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Searched refs:Rect2 (Results 151 – 175 of 1095) sorted by relevance

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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dcontrol.h230 void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
231 void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
292 virtual void _edit_set_rect(const Rect2 &p_edit_rect);
293 virtual Rect2 _edit_get_rect() const;
356 Rect2 get_rect() const;
357 Rect2 get_global_rect() const;
358 Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
359 Rect2 get_anchorable_rect() const;
468 Rect2 get_parent_anchorable_rect() const;
H A Dpopup.cpp147 Rect2 rect; in popup_centered()
157 Rect2 rect; in popup_centered_ratio()
165 void Popup::popup(const Rect2 &p_bounds) { in popup()
170 void Popup::_popup(const Rect2 &p_bounds, const bool p_centered) { in _popup()
215 ClassDB::bind_method(D_METHOD("popup", "bounds"), &Popup::popup, DEFVAL(Rect2())); in _bind_methods()
293 get_stylebox("panel")->draw(get_canvas_item(), Rect2(Point2(), get_size())); in _notification()
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dcontrol.h230 void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]);
231 void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]);
292 virtual void _edit_set_rect(const Rect2 &p_edit_rect);
293 virtual Rect2 _edit_get_rect() const;
356 Rect2 get_rect() const;
357 Rect2 get_global_rect() const;
358 Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server
359 Rect2 get_anchorable_rect() const;
468 Rect2 get_parent_anchorable_rect() const;
H A Dpopup.cpp147 Rect2 rect; in popup_centered()
157 Rect2 rect; in popup_centered_ratio()
165 void Popup::popup(const Rect2 &p_bounds) { in popup()
170 void Popup::_popup(const Rect2 &p_bounds, const bool p_centered) { in _popup()
215 ClassDB::bind_method(D_METHOD("popup", "bounds"), &Popup::popup, DEFVAL(Rect2())); in _bind_methods()
293 get_stylebox("panel")->draw(get_canvas_item(), Rect2(Point2(), get_size())); in _notification()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dsprite_3d.cpp459 Rect2 base_rect; in _draw()
475 Rect2 final_rect; in _draw()
476 Rect2 final_src_rect; in _draw()
723 return Rect2(0, 0, 1, 1); in get_item_rect()
746 return Rect2(ofs, s); in get_item_rect()
832 Rect2 src_rect; in _draw()
840 Rect2 dst_rect(ofs, s); in _draw()
842 Rect2 final_rect; in _draw()
843 Rect2 final_src_rect; in _draw()
1132 return Rect2(0, 0, 1, 1); in get_item_rect()
[all …]
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dsprite_3d.cpp459 Rect2 base_rect; in _draw()
475 Rect2 final_rect; in _draw()
476 Rect2 final_src_rect; in _draw()
723 return Rect2(0, 0, 1, 1); in get_item_rect()
746 return Rect2(ofs, s); in get_item_rect()
832 Rect2 src_rect; in _draw()
840 Rect2 dst_rect(ofs, s); in _draw()
842 Rect2 final_rect; in _draw()
843 Rect2 final_src_rect; in _draw()
1132 return Rect2(0, 0, 1, 1); in get_item_rect()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dlight_occluder_2d.h53 mutable Rect2 item_rect;
61 virtual Rect2 _edit_get_rect() const;
97 virtual Rect2 _edit_get_rect() const;
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dlight_occluder_2d.h53 mutable Rect2 item_rect;
61 virtual Rect2 _edit_get_rect() const;
97 virtual Rect2 _edit_get_rect() const;
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_base_gles2.cpp150 void RasterizerCanvasBaseGLES2::draw_generic_textured_rect(const Rect2 &p_rect, const Rect2 &p_src)… in draw_generic_textured_rect()
253 draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), in draw_window_margins()
259 draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), Rect2(0, 0, 1, 1)); in draw_window_margins()
271 …draw_generic_textured_rect(Rect2(window_w - black_margin[MARGIN_RIGHT], 0, black_margin[MARGIN_RIG… in draw_window_margins()
278 draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), in draw_window_margins()
279 Rect2(0, 0, (float)window_w / sz.x, (float)black_margin[MARGIN_TOP] / sz.y)); in draw_window_margins()
285 draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), Rect2(0, 0, 1, 1)); in draw_window_margins()
301 …draw_generic_textured_rect(Rect2(0, window_h - black_margin[MARGIN_BOTTOM], window_w, black_margin… in draw_window_margins()
402 void RasterizerCanvasBaseGLES2::_copy_texscreen(const Rect2 &p_rect) { in _copy_texscreen()
