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Searched refs:PLAYERS (Results 26 – 50 of 150) sorted by relevance

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/dports/games/openra/OpenRA-release-20200503/mods/cnc/chrome/
H A Dlobby-servers.yaml17 Label@PLAYERS:
112 LabelWithTooltip@PLAYERS:
H A Dmultiplayer-browser.yaml33 Label@PLAYERS:
132 LabelWithTooltip@PLAYERS:
/dports/games/gltron/gltron-0.70/src/include/game/
H A Dgame.h43 #define PLAYERS 4 macro
/dports/devel/cpprestsdk/cpprestsdk-2.10.16/Release/samples/BlackJack/BlackJack_UIClient/
H A Dmessagetypes.h93 #define PLAYERS L"Players" macro
245 web::json::value players = object[PLAYERS]; in BJTable()
/dports/games/openra/OpenRA-release-20200503/mods/common/chrome/
H A Dmultiplayer-browser.yaml28 Label@PLAYERS:
124 LabelWithTooltip@PLAYERS:
/dports/devel/cpprestsdk/cpprestsdk-2.10.16/Release/samples/BlackJack/BlackJack_Server/
H A Dmessagetypes.h93 #define PLAYERS U("Players") macro
336 auto iPlayers = object.find(PLAYERS); in FromJSON()
365 result[PLAYERS] = jPlayers; in AsJSON()
/dports/multimedia/Bento4/Bento4-1.6.0-639/Documents/MkDocs/src/developers/dash/
H A Dsample_content.md1 SAMPLE CONTENT & TEST PLAYERS
/dports/games/csmash/csmash-0.6.6/
H A Dttinc.h149 #define PLAYERS 3 macro
H A DTrainingSelectView.cpp77 (m_playerSelect->GetRotate()%360)%(360/PLAYERS) == 0 ) in Redraw()
/dports/games/xinvaders3d/xinvaders3d/
H A DREADME.dos4 INFORMATION FOR PLAYERS:
H A DREADME.win4 INFORMATION FOR PLAYERS:
/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/cockatrice/src/
H A Dgamesmodel.cpp23 PLAYERS, enumerator
173 case PLAYERS: in data()
243 case PLAYERS: { in headerData()
/dports/multimedia/gpodder/gpodder-3.10.17/share/gpodder/extensions/
H A Denqueue_in_mediaplayer.py193 PLAYERS = [ variable
266 self.players = [player for player in PLAYERS if player.is_installed()]
/dports/games/xfrisk/XFrisk/
H A DFAQ8 4. WHAT ABOUT COMPUTER PLAYERS?
57 4. WHAT ABOUT COMPUTER PLAYERS?
/dports/games/scid/scid/src/
H A Dsearchtournaments.h309 enum { DATE, ELO, EVENT, GAMES, PLAYERS, SITE }; in sort() enumerator
330 case PLAYERS: in sort()
/dports/games/xboing/xboing/audio/
H A DREADME21 FUTURE ENHANCEMENTS TO SOUND PLAYERS
/dports/security/nmap/nmap-7.91/scripts/
H A Dquake3-info.nse21 -- | PLAYERS:
165 printable["name"] = "PLAYERS:"
/dports/graphics/flasm/flasm-1.62_1/
H A Dflasm.ini43 flaplayer = C:\PROGRA~1\FLASHM~1\PLAYERS\SAFLASHPLAYER.EXE
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/target/vgl/config/
H A Dconfig_target.m478 # #define KEY_PLAYERS 0xB6 // PLAYERS foil button
/dports/emulators/qmc2/qmc2-0.195_4/qmc2/
H A Dmachinelistmodel.h98 …TURER, YEAR, ROM_STATUS, HAS_ROMS, HAS_CHDS, DRIVER_STATUS, SOURCE_FILE, PLAYERS, RANK, IS_BIOS, I… enumerator
H A Dmachinelistmodel.cpp293 case PLAYERS: in data()
490 case PLAYERS: in sort()
/dports/games/alephone/alephone-release-20190331/docs/Benad_Netgame_Docs/
H A DNet Game Types Info13 THERE MUST BE 8 PLAYERS STARTING POINTS ***PER TEAM***!!!
/dports/games/gltron/gltron-0.70/src/game/
H A Dengine.c31 game->players = PLAYERS; in initGameStructures()
/dports/devel/cpprestsdk/cpprestsdk-2.10.16/Release/samples/BlackJack/BlackJack_Client/
H A DBlackJackClient.cpp124 json::value players = answer.Data[PLAYERS]; in PrintTable()
/dports/audio/icegenerator/icegenerator-0.5.5-pre2/etc/
H A Dicegenerator.conf.dist20 # PLAYERS (LIKE WINAMP, XMMS, ETC.) CAN'T AUTO RECOGNIZE OGG STREAMING

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