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Searched refs:SDL_KEYUP (Results 101 – 125 of 946) sorted by relevance

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/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/include/
H A Devent_names.pxi17 SDL_KEYUP : 'KEYUP',
/dports/devel/allegro5/allegro5-5.2.7.0/src/sdl/
H A Dsdl_system.c39 _E(SDL_KEYUP) in event_name()
83 case SDL_KEYUP: in sdl_heartbeat()
/dports/emulators/anese/ANESE-0.9.1/src/ui/SDL2/gui_modules/
H A Demu.cc151 event.type == SDL_KEYUP) { in input()
202 event.type == SDL_KEYUP) { in input()
/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/
H A DHotkey.cpp162 case SDL_KEYUP: in HotkeyInputHandler()
216 …= ((ev->ev.type == SDL_KEYDOWN) || (ev->ev.type == SDL_MOUSEBUTTONDOWN)) ? SDL_KEYDOWN : SDL_KEYUP; in HotkeyInputHandler()
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A DsdltoprojectM.h33 case SDL_KEYUP: \ in sdl2pmEvent()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wince/CEkeys/
H A DEventsBuffer.cpp37 ev.type = (pushed ? SDL_KEYDOWN : SDL_KEYUP); in simulateKey()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ui/sdl/
H A Dsdlui.c85 case SDL_KEYUP: in ui_event()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/control/
H A Dinput_manager.cpp78 case SDL_KEYUP: in process_event()
/dports/games/chapping/chapping-0.43-source/library/
H A Dcontrolmanager.cpp88 case SDL_KEYUP: in get_events()
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/devices/
H A Dkbcontroller.cpp15 case SDL_KEYUP: in KbCtrlToControllerButton()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A DsdltoprojectM.h36 case SDL_KEYUP: in sdl2pmEvent()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/
H A Dfullscreen.c84 case SDL_KEYUP: in fullscreen_enable()
/dports/emulators/vice/vice-3.5/src/arch/sdl/
H A Dfullscreen.c81 case SDL_KEYUP: in fullscreen_enable()
/dports/games/jfk/jfk-0.1.1/src/client/
H A Doutput_sdl.cc88 SDL_EventState(SDL_KEYUP, SDL_ENABLE); in output_sdl()
289 else if (event.type == SDL_KEYUP) in poll_events()
/dports/games/libretro-hatari/hatari-561c07e/tests/keymap/
H A Dcheckkeys.c136 case SDL_KEYUP: in main()
/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/
H A Dlogoscreen.cpp96 case SDL_KEYUP:
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dcheckkeys.c131 case SDL_KEYUP: in main()
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/TOOLS/BLPViewer/
H A Dmcufstream.cpp60 case SDL_KEYUP: in recieveMCUFFrame()
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/
H A Dintro.cpp181 case SDL_KEYUP: in displayIntro()
H A Dmenu.cpp139 case SDL_KEYUP: in menuDisplay()
395 case SDL_KEYUP: in menuOnlineDisplay()
604 case SDL_KEYUP: in menuAddonDisplay()
670 case SDL_KEYUP: in menuShowNeedHelp()
/dports/emulators/fuse/fuse-1.6.0/ui/sdl/
H A Dsdlui.c84 case SDL_KEYUP: in ui_event()
/dports/games/scourge/scourge/example/
H A Dexamplepreferences.h100 case SDL_KEYUP: in getEngineAction()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/core/
H A DInputEvent.cpp283 else if (internal_event.type == SDL_KEYUP) { in get_event()
605 return (internal_event.type == SDL_KEYDOWN || internal_event.type == SDL_KEYUP) in is_keyboard_event()
725 return internal_event.type == SDL_KEYUP in is_keyboard_key_released()
888 event.type = SDL_KEYUP; in simulate_key_released()
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Deventsmanager.cpp208 if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) in handleGameEvents()
305 case SDL_KEYUP: in logEvent()
452 case SDL_KEYUP: in logEvent()
/dports/games/icebreaker/icebreaker-1.9.8/
H A Devent.c68 if ((e->type != SDL_KEYUP) && (e->type != SDL_KEYDOWN)) in translatekeyevent()

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