearUp() 748 static Move * 756 Move *move; in cuddZddLinearDown() 833 Move * moves) in cuddZddLinearBackward() 835 Move *move; in cuddZddLinearBackward() 874 static Move* 877 Move * moves) in cuddZddUndoMoves() [all …]
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/dports/math/brial/BRiAl-1.2.10/cudd/ |
H A D | cuddZddLin.c | 113 static Move* cuddZddUndoMoves (DdManager *table, Move *moves); 583 Move *move; in cuddZddLinearAux() 703 static Move * 711 Move *move; in cuddZddLinearUp() 788 static Move * 796 Move *move; in cuddZddLinearDown() 876 Move * moves) in cuddZddLinearBackward() 878 Move *move; in cuddZddLinearBackward() 920 static Move* 923 Move * moves) in cuddZddUndoMoves() [all …]
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/bdd/cudd/ |
H A D | cuddZddLin.c | 117 static Move* cuddZddUndoMoves (DdManager *table, Move *moves); 583 Move *move; in cuddZddLinearAux() 703 static Move * 708 Move * prevMoves) in cuddZddLinearUp() 788 static Move * 793 Move * prevMoves) in cuddZddLinearDown() 876 Move * moves) in cuddZddLinearBackward() 920 static Move* 923 Move * moves) in cuddZddUndoMoves() 926 Move *move; in cuddZddUndoMoves() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/framework/vulkan/ |
H A D | vkObjUtil.hpp | 33 Move<VkPipeline> makeGraphicsPipeline (const DeviceInterface& vk, 74 Move<VkRenderPass> makeRenderPass (const DeviceInterface& vk, 85 Move<VkImageView> makeImageView (const DeviceInterface& vk, 93 Move<VkBufferView> makeBufferView (const DeviceInterface& vk, 100 Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface& vk, 118 Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk, 126 Move<VkFramebuffer> makeFramebuffer (const DeviceInterface& vk, 135 Move<VkCommandPool> makeCommandPool (const DeviceInterface& vk, 139 inline Move<VkBuffer> makeBuffer (const DeviceInterface& vk, in makeBuffer() 148 inline Move<VkBuffer> makeBuffer (const vk::DeviceInterface& vk, in makeBuffer() [all …]
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/dports/archivers/xpk/xpk-0.1.4/libraries/SQSH/ |
H A D | xpkSQSH.c | 524 Move.w d2,d1 in sqsh() 525 Move.w d5,d7 in sqsh() 547 Move.w a1,d3 in sqsh() 597 Move.l d2,d4 in sqsh() 625 Move.b d3,d5 in sqsh() 690 Move.w d7,a2 in sqsh() 713 Move.l d6,d1 in sqsh() 768 Move.l d6,d1 in sqsh() 800 Move.w d1,a2 in sqsh() 810 Move.l d6,d1 in sqsh() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageSamplingInstance.hpp | 136 vk::Move<vk::VkSampler> m_sampler; 142 vk::Move<vk::VkDescriptorPool> m_descriptorPool; 144 vk::Move<vk::VkDescriptorSet> m_descriptorSet; 149 vk::Move<vk::VkRenderPass> m_renderPass; 150 vk::Move<vk::VkFramebuffer> m_framebuffer; 152 vk::Move<vk::VkShaderModule> m_vertexShaderModule; 155 vk::Move<vk::VkBuffer> m_vertexBuffer; 159 vk::Move<vk::VkPipelineLayout> m_pipelineLayout; 160 vk::Move<vk::VkPipeline> m_graphicsPipeline; 162 vk::Move<vk::VkCommandPool> m_cmdPool; [all …]
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