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/dports/math/gap/gap-4.11.0/pkg/ferret-1.0.2/YAPB++/source/library/
H A Dgraph.hpp166 template<typename VertexType, GraphDirected directed>
169 vec1<vec1<VertexType> > edges;
171 Graph(const vec1<vec1<VertexType> >& _points_in, int domain) in Graph()
191 VertexType edge(i, _points[i][j].colour()); in Graph()
207 const vec1<VertexType>& neighbours(int i) const in neighbours()
217 template<typename VertexType>
226 VertexType operator()(const VertexType& v) const in operator ()()
228 VertexType mapvert((*p)[v.target()], v.colour()); in operator ()()
237 template<typename VertexType, GraphDirected directed>
238 class PermutedGraph<Graph<VertexType, directed> >
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/face/
H A Dcomponent_polygon.h59 typedef typename T::VertexType::CoordType CoordType;
60 typedef typename T::VertexType::ScalarType ScalarType;
61 typedef typename T::VertexType VertexType; typedef
78 inline VertexType * & V0( const int j ) { return V(j);} in V0()
79 inline VertexType * & V1( const int j ) { return V((j+1)%this->VN());} in V1()
80 inline VertexType * & V2( const int j ) { return V((j+2)%this->VN());} in V2()
81 inline const VertexType * const & V0( const int j ) const { return V(j);} in V0()
82 inline const VertexType * const & V1( const int j ) const { return V((j+1)%this->VN());} in V1()
84 inline const VertexType * const & cV0( const int j ) const { return cV(j);} in cV0()
102 _vpoly = new typename T::VertexType*[ns]; in Alloc()
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H A Dpos.h60 typedef typename FaceType::VertexType VertexType; typedef
64 typedef typename VertexType::ScalarType ScalarType;
71 VertexType *v;
83 Pos(FaceType * const fp, VertexType * const vp) in Pos()
92 VertexType *& V(){ return v; } in V()
96 VertexType * V() const { return v; } in V()
223 VertexType *VFlip() const in VFlip()
464 typedef typename FaceType::VertexType VertexType; typedef
468 typedef typename VertexType::CoordType CoordType;
470 typedef typename VertexType::ScalarType ScalarType;
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H A Dtopology.h87 typedef typename FaceType::VertexType VertexType; in DihedralAngleRad() typedef
93 VertexType *vf0 = f0->V2(i0); in DihedralAngleRad()
443 typedef typename FaceType::VertexType VertexType; in FFLinkCondition() typedef
446 VertexType *v0=f.V0(z); in FFLinkCondition()
447 VertexType *v1=f.V1(z); in FFLinkCondition()
489 typedef typename MeshType::VertexType VertexType; in FFEdgeCollapse() typedef
496 VertexType *delV=f.V0(z); in FFEdgeCollapse()
497 VertexType *surV=f.V1(z); in FFEdgeCollapse()
558 typedef typename FaceType::VertexType VertexType; in CheckFlipEdgeNormal() typedef
590 typedef typename FaceType::VertexType VertexType; in CheckFlipEdge() typedef
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/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/face/
H A Dcomponent_polygon.h59 typedef typename T::VertexType::CoordType CoordType;
60 typedef typename T::VertexType::ScalarType ScalarType;
61 typedef typename T::VertexType VertexType; typedef
78 inline VertexType * & V0( const int j ) { return V(j);} in V0()
79 inline VertexType * & V1( const int j ) { return V((j+1)%this->VN());} in V1()
80 inline VertexType * & V2( const int j ) { return V((j+2)%this->VN());} in V2()
81 inline const VertexType * const & V0( const int j ) const { return V(j);} in V0()
82 inline const VertexType * const & V1( const int j ) const { return V((j+1)%this->VN());} in V1()
84 inline const VertexType * const & cV0( const int j ) const { return cV(j);} in cV0()
102 _vpoly = new typename T::VertexType*[ns]; in Alloc()
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H A Dpos.h58 typedef typename FaceType::VertexType VertexType; typedef
62 typedef typename VertexType::ScalarType ScalarType;
69 VertexType *v;
81 Pos(FaceType * const fp, VertexType * const vp) in Pos()
90 VertexType *& V(){ return v; } in V()
94 VertexType * V() const { return v; } in V()
220 VertexType *VFlip() const in VFlip()
462 typedef typename FaceType::VertexType VertexType; typedef
466 typedef typename VertexType::CoordType CoordType;
468 typedef typename VertexType::ScalarType ScalarType;
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H A Dtopology.h86 typedef typename FaceType::VertexType VertexType; in DihedralAngleRad() typedef
461 typedef typename FaceType::VertexType VertexType; in FFLinkCondition() typedef
464 VertexType *v0=f.V0(z); in FFLinkCondition()
465 VertexType *v1=f.V1(z); in FFLinkCondition()