664 void RasterizerCanvasBaseGLES2::_copy_screen(const Rect2 &p_rect) { in _copy_screen()
[all …]
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_base_gles2.cpp150 void RasterizerCanvasBaseGLES2::draw_generic_textured_rect(const Rect2 &p_rect, const Rect2 &p_src)… in draw_generic_textured_rect()
253 draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), in draw_window_margins()
259 draw_generic_textured_rect(Rect2(0, 0, black_margin[MARGIN_LEFT], window_h), Rect2(0, 0, 1, 1)); in draw_window_margins()
271 …draw_generic_textured_rect(Rect2(window_w - black_margin[MARGIN_RIGHT], 0, black_margin[MARGIN_RIG… in draw_window_margins()
278 draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), in draw_window_margins()
279 Rect2(0, 0, (float)window_w / sz.x, (float)black_margin[MARGIN_TOP] / sz.y)); in draw_window_margins()
285 draw_generic_textured_rect(Rect2(0, 0, window_w, black_margin[MARGIN_TOP]), Rect2(0, 0, 1, 1)); in draw_window_margins()
301 …draw_generic_textured_rect(Rect2(0, window_h - black_margin[MARGIN_BOTTOM], window_w, black_margin… in draw_window_margins()
402 void RasterizerCanvasBaseGLES2::_copy_texscreen(const Rect2 &p_rect) { in _copy_texscreen()
664 void RasterizerCanvasBaseGLES2::_copy_screen(const Rect2 &p_rect) { in _copy_screen()
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dtexture_region_editor_plugin.cpp116 Rect2 r = E->get(); in _region_draw()
273 Rect2 r; in _region_input()
330 rect = Rect2(drag_from, Size2()); in _region_input()
432 rect = Rect2(drag_from, Size2()); in _region_input()
442 rect = Rect2(p, Size2()); in _region_input()
448 rect = Rect2(p, Size2(rect_prev.size.x, 0)); in _region_input()
454 rect = Rect2(p, Size2()); in _region_input()
466 rect = Rect2(p, Size2()); in _region_input()
478 rect = Rect2(p, Size2()); in _region_input()
690 Rect2 grown = E->get().grow(1.5); in _edit_region()
[all …]
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dtexture_region_editor_plugin.cpp116 Rect2 r = E->get(); in _region_draw()
273 Rect2 r; in _region_input()
330 rect = Rect2(drag_from, Size2()); in _region_input()
432 rect = Rect2(drag_from, Size2()); in _region_input()
442 rect = Rect2(p, Size2()); in _region_input()
448 rect = Rect2(p, Size2(rect_prev.size.x, 0)); in _region_input()
454 rect = Rect2(p, Size2()); in _region_input()
466 rect = Rect2(p, Size2()); in _region_input()
478 rect = Rect2(p, Size2()); in _region_input()
690 Rect2 grown = E->get().grow(1.5); in _edit_region()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dtexture_region_editor_plugin.cpp123 Rect2 r = E->get(); in _region_draw()
311 Rect2 r; in _region_input()
377 rect = Rect2(drag_from, Size2()); in _region_input()
488 rect = Rect2(drag_from, Size2()); in _region_input()
498 rect = Rect2(p, Size2()); in _region_input()
510 rect = Rect2(p, Size2()); in _region_input()
522 rect = Rect2(p, Size2()); in _region_input()
534 rect = Rect2(p, Size2()); in _region_input()
662 if (rect == Rect2()) { in _update_rect()
696 Rect2 grown = E->get().grow(1.5); in _update_autoslice()
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H A Dtile_set_editor_plugin.cpp1165 Rect2 region = tileset->tile_get_region(t_id); in _on_workspace_overlay_draw()
1254 Rect2 current_tile_region = Rect2(); in _on_workspace_input()
1271 Rect2 r = tileset->tile_get_region(t_id); in _on_workspace_input()
1308 edited_region = Rect2(); in _on_workspace_input()
1338 edited_region = Rect2(); in _on_workspace_input()
1376 edited_region = Rect2(); in _on_workspace_input()
1388 edited_region = Rect2(); in _on_workspace_input()
2447 Rect2 region; in draw_highlight_current_tile()
2531 Rect2 region = edited_region; in draw_edited_region_subdivision()
3097 Rect2 region(anchor, tile_size); in snap_point()
[all …]
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dtexture_region_editor_plugin.cpp123 Rect2 r = E->get(); in _region_draw()
311 Rect2 r; in _region_input()
377 rect = Rect2(drag_from, Size2()); in _region_input()
488 rect = Rect2(drag_from, Size2()); in _region_input()
498 rect = Rect2(p, Size2()); in _region_input()
510 rect = Rect2(p, Size2()); in _region_input()
522 rect = Rect2(p, Size2()); in _region_input()
534 rect = Rect2(p, Size2()); in _region_input()
662 if (rect == Rect2()) { in _update_rect()
696 Rect2 grown = E->get().grow(1.5); in _update_autoslice()
[all …]
H A Dtile_set_editor_plugin.cpp1165 Rect2 region = tileset->tile_get_region(t_id); in _on_workspace_overlay_draw()
