/dports/lang/racket-minimal/racket-8.3/src/cs/rumble/ |
H A D | char.ss | 14 (and (#%memq (#%char-general-category x) '(Pc Pd Ps Pe Pi Pf Po)) #t)) 24 Pc Pd Ps Pe Pi Pf Po))
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/dports/lang/racket/racket-8.3/src/cs/rumble/ |
H A D | char.ss | 14 (and (#%memq (#%char-general-category x) '(Pc Pd Ps Pe Pi Pf Po)) #t)) 24 Pc Pd Ps Pe Pi Pf Po))
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/dports/lang/kawa/kawa-3.1.1/gnu/kawa/functions/ |
H A D | UnicodeUtils.java | 135 return Pf; in generalCategory() 190 static final Symbol Pf; field in UnicodeUtils 224 Pf = empty.getSymbol("Pf");
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/dports/misc/libpostal/libpostal-1.1-alpha/resources/addresses/ |
H A D | hu.yaml | 359 numeric_probability: 0.9 # Pf 123 360 alpha_probability: 0.05 # Pf A 361 numeric_plus_alpha_probability: 0.04 # Pf 123G 362 alpha_plus_numeric_probability: 0.01 # Pf A123
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/dports/cad/opencascade/opencascade-7.6.0/src/BRepTools/ |
H A D | BRepTools_ShapeSet.cxx | 414 gp_Pnt2d Pf,Pl; in DumpGeometry() local 453 COS->UVPoints(Pf,Pl); in DumpGeometry() 454 OS << " UV Points : " <<Pf.X()<<", "<<Pf.Y()<<" "; in DumpGeometry() 459 COCS->UVPoints2(Pf,Pl); in DumpGeometry() 460 OS << " UV Points : " <<Pf.X()<<", "<<Pf.Y()<<" "; in DumpGeometry() 619 gp_Pnt2d Pf,Pl; in WriteGeometry() local 623 COCS->UVPoints2(Pf,Pl); in WriteGeometry() 628 COS->UVPoints(Pf,Pl); in WriteGeometry() 630 OS << Pf.X() << " " << Pf.Y() << " " << Pl.X() << " " << Pl.Y() << "\n"; in WriteGeometry()
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/Deconvolution/include/ |
H A D | itkWienerDeconvolutionImageFilter.h | 164 TPixel Pf = std::norm( I ); in operator() local 166 TPixel denominator = std::norm( H ) + ( Pn / (Pf - Pn) ); in operator()
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/dports/cad/opencascade/opencascade-7.6.0/src/ShapeBuild/ |
H A D | ShapeBuild_Edge.cxx | 520 gp_Pnt2d Pf, Pl; in Handle() local 521 aLine2d->D0(aFirst,Pf); in Handle() 522 pXY = Pf.XY(); in Handle() 524 Pf.SetXY(pXY); in Handle() 529 gp_Lin2d line2d(Pf, gp_Dir2d(gp_Vec2d(Pf,Pl))); in Handle() 530 aFirst = ElCLib::Parameter(line2d, Pf); in Handle()
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/dports/finance/py-quantecon/quantecon-0.5.2/quantecon/tests/ |
H A D | test_robustlq.py | 99 Kf, Pf, df, Of, of = rblq.evaluate_F(Fr) 105 assert_allclose(Pf, Pr)
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/dports/math/asl/solvers/ |
H A D | fg_write.c | 25 typedef int Pf ANSI((FILE*, const char*, ...)); 29 Pf *pf_; 359 iguess(Pf *pf, FILE *nl, int c, real *x, char *havex, int n, int nn, real *y) in iguess() 405 br(Pf *pf, FILE *nl, int c, real *Lb, real *Ub, int n) in br() 428 Gput(Pf *pf, FILE *nl, int c, int i, int n, ograd **ogp) in Gput() 448 k2put(Pf *pf, FILE *nl, cgrad **cgp, int nc, int n, int k, int nnv, in k2put() 484 k1put(Pf *pf, FILE *nl, int *cs, real *a, int *rn, int nc, int n, in k1put() 611 Pf *pf; in fg_write_ASL()
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/dports/cad/opencascade/opencascade-7.6.0/src/BRepFeat/ |
H A D | BRepFeat.cxx | 350 gp_Pnt2d Pf = C2d->Value(f); in PutInBoundsU() local 353 Standard_Real minC = Min(Pf.X(),Pl.X()); minC = Min(minC,Pm.X()); in PutInBoundsU() 354 Standard_Real maxC = Max(Pf.X(),Pl.X()); maxC = Max(maxC,Pm.X()); in PutInBoundsU() 396 gp_Pnt2d Pf = C2d->Value(f); in PutInBoundsV() local 399 Standard_Real minC = Min(Pf.Y(),Pl.Y()); minC = Min(minC,Pm.Y()); in PutInBoundsV() 400 Standard_Real maxC = Max(Pf.Y(),Pl.Y()); maxC = Max(maxC,Pm.Y()); in PutInBoundsV()
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/dports/graphics/dssim/dssim-3.1.2/cargo-crates/rexif-0.7.3/ |
H A D | LICENSE | 1 Copyright (c) 2015 Elvis Pfützenreuter.
