/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | debug.cpp | 2089 PPU.BG[i].NameBase); in debug_whats_used()
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H A D | snapshot.cpp | 416 INT_ENTRY(6, BG[N].NameBase), \
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/xdmf2/vtkxdmf2/libsrc/ |
H A D | XdmfNoMpi.py | 114 def GetUniqueName(self, NameBase = None): return _Xdmf.XdmfObject_GetUniqueName(self, NameBase) argument
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H A D | Xdmf.py | 109 def GetUniqueName(self, NameBase = None): return _Xdmf.XdmfObject_GetUniqueName(self, NameBase) argument
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/xdmf2/vtkxdmf2/libsrc/ |
H A D | Xdmf.py | 109 def GetUniqueName(self, NameBase = None): return _Xdmf.XdmfObject_GetUniqueName(self, NameBase) argument
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H A D | XdmfNoMpi.py | 114 def GetUniqueName(self, NameBase = None): return _Xdmf.XdmfObject_GetUniqueName(self, NameBase) argument
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | snapshot.c | 392 INT_ENTRY(6, BG[N].NameBase), \
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/dports/devel/llvm80/llvm-8.0.1.src/tools/clang/lib/CodeGen/ |
H A D | CGBuiltin.cpp | 4232 #define NEONMAP0(NameBase) \ argument 4233 { #NameBase, NEON::BI__builtin_neon_ ## NameBase, 0, 0, 0 } 4235 #define NEONMAP1(NameBase, LLVMIntrinsic, TypeModifier) \ argument 4236 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \ 4239 #define NEONMAP2(NameBase, LLVMIntrinsic, AltLLVMIntrinsic, TypeModifier) \ argument 4240 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \
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/dports/devel/llvm70/llvm-7.0.1.src/tools/clang/lib/CodeGen/ |
H A D | CGBuiltin.cpp | 3937 #define NEONMAP0(NameBase) \ argument 3938 { #NameBase, NEON::BI__builtin_neon_ ## NameBase, 0, 0, 0 } 3940 #define NEONMAP1(NameBase, LLVMIntrinsic, TypeModifier) \ argument 3941 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \ 3944 #define NEONMAP2(NameBase, LLVMIntrinsic, AltLLVMIntrinsic, TypeModifier) \ argument 3945 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/llvm/lib/Frontend/OpenMP/ |
H A D | OMPIRBuilder.cpp | 2006 const Twine &NameBase) { in tileLoops() argument 2009 EmbeddNewLoop(P.value(), NameBase + Twine(P.index())); in tileLoops()
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/dports/devel/llvm10/llvm-10.0.1.src/tools/clang/lib/CodeGen/ |
H A D | CGBuiltin.cpp | 4577 #define NEONMAP0(NameBase) \ argument 4578 { #NameBase, NEON::BI__builtin_neon_ ## NameBase, 0, 0, 0 } 4580 #define NEONMAP1(NameBase, LLVMIntrinsic, TypeModifier) \ argument 4581 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \ 4584 #define NEONMAP2(NameBase, LLVMIntrinsic, AltLLVMIntrinsic, TypeModifier) \ argument 4585 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \
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/dports/devel/llvm90/llvm-9.0.1.src/tools/clang/lib/CodeGen/ |
H A D | CGBuiltin.cpp | 4407 #define NEONMAP0(NameBase) \ argument 4408 { #NameBase, NEON::BI__builtin_neon_ ## NameBase, 0, 0, 0 } 4410 #define NEONMAP1(NameBase, LLVMIntrinsic, TypeModifier) \ argument 4411 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \ 4414 #define NEONMAP2(NameBase, LLVMIntrinsic, AltLLVMIntrinsic, TypeModifier) \ argument 4415 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \
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/dports/devel/tinygo/tinygo-0.14.1/llvm-project/clang/lib/CodeGen/ |
H A D | CGBuiltin.cpp | 4577 #define NEONMAP0(NameBase) \ argument 4578 { #NameBase, NEON::BI__builtin_neon_ ## NameBase, 0, 0, 0 } 4580 #define NEONMAP1(NameBase, LLVMIntrinsic, TypeModifier) \ argument 4581 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \ 4584 #define NEONMAP2(NameBase, LLVMIntrinsic, AltLLVMIntrinsic, TypeModifier) \ argument 4585 { #NameBase, NEON:: BI__builtin_neon_ ## NameBase, \
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/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | snapshot.cpp | 242 INT_ENTRY(6, BG[N].NameBase), \
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/dports/games/chessx/chessx-1.5.6/dep/scid/code/src/ |
H A D | game.cpp | 2534 Game::LoadStandardTags (const IndexEntry* ie, const NameBase* nb) in LoadStandardTags()
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/dports/games/scid/scid/src/ |
H A D | game.cpp | 2584 Game::LoadStandardTags (const IndexEntry* ie, const NameBase* nb) in LoadStandardTags()
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/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/ |
H A D | gfx.c | 1720 BG.TileAddress = PPU.BG[bg].NameBase << 1; in DrawBackground()
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/dports/games/scid/scid/ |
H A D | ChangeLog | 60 * Fix: calculate NameBase frequencies on demand
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