1254 Rect2 current_tile_region = Rect2(); in _on_workspace_input()
1271 Rect2 r = tileset->tile_get_region(t_id); in _on_workspace_input()
1308 edited_region = Rect2(); in _on_workspace_input()
1338 edited_region = Rect2(); in _on_workspace_input()
1376 edited_region = Rect2(); in _on_workspace_input()
1388 edited_region = Rect2(); in _on_workspace_input()
2447 Rect2 region; in draw_highlight_current_tile()
2531 Rect2 region = edited_region; in draw_edited_region_subdivision()
3097 Rect2 region(anchor, tile_size); in snap_point()
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/
H A Dbroad_phase_2d_hash_grid.cpp99 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid()
200 void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _exit_grid()
334 void BroadPhase2DHashGrid::move(ID p_id, const Rect2 &p_aabb) { in move()
344 if (p_aabb != Rect2()) { in move()
349 if (e.aabb != Rect2()) { in move()
370 if (e.aabb != Rect2()) in set_static()
375 if (e.aabb != Rect2()) { in set_static()
387 if (e.aabb != Rect2()) in remove()
511 …_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcou… in cull_segment()
544 …_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcou… in cull_segment()
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/
H A Dbroad_phase_2d_hash_grid.cpp99 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid()
200 void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _exit_grid()
334 void BroadPhase2DHashGrid::move(ID p_id, const Rect2 &p_aabb) { in move()
344 if (p_aabb != Rect2()) { in move()
349 if (e.aabb != Rect2()) { in move()
370 if (e.aabb != Rect2()) in set_static()
375 if (e.aabb != Rect2()) { in set_static()
387 if (e.aabb != Rect2()) in remove()
511 …_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcou… in cull_segment()
544 …_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcou… in cull_segment()
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/
H A Dconcave_polygon_shape_2d.cpp59 Rect2 ConcavePolygonShape2D::get_rect() const { in get_rect()
64 return Rect2(); in get_rect()
66 Rect2 rect; in get_rect()
/dports/devel/godot2/godot-2.1.6-stable/scene/resources/
H A Dconcave_polygon_shape_2d.cpp59 Rect2 ConcavePolygonShape2D::get_rect() const { in get_rect()
64 return Rect2(); in get_rect()
66 Rect2 rect; in get_rect()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_canvas_gles3.h139 _FORCE_INLINE_ void _copy_texscreen(const Rect2 &p_rect);
148 void draw_generic_textured_rect(const Rect2 &p_rect, const Rect2 &p_src);
149 …void draw_lens_distortion_rect(const Rect2 &p_rect, float p_k1, float p_k2, const Vector2 &p_eye_c…
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_canvas_gles3.h139 _FORCE_INLINE_ void _copy_texscreen(const Rect2 &p_rect);
148 void draw_generic_textured_rect(const Rect2 &p_rect, const Rect2 &p_src);
149 …void draw_lens_distortion_rect(const Rect2 &p_rect, float p_k1, float p_k2, const Vector2 &p_eye_c…
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/gd_paint/
H A Dpaint_root.tscn58 region_rect = Rect2( 0, 0, 16, 16 )
71 region_rect = Rect2( 16, 0, 16, 16 )
84 region_rect = Rect2( 0, 16, 16, 16 )
97 region_rect = Rect2( 16, 16, 16, 16 )
154 region_rect = Rect2( 0, 16, 16, 16 )
167 region_rect = Rect2( 16, 16, 16, 16 )
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dtree.h175 void set_icon_region(int p_column, const Rect2 &p_icon_region);
176 Rect2 get_icon_region(int p_column) const;
285 Rect2 pressing_item_rect;
294 Rect2 custom_popup_rect;
421 Rect2 search_item_rect(TreeItem *p_from, TreeItem *p_item);
463Rect2 _get_item_rect(Object *p_item, int p_column) const { return get_item_rect(p_item->cast_to<Tr… in _get_item_rect()
503 Rect2 get_custom_popup_rect() const;
506 Rect2 get_item_rect(TreeItem *p_item, int p_column = -1) const;
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dtree.h175 void set_icon_region(int p_column, const Rect2 &p_icon_region);
176 Rect2 get_icon_region(int p_column) const;
285 Rect2 pressing_item_rect;
294 Rect2 custom_popup_rect;
421 Rect2 search_item_rect(TreeItem *p_from, TreeItem *p_item);
463Rect2 _get_item_rect(Object *p_item, int p_column) const { return get_item_rect(p_item->cast_to<Tr… in _get_item_rect()
503 Rect2 get_custom_popup_rect() const;
506 Rect2 get_item_rect(TreeItem *p_item, int p_column = -1) const;

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