Home
last modified time | relevance | path

Searched refs:Rect2 (Results 226 – 250 of 1095) sorted by relevance

12345678910>>...44

/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/
H A Dbroad_phase_2d_basic.cpp46 void BroadPhase2DBasic::move(ID p_id, const Rect2 &p_aabb) { in move()
90 const Rect2 aabb = E->get().aabb; in cull_segment()
103 int BroadPhase2DBasic::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_re… in cull_aabb()
109 const Rect2 aabb = E->get().aabb; in cull_aabb()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/
H A Dbroad_phase_2d_basic.cpp45 void BroadPhase2DBasic::move(ID p_id, const Rect2 &p_aabb) { in move()
89 const Rect2 aabb = E->get().aabb; in cull_segment()
102 int BroadPhase2DBasic::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_re… in cull_aabb()
108 const Rect2 aabb = E->get().aabb; in cull_aabb()
/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/
H A Dbroad_phase_2d_basic.cpp45 void BroadPhase2DBasic::move(ID p_id, const Rect2 &p_aabb) { in move()
89 const Rect2 aabb = E->get().aabb; in cull_segment()
102 int BroadPhase2DBasic::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_re… in cull_aabb()
108 const Rect2 aabb = E->get().aabb; in cull_aabb()
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/
H A Dbroad_phase_2d_basic.cpp46 void BroadPhase2DBasic::move(ID p_id, const Rect2 &p_aabb) { in move()
90 const Rect2 aabb = E->get().aabb; in cull_segment()
103 int BroadPhase2DBasic::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_re… in cull_aabb()
109 const Rect2 aabb = E->get().aabb; in cull_aabb()
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dcollision_shape_2d.h40 Rect2 rect;
62 virtual Rect2 get_item_rect() const;
H A Dcollision_polygon_2d.cpp238 aabb = Rect2(polygon[i], Size2()); in set_polygon()
242 if (aabb == Rect2()) { in set_polygon()
244 aabb = Rect2(-10, -10, 20, 20); in set_polygon()
272 Rect2 CollisionPolygon2D::get_item_rect() const { in get_item_rect()
344 aabb = Rect2(-10, -10, 20, 20); in CollisionPolygon2D()
H A Dscreen_button.cpp261 Rect2 item_rect = get_item_rect(); in _is_touch_inside()
273 if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) { in _is_touch_inside()
331 Rect2 TouchScreenButton::get_item_rect() const { in get_item_rect()
334 return Rect2(0, 0, 1, 1); in get_item_rect()
338 return Rect2(Size2(), texture->get_size()); in get_item_rect()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dcollision_shape_2d.h40 Rect2 rect;
62 virtual Rect2 get_item_rect() const;
H A Dcollision_polygon_2d.cpp238 aabb = Rect2(polygon[i], Size2()); in set_polygon()
242 if (aabb == Rect2()) { in set_polygon()
244 aabb = Rect2(-10, -10, 20, 20); in set_polygon()
272 Rect2 CollisionPolygon2D::get_item_rect() const { in get_item_rect()
344 aabb = Rect2(-10, -10, 20, 20); in CollisionPolygon2D()
H A Dscreen_button.cpp261 Rect2 item_rect = get_item_rect(); in _is_touch_inside()
273 if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) { in _is_touch_inside()
331 Rect2 TouchScreenButton::get_item_rect() const { in get_item_rect()
334 return Rect2(0, 0, 1, 1); in get_item_rect()
338 return Rect2(Size2(), texture->get_size()); in get_item_rect()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_spin_slider.cpp226 draw_style_box(sb, Rect2(Vector2(), get_size())); in _notification()
255 …draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + string_width, get_size().height)), lab… in _notification()
260 draw_style_box(focus, Rect2(Vector2(), get_size())); in _notification()
287 draw_rect(Rect2(ofs, svofs + 1, width, 2 * EDSCALE), c); in _notification()
290 Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE); in _notification()
462 Rect2 gr = get_global_rect(); in _focus_entered()
H A Deditor_inspector.h68 Rect2 right_child_rect;
69 Rect2 bottom_child_rect;
71 Rect2 keying_rect;
73 Rect2 revert_rect;
75 Rect2 check_rect;