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 28 …tvec4<T, P> Pf = glm::fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T… local 32 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 33 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 58 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y)); 349 …tvec4<T, P> Pf = fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T, P>(… local 354 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 355 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 380 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y));
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtc/ |
H A D | noise.inl | 28 …tvec4<T, P> Pf = glm::fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T… local 32 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 33 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 58 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y)); 349 …tvec4<T, P> Pf = fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T, P>(… local 354 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 355 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 380 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y));
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtc/ |
H A D | noise.inl | 28 …vec<4, T, Q> Pf = glm::fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4… local 32 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 33 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 58 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y)); 349 …vec<4, T, Q> Pf = fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, … local 354 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 355 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 380 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y));
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtc/ |
H A D | noise.inl | 28 …tvec4<T, P> Pf = glm::fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T… local 32 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 33 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 58 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y)); 349 …tvec4<T, P> Pf = fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T, P>(… local 354 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 355 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 380 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y));
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtc/ |
H A D | noise.inl | 27 …vec<4, T, Q> Pf = glm::fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4… local 31 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 32 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 57 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y)); 348 …vec<4, T, Q> Pf = fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, … local 353 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 354 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 379 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y));
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 28 …tvec4<T, P> Pf = glm::fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T… local 32 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 33 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 58 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y)); 349 …tvec4<T, P> Pf = fract(tvec4<T, P>(Position.x, Position.y, Position.x, Position.y)) - tvec4<T, P>(… local 354 tvec4<T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 355 tvec4<T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 380 tvec2<T, P> fade_xy = detail::fade(tvec2<T, P>(Pf.x, Pf.y));
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtc/ |
