/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/include/ |
H A D | xbsound.h | 125 HRESULT SetVelocity( const D3DXVECTOR3& vVelocity ) const;
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/include/ |
H A D | xbsound.h | 125 HRESULT SetVelocity( const D3DXVECTOR3& vVelocity ) const;
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/include/ |
H A D | xbsound.h | 125 HRESULT SetVelocity( const D3DXVECTOR3& vVelocity ) const;
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/include/ |
H A D | xbsound.h | 125 HRESULT SetVelocity( const D3DXVECTOR3& vVelocity ) const;
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/media/webaudio/ |
H A D | AudioListener.h | 77 void SetVelocity(double aX, double aY, double aZ) { in SetVelocity() function
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/media/webaudio/ |
H A D | AudioListener.h | 93 void SetVelocity(double aX, double aY, double aZ) in SetVelocity() function
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/dports/games/pioneer/pioneer-20210723/src/ |
H A D | Game.cpp | 85 m_player->SetVelocity(vector3d(0, 0, 0)); in Game() 475 m_player->SetVelocity(vector3d(0, 0, 0)); in SwitchToHyperspace() 507 m_player->SetVelocity(vel); in SwitchToNormalSpace() 536 ship->SetVelocity(vector3d(0, 0, -100.0)); in SwitchToNormalSpace()
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H A D | DynamicBody.h | 27 virtual void SetVelocity(const vector3d &v) override;
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/mobility/model/ |
H A D | steady-state-random-waypoint-mobility-model.cc | 224 m_helper.SetVelocity (Vector (k*dx, k*dy, k*dz)); in SteadyStateBeginWalk() 246 m_helper.SetVelocity (Vector (k*dx, k*dy, k*dz)); in BeginWalk()
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H A D | random-direction-2d-mobility-model.cc | 104 m_helper.SetVelocity (vector); in SetDirectionAndSpeed()
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H A D | constant-velocity-helper.cc | 72 ConstantVelocityHelper::SetVelocity (const Vector &vel) in SetVelocity() function in ns3::ConstantVelocityHelper
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/examples/channel-models/ |
H A D | three-gpp-v2v-channel-example.cc | 270 txMob->GetObject<ConstantVelocityMobilityModel> ()->SetVelocity (Vector (0.0, vTx, 0.0)); in main() 272 rxMob->GetObject<ConstantVelocityMobilityModel> ()->SetVelocity (Vector (0.0, vRx, 0.0)); in main()
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/rigidBodyDynamics/ |
H A D | example.cpp | 60 cylinder.SetVelocity(1,0,0); // 1m/sec along the x-axis in main()
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/dports/games/spring/spring_98.0/rts/Sim/Projectiles/ |
H A D | Projectile.h | 91 CWorldObject::SetVelocity(dir * _spd); in SetDirectionAndSpeed()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/IronBomb.ocd/ |
H A D | Script.c | 79 shrapnel->SetVelocity(Random(359), RandomX(100, 140)); in DoExplode()
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/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/mobility/helper/ |
H A D | ns2-mobility-helper.cc | 785 …_stopEvent = Simulator::Schedule (Seconds (at), &ConstantVelocityMobilityModel::SetVelocity, model, in SetMovement() 809 …Simulator::Schedule (Seconds (at), &ConstantVelocityMobilityModel::SetVelocity, model, Vector (xSp… in SetMovement() 810 …ulator::Schedule (Seconds (at + time), &ConstantVelocityMobilityModel::SetVelocity, model, Vector … in SetMovement()
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/dports/games/shootingstar/shootingstar-1.2.0/src/engine/ |
H A D | cWorld.cpp | 496 pObject->SetVelocity (velocity); in MoveObject() 501 pObject->SetVelocity (cVector2f (0.0f, 0.0f)); in MoveObject()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/ |
H A D | xbsound.cpp | 563 HRESULT CXBSound::SetVelocity( const D3DXVECTOR3& v ) const in SetVelocity() function in CXBSound 568 return m_pDSoundBuffer->SetVelocity( v.x, v.y, v.z, DS3D_IMMEDIATE ); in SetVelocity()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Physics/ |
H A D | ClawPhysics.h | 54 virtual void SetVelocity(uint32_t actorId, const Point& velocity) override; 190 virtual void SetVelocity(uint32_t actorId, const Point& velocity) override { } in SetVelocity() function
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/ |
H A D | xbsound.cpp | 563 HRESULT CXBSound::SetVelocity( const D3DXVECTOR3& v ) const in SetVelocity() function in CXBSound 568 return m_pDSoundBuffer->SetVelocity( v.x, v.y, v.z, DS3D_IMMEDIATE ); in SetVelocity()
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/ |
H A D | xbsound.cpp | 563 HRESULT CXBSound::SetVelocity( const D3DXVECTOR3& v ) const in SetVelocity() function in CXBSound 568 return m_pDSoundBuffer->SetVelocity( v.x, v.y, v.z, DS3D_IMMEDIATE ); in SetVelocity()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/ |
H A D | xbsound.cpp | 563 HRESULT CXBSound::SetVelocity( const D3DXVECTOR3& v ) const in SetVelocity() function in CXBSound 568 return m_pDSoundBuffer->SetVelocity( v.x, v.y, v.z, DS3D_IMMEDIATE ); in SetVelocity()
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/ |
H A D | xbsound.cpp | 563 HRESULT CXBSound::SetVelocity( const D3DXVECTOR3& v ) const in SetVelocity() function in CXBSound 568 return m_pDSoundBuffer->SetVelocity( v.x, v.y, v.z, DS3D_IMMEDIATE ); in SetVelocity()
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/dports/games/duel/duel/src/ |
H A D | GalaxyLoader.cpp | 250 nb->SetVelocity(0,0,0); in Load() 305 ni->SetVelocity(rand()%3/10, rand()%3/10, 0); in Load()
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/dports/games/allacrost/allacrost-1.0.2/src/engine/audio/ |
H A D | audio_descriptor.h | 289 void SetVelocity(const float velocity[3]);
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