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_spin_slider.cpp226 draw_style_box(sb, Rect2(Vector2(), get_size())); in _notification()
255 …draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + string_width, get_size().height)), lab… in _notification()
260 draw_style_box(focus, Rect2(Vector2(), get_size())); in _notification()
287 draw_rect(Rect2(ofs, svofs + 1, width, 2 * EDSCALE), c); in _notification()
290 Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE); in _notification()
462 Rect2 gr = get_global_rect(); in _focus_entered()
H A Deditor_inspector.h68 Rect2 right_child_rect;
69 Rect2 bottom_child_rect;
71 Rect2 keying_rect;
73 Rect2 revert_rect;
75 Rect2 check_rect;
/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/samples/floatcanvas/
H A DBB_HitTest.py101 Rect2 = Canvas.AddRectangle((70, 30), (40,15), FillColor="Blue", LineStyle = None)
102 Rect2.Bind(FC.EVT_FC_LEFT_DOWN, self.OnLeft)
103 Rect2.Name = 'blue'
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/networking/multiplayer_bomber/
H A Dtileset.tres15 0/region = Rect2( 0, 0, 48, 48 )
23 1/region = Rect2( 48, 0, 48, 48 )
H A Dtile_scene.tscn13 region_rect = Rect2( 0, 0, 48, 48 )
23 region_rect = Rect2( 48, 0, 48, 48 )
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Ditem_list.cpp133 Rect2 ItemList::get_item_icon_region(int p_idx) const { in get_item_icon_region()
135 ERR_FAIL_INDEX_V(p_idx, items.size(), Rect2()); in get_item_icon_region()
443 Rect2 rc = items[i].rect_cache; in _input_event()
722 return Rect2(ofs_x, ofs_y, tex_width, tex_height); in _adjust_to_max_size()
752 draw_style_box(bg, Rect2(Point2(), size)); in _notification()
904 Rect2 r = items[current].rect_cache; in _notification()
924 Rect2 rcache = items[i].rect_cache; in _notification()
933 Rect2 r = rcache; in _notification()
983 Rect2 draw_rect = Rect2(pos, icon_size); in _notification()
1084 Rect2 r = rcache; in _notification()
[all …]
H A Dseparator.cpp51 style->draw(get_canvas_item(), Rect2((size.x - ssize.x) / 2, 0, ssize.x, size.y)); in _notification()
54 style->draw(get_canvas_item(), Rect2(0, (size.y - ssize.y) / 2, size.x, ssize.y)); in _notification()
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Ditem_list.cpp133 Rect2 ItemList::get_item_icon_region(int p_idx) const { in get_item_icon_region()
135 ERR_FAIL_INDEX_V(p_idx, items.size(), Rect2()); in get_item_icon_region()
443 Rect2 rc = items[i].rect_cache; in _input_event()
722 return Rect2(ofs_x, ofs_y, tex_width, tex_height); in _adjust_to_max_size()
752 draw_style_box(bg, Rect2(Point2(), size)); in _notification()
904 Rect2 r = items[current].rect_cache; in _notification()
924 Rect2 rcache = items[i].rect_cache; in _notification()
933 Rect2 r = rcache; in _notification()
983 Rect2 draw_rect = Rect2(pos, icon_size); in _notification()
1084 Rect2 r = rcache; in _notification()
[all …]
H A Dseparator.cpp51 style->draw(get_canvas_item(), Rect2((size.x - ssize.x) / 2, 0, ssize.x, size.y)); in _notification()
54 style->draw(get_canvas_item(), Rect2(0, (size.y - ssize.y) / 2, size.x, ssize.y)); in _notification()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_gles2.h135 Rect2 bounding_rect;
348 …l _light_find_intersection(const Rect2 &p_item_rect, const Transform2D &p_light_xform, const Rect2
349 …bool _light_scissor_begin(const Rect2 &p_item_rect, const Transform2D &p_light_xform, const Rect2
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_canvas_gles2.h135 Rect2 bounding_rect;
348 …l _light_find_intersection(const Rect2 &p_item_rect, const Transform2D &p_light_xform, const Rect2
349 …bool _light_scissor_begin(const Rect2 &p_item_rect, const Transform2D &p_light_xform, const Rect2
/dports/devel/godot2/godot-2.1.6-stable/scene/resources/
H A Dsegment_shape_2d.h54 virtual Rect2 get_rect() const;
73 virtual Rect2 get_rect() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/
H A Dsegment_shape_2d.h54 virtual Rect2 get_rect() const;
73 virtual Rect2 get_rect() const;

12345678910>>...44