/dports/games/lander/lander-0.6.6/src/ |
H A D | Input.cpp | 222 case THRUST: in QueryAction()
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H A D | Game.cpp | 153 if (input.QueryAction(Input::THRUST) in Process()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/sis_ship/ |
H A D | sis_ship.c | 237 || (StarShipPtr->cur_status_flags & (LEFT | RIGHT | THRUST))) in sis_hyper_preprocess() 242 if (!(StarShipPtr->cur_status_flags & THRUST) in sis_hyper_preprocess() 252 StarShipPtr->cur_status_flags &= ~THRUST; in sis_hyper_preprocess()
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/dports/science/aircraft-datcom/aircraft-datcom-ed877bb/src/ |
H A D | outtrj.f | 37 1130 FORMAT(20H0 VACUUM THRUST (LB),10X,10E10.3)
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/dports/games/flightgear-data/fgdata/Aircraft/Instruments-3d/cdu/ |
H A D | boeing.nas | 299 line6r = "THRUST LIM>"; 370 line4l = "<THRUST LIM"; 409 line6r = "THRUST LIM>"; 601 title = "THRUST LIM";
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/dports/games/flightgear/flightgear-2020.3.11/src/FDM/SP/ |
H A D | AISim.hpp | 68 enum { ROLL=0, PITCH=1, YAW=2, THRUST=3 }; enumerator
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/dports/science/chrono/chrono-7.0.1/src/chrono/ |
H A D | ChConfig.h.in | 179 // If THRUST is available, then
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/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | battle.c | 204 StarShipPtr->ship_input_state |= THRUST; in ProcessInput()
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H A D | races.h | 65 #define THRUST (1 << 2) macro
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H A D | tactrans.c | 1029 ~(LEFT | RIGHT | THRUST | WEAPON | SPECIAL); in flee_preprocess()
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H A D | hyper.c | 689 & (LEFT | RIGHT | THRUST | WEAPON | SPECIAL)))) in hyper_collision()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/mycon/ |
H A D | mycon.c | 252 StarShipPtr->ship_input_state &= ~THRUST; /* don't pursue seekers */ in mycon_intelligence()
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/dports/games/xasteroids/xasteroids-5.0_2/ |
H A D | xast.c | 95 #define THRUST XK_o macro 833 case XK_Up: case THRUST: 895 case XK_Up: case THRUST:
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/androsyn/ |
H A D | androsyn.c | 449 cur_status_flags &= ~(THRUST | WEAPON | SPECIAL); in androsynth_preprocess()
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/dports/games/cave9/cave9-e6896eb/src/ |
H A D | game.c | 227 float acc = THRUST*dt; in ship_move()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/pkunk/ |
H A D | pkunk.c | 551 ~(LEFT | RIGHT | THRUST | WEAPON | SPECIAL); in pkunk_preprocess()
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/dports/misc/xgboost/xgboost-1.5.1/cub/test/ |
H A D | test_iterator.cu | 71 THRUST, // Thrust method enumerator
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/dports/games/omega/omega/ |
H A D | defs.h | 226 #define THRUST 40 macro
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | LineSpecialLevelInfo.vc | 2225 //THRUST 2264 //THRUST 2313 //THRUST 2344 //THRUST 2396 //THRUST 2408 //THRUST 2438 //THRUST 2450 //THRUST
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/orz/ |
H A D | orz.c | 268 && !(StarShipPtr->ship_input_state & THRUST) in orz_intelligence()
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/dports/games/luola/luola-1.3.2/src/ |
H A D | ship.c | 46 #define THRUST (80.0/GAME_SPEED) macro
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/dports/lang/seed7/seed7/prg/ |
H A D | lander.sd7 | 824 write(panel, "THRUST=");
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/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/usb/ |
H A D | usbdevs | 91 vendor THRUST 0x044f Thrustmaster 3223 product THRUST FUSION_PAD 0xa0a3 Fusion Digital Gamepad
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/dports/games/spacezero/spacezero/src/ |
H A D | spacezero.c | 1215 Play(cv,THRUST,1.0*cv->accel/cv->engine.a_max); in MainLoop()
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/dports/science/aircraft-datcom/aircraft-datcom-ed877bb/data/ |
H A D | sprob.out | 3782 0 VACUUM THRUST (LB) 0.255E+03 0.518E+03 0.256E+03 0.129E+03 0.224E+02
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