H A D | noise.inl | 71 …detail::tvec4<T> Pf = glm::fract(detail::tvec4<T>(P.x, P.y, P.x, P.y)) - detail::tvec4<T>(0.0, 0.0… local 75 detail::tvec4<T> fx(Pf.x, Pf.z, Pf.x, Pf.z); 76 detail::tvec4<T> fy(Pf.y, Pf.y, Pf.w, Pf.w); 101 detail::tvec2<T> fade_xy = fade(detail::tvec2<T>(Pf.x, Pf.y)); 392 …detail::tvec4<T> Pf = fract(detail::tvec4<T>(P.x, P.y, P.x, P.y)) - detail::tvec4<T>(0.0, 0.0, 1.0… local 397 detail::tvec4<T> fx(Pf.x, Pf.z, Pf.x, Pf.z); 398 detail::tvec4<T> fy(Pf.y, Pf.y, Pf.w, Pf.w); 423 detail::tvec2<T> fade_xy = fade(detail::tvec2<T>(Pf.x, Pf.y));
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtc/ |
H A D | noise.inl | 27 …vec<4, T, Q> Pf = glm::fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4… local 31 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 32 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 57 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y)); 348 …vec<4, T, Q> Pf = fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, … local 353 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 354 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 379 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y));
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtc/ |
H A D | noise.inl | 28 …vec<4, T, P> Pf = glm::fract(vec<4, T, P>(Position.x, Position.y, Position.x, Position.y)) - vec<4… local 32 vec<4, T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 33 vec<4, T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 58 vec<2, T, P> fade_xy = detail::fade(vec<2, T, P>(Pf.x, Pf.y)); 349 …vec<4, T, P> Pf = fract(vec<4, T, P>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, … local 354 vec<4, T, P> fx(Pf.x, Pf.z, Pf.x, Pf.z); 355 vec<4, T, P> fy(Pf.y, Pf.y, Pf.w, Pf.w); 380 vec<2, T, P> fade_xy = detail::fade(vec<2, T, P>(Pf.x, Pf.y));
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/dports/math/glm/glm-0.9.9.8/glm/gtc/ |
H A D | noise.inl | 27 …vec<4, T, Q> Pf = glm::fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4… local 31 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 32 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 57 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y)); 348 …vec<4, T, Q> Pf = fract(vec<4, T, Q>(Position.x, Position.y, Position.x, Position.y)) - vec<4, T, … local 353 vec<4, T, Q> fx(Pf.x, Pf.z, Pf.x, Pf.z); 354 vec<4, T, Q> fy(Pf.y, Pf.y, Pf.w, Pf.w); 379 vec<2, T, Q> fade_xy = detail::fade(vec<2, T, Q>(Pf.x, Pf.y));
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/dports/math/octave-forge-tsa/tsa-4.6.3/inst/ |
H A D | mvar.m | 477 [RCF,RCB,Pf,Pb] = pc2rcv(pc,R0); 482 PE = reshape(Pf,[M,M*(Pmax+1)]); 490 [rcf,rcb,Pf,Pb] = pc2rcv(pc,R0); 505 PE = reshape(Pf,[M,M*(Pmax+1)]); 558 %% [rcf,rcb,Pf,Pb] = pc2rcv(pc,R0); 560 Pf = zeros(sz); Pf(:,:,1) = R0; variable 571 Pf(:,:,p+1) = (I-TsqrtPf *pc(:,:,p+1) *pc(:,:,p+1)'*inv(TsqrtPf ))*Pf(:,:,p); 590 PE = reshape(Pf,[M,M*(Pmax+1)]); 646 Pf = zeros(sz); Pf(:,:,1) = R0; variable 656 Pf(:,:,p+1) = (I-TsqrtPf *pc(:,:,p+1) *pc(:,:,p+1)'*inv(TsqrtPf))*Pf(:,:,p); [all …]
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/dports/science/dynare/dynare-4.6.4/matlab/ |
H A D | missing_DiffuseKalmanSmootherH1_Z.m | 212 Pf = P(:,:,t); variable 215 Pf = T*Pf*T' + QQ; variable 216 PK(jnk,:,:,t+jnk) = Pf; 238 % $$$ Pf = P(:,:,t); 240 % $$$ Pf = T*Pf*T' + QQ; 242 % $$$ PK(jnk,:,:,t+jnk) = Pf;
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/dports/misc/glow/glow-f24d960e3cc80db95ac0bc17b1900dbf60ca044a/utils/scripts/ |
H A D | gen_onnx_lstm_model.py | 110 Pf = np.tile(P[dir_idx, 2 * hidden_size: 3 * 112 return Wi, Wo, Wf, Wc, Ri, Ro, Rf, Rc, bWi, bWo, bWf, bWc, bRi, bRo, bRf, bRc, Pi, Po, Pf 116 … Wi, Wo, Wf, Wc, Ri, Ro, Rf, Rc, bWi, bWo, bWf, bWc, bRi, bRo, bRf, bRc, Pi, Po, Pf = get_weights( 211 … Wi, Wo, Wf, Wc, Ri, Ro, Rf, Rc, bWi, bWo, bWf, bWc, bRi, bRo, bRf, bRc, Pi, Po, Pf = get_weights( 227 ft = f(mm(xt, Wf) + bWf + mm(Ht, Rf) + bRf + Pf * Ct)
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/mbedtls/tests/data_files/ |
H A D | server2.ku-ds.crt | 16 Pf/6laS1htI+3y+q1UHWe2PcagZtCHTCUGBSWLeUIiaIBheaIRqv+4sSFVuXB7hV
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