507 typedef typename MeshType::VertexType VertexType; in FFEdgeCollapse() typedef
514 VertexType *delV=f.V0(z); in FFEdgeCollapse()
576 typedef typename FaceType::VertexType VertexType; in CheckFlipEdgeNormal() typedef
608 typedef typename FaceType::VertexType VertexType; in CheckFlipEdge() typedef
651 typedef typename FaceType::VertexType VertexType; in checkFlipEdgeNotManifold() typedef
837 typedef typename FaceType::VertexType VertexType; in TriSplit() typedef
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/parametrization/
H A Dpoisson_solver.h42 typedef typename MeshType::VertexType VertexType; typedef
55 std::vector<VertexType *> to_fix;
76 int VertexIndex(VertexType* v) in VertexIndex()
83 VertexType* IndexVertex(int index) in IndexVertex()
108 void FindFarthestVert(VertexType* &v0,VertexType* &v1) in FindFarthestVert()
251 VertexType *v[3]; in perElementLHS()
358 VertexType *v=to_fix[i]; in FixPointLSquares()
406 VertexType *v=f->V(k);
534 VertexType* v=f->V(j);
624 VertexType *v0; in FixDefaultVertices()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_isoparametrization/
H A Dlocal_parametrization.h22 typedef typename MeshType::VertexType VertexType; in ParametrizeExternal() typedef
236 typename VertexType::CoordType Warp(const VertexType* v) in Warp()
244 typename VertexType::CoordType WarpRpos(const VertexType* v) in WarpRpos()
259 typedef typename MeshType::VertexType VertexType; in EstimateLengthByParam() typedef
416 typedef typename FaceType::VertexType VertexType; in EstimateAreaByParam() typedef
450 typedef typename MeshType::VertexType VertexType; in EstimateAreaByParam() typedef
813 typedef typename MeshType::VertexType VertexType; in testParametrization() typedef
942 typedef typename MeshType::VertexType VertexType; typedef
1051 typedef typename FaceType::VertexType VertexType; typedef
1118 typedef typename FaceType::VertexType VertexType; in ParametrizeLocally() typedef
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/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/vertex/
H A Dcomponent_ocf.h568 typename T::VertexType const *tp=static_cast<typename T::VertexType const*>(this); in Index()
592 template < class VertexType >
598 template < class VertexType >
602 else return VertexType::HasRadius(); in VertexVectorHasPerVertexRadius()
604 template < class VertexType >
610 template < class VertexType >
616 template < class VertexType >
620 else return VertexType::HasColor(); in VertexVectorHasPerVertexColor()
622 template < class VertexType >
628 template < class VertexType >
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/vertex/
H A Dcomponent_ocf.h568 typename T::VertexType const *tp=static_cast<typename T::VertexType const*>(this); in Index()
592 template < class VertexType >
598 template < class VertexType >
602 else return VertexType::HasRadius(); in VertexVectorHasPerVertexRadius()
604 template < class VertexType >
610 template < class VertexType >
616 template < class VertexType >
620 else return VertexType::HasColor(); in VertexVectorHasPerVertexColor()
622 template < class VertexType >
628 template < class VertexType >
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/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/edge/
H A Dtopology.h54 template <class VertexType>
55 void VVStarVE(const VertexType* vp, std::vector<VertexType *> &starVec) in VVStarVE()
58 edge::VEIterator<typename VertexType::EdgeType> vei(vp); in VVStarVE()
67 void VEStarVE(const typename EdgeType::VertexType* vp, std::vector<EdgeType *> &starVec) in VEStarVE()
91 typename EdgeType::VertexType *vz = e.V(z); // the vertex from which the edge must be detached. in VEDetach()
119 typename EdgeType::VertexType *v = e->V(z); in VEAppend()
159 typedef typename MeshType::VertexType VertexType; in VEEdgeCollapse() typedef
161 VertexType *vd = e0->V(z); in VEEdgeCollapse()
178 VertexType *v1 = e1->V(z1); in VEEdgeCollapse()
192 void VEEdgeCollapse(MeshType &poly, typename MeshType::VertexType *v) in VEEdgeCollapse()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/edge/
H A Dtopology.h59 template <class VertexType>
60 void VVStarVE(const VertexType* vp, std::vector<VertexType *> &starVec) in VVStarVE()
63 edge::VEIterator<typename VertexType::EdgeType> vei(vp); in VVStarVE()
72 void VEStarVE(const typename EdgeType::VertexType* vp, std::vector<EdgeType *> &starVec) in VEStarVE()
96 typename EdgeType::VertexType *vz = e.V(z); // the vertex from which the edge must be detached. in VEDetach()
124 typename EdgeType::VertexType *v = e->V(z); in VEAppend()
164 typedef typename MeshType::VertexType VertexType; