Home
last modified time | relevance | path

Searched refs:Rect2 (Results 126 – 150 of 1095) sorted by relevance

12345678910>>...44

/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dsegment_shape_2d.cpp45 Rect2 r; in _update_shape()
77 Rect2 SegmentShape2D::get_rect() const { in get_rect()
79 Rect2 rect; in get_rect()
132 Rect2 RayShape2D::get_rect() const { in get_rect()
134 Rect2 rect; in get_rect()
H A Drectangle_shape_2d.cpp54 …VisualServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-extents, extents * 2.0), p_co… in draw()
57 Rect2 RectangleShape2D::get_rect() const { in get_rect()
59 return Rect2(-extents, extents * 2.0); in get_rect()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Drectangle_shape_2d.cpp54 …VisualServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-extents, extents * 2.0), p_co… in draw()
57 Rect2 RectangleShape2D::get_rect() const { in get_rect()
59 return Rect2(-extents, extents * 2.0); in get_rect()
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dtexture_region_editor_plugin.h90 Rect2 rect;
91 Rect2 rect_prev;
94 List<Rect2> autoslice_cache;
111 void apply_rect(const Rect2 &rect);
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dtexture_region_editor_plugin.h90 Rect2 rect;
91 Rect2 rect_prev;
94 List<Rect2> autoslice_cache;
111 void apply_rect(const Rect2 &rect);
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dpopup_menu.h81 List<Rect2> autohide_areas;
87 Rect2 parent_rect;
191 void set_parent_rect(const Rect2 &p_rect);
197 void add_autohide_area(const Rect2 &p_area);
215 virtual void popup(const Rect2 &p_bounds = Rect2());
H A Dnine_patch_rect.h49 Rect2 region_rect;
66 void set_region_rect(const Rect2 &p_region_rect);
67 Rect2 get_region_rect() const;
H A Dnine_patch_rect.cpp42 Rect2 rect = Rect2(Point2(), get_size()); in _notification()
43 Rect2 src_rect = region_rect; in _notification()
139 void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) { in set_region_rect()
150 Rect2 NinePatchRect::get_region_rect() const { in get_region_rect()
H A Dtexture_button.cpp64 Rect2 rect = Rect2(); in has_point()
169 _texture_region = Rect2(Point2(), texdraw->get_size()); in _notification()
212 _texture_region = Rect2(ofs2, size / scale); in _notification()
217 _position_rect = Rect2(ofs, size); in _notification()
224 _position_rect = Rect2(); in _notification()
355 _texture_region = Rect2(); in TextureButton()
356 _position_rect = Rect2(); in TextureButton()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dpopup_menu.h81 List<Rect2> autohide_areas;
87 Rect2 parent_rect;
191 void set_parent_rect(const Rect2 &p_rect);
197 void add_autohide_area(const Rect2 &p_area);
215 virtual void popup(const Rect2 &p_bounds = Rect2());
H A Dnine_patch_rect.h49 Rect2 region_rect;
66 void set_region_rect(const Rect2 &p_region_rect);
67 Rect2 get_region_rect() const;
H A Dnine_patch_rect.cpp42 Rect2 rect = Rect2(Point2(), get_size()); in _notification()
43 Rect2 src_rect = region_rect; in _notification()
139 void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) { in set_region_rect()
150 Rect2 NinePatchRect::get_region_rect() const { in get_region_rect()
H A Dtexture_button.cpp64 Rect2 rect = Rect2(); in has_point()
169 _texture_region = Rect2(Point2(), texdraw->get_size()); in _notification()
212 _texture_region = Rect2(ofs2, size / scale); in _notification()
217 _position_rect = Rect2(ofs, size); in _notification()
224 _position_rect = Rect2(); in _notification()
355 _texture_region = Rect2(); in TextureButton()
356 _position_rect = Rect2(); in TextureButton()
/dports/devel/godot2/godot-2.1.6-stable/scene/resources/
H A Drectangle_shape_2d.cpp53 …VisualServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-extents, extents * 2.0), p_co… in draw()
56 Rect2 RectangleShape2D::get_rect() const { in get_rect()
58 return Rect2(-extents, extents * 2.0); in get_rect()
H A Dstyle_box.cpp32 bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { in test_mask()
129 void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { in draw()
133 Rect2 r = p_rect; in draw()
173 void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) { in set_region_rect()
182 Rect2 StyleBoxTexture::get_region_rect() const { in get_region_rect()
297 void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { in draw()
318 …vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.pos.x, r.pos.y + r.size.y - 1), Size2(r.si… in draw()
321 vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, Size2(r.size.x, 1)), color_upleft); in draw()
322 vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, Size2(1, r.size.y)), color_upleft); in draw()
331 vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, r.size), bg_color); in draw()
[all …]
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/fog_of_war/
H A Dtileset.tres11 0/region = Rect2( 0, 0, 144, 144 )
19 1/region = Rect2( 144, 0, 144, 144 )
27 2/region = Rect2( 0, 0, 0, 0 )
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/
H A Drectangle_shape_2d.cpp53 …VisualServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-extents, extents * 2.0), p_co… in draw()
56 Rect2 RectangleShape2D::get_rect() const { in get_rect()
58 return Rect2(-extents, extents * 2.0); in get_rect()
H A Dstyle_box.cpp32 bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { in test_mask()
129 void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { in draw()
133 Rect2 r = p_rect; in draw()
173 void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) { in set_region_rect()
182 Rect2 StyleBoxTexture::get_region_rect() const { in get_region_rect()
297 void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { in draw()
318 …vs->canvas_item_add_rect(p_canvas_item, Rect2(Point2i(r.pos.x, r.pos.y + r.size.y - 1), Size2(r.si… in draw()
321 vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, Size2(r.size.x, 1)), color_upleft); in draw()
322 vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, Size2(1, r.size.y)), color_upleft); in draw()
331 vs->canvas_item_add_rect(p_canvas_item, Rect2(r.pos, r.size), bg_color); in draw()
[all …]
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/isometric_light/
H A Dtileset_edit.tscn115 region_rect = Rect2( 311, 760, 197, 151 )
124 region_rect = Rect2( 591, 772, 197, 151 )
133 region_rect = Rect2( 844, 527, 138, 180 )
167 region_rect = Rect2( 665, 528, 139, 178 )
201 region_rect = Rect2( 292, 528, 139, 178 )
235 region_rect = Rect2( 479, 528, 139, 178 )
269 region_rect = Rect2( 103, 528, 139, 178 )
303 region_rect = Rect2( 480, 350, 139, 178 )
337 region_rect = Rect2( 665, 350, 139, 178 )
371 region_rect = Rect2( 292, 350, 139, 178 )
[all …]
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/navigation_astar/tileset/
H A Dtileset.tres13 0/region = Rect2( 0, 0, 64, 64 )
22 1/region = Rect2( 0, 0, 64, 64 )
31 2/region = Rect2( 0, 0, 64, 64 )
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dsprite_3d.cpp352 Rect2 final_rect; in _draw()
353 Rect2 final_uv_rect; in _draw()
550 return Rect2(ofs, s); in get_item_rect()
633 Rect2 final_rect;
634 Rect2 final_src_rect;
788 return Rect2(0,0,1,1);
793 return Rect2(0,0,1,1);
803 return Rect2(ofs,s);
847 Rect2 final_rect; in _draw()
848 Rect2 final_uv_rect; in _draw()
[all …]
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dsprite_3d.cpp352 Rect2 final_rect; in _draw()
353 Rect2 final_uv_rect; in _draw()
550 return Rect2(ofs, s); in get_item_rect()
633 Rect2 final_rect;
634 Rect2 final_src_rect;
788 return Rect2(0,0,1,1);
793 return Rect2(0,0,1,1);
803 return Rect2(ofs,s);
847 Rect2 final_rect; in _draw()
848 Rect2 final_uv_rect; in _draw()
[all …]
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/role_playing_game/grid_movement/tilesets/grid/
H A Dgrid_tileset.tres14 0/region = Rect2( 0, 0, 64, 64 )
23 1/region = Rect2( 0, 0, 64, 64 )
32 2/region = Rect2( 0, 0, 64, 64 )
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dlight_occluder_2d.cpp38 Rect2 OccluderPolygon2D::_edit_get_rect() const { in _edit_get_rect()
43 item_rect = Rect2(); in _edit_get_rect()
54 item_rect = Rect2(); in _edit_get_rect()
57 item_rect = Rect2(polygon[0] - d, 2 * d); in _edit_get_rect()
222 Rect2 LightOccluder2D::_edit_get_rect() const { in _edit_get_rect()
224 return occluder_polygon.is_valid() ? occluder_polygon->_edit_get_rect() : Rect2(); in _edit_get_rect()
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dlight_occluder_2d.cpp38 Rect2 OccluderPolygon2D::_edit_get_rect() const { in _edit_get_rect()
43 item_rect = Rect2(); in _edit_get_rect()
54 item_rect = Rect2(); in _edit_get_rect()
57 item_rect = Rect2(polygon[0] - d, 2 * d); in _edit_get_rect()
222 Rect2 LightOccluder2D::_edit_get_rect() const { in _edit_get_rect()
224 return occluder_polygon.is_valid() ? occluder_polygon->_edit_get_rect() : Rect2(); in _edit_get_rect()

12345678910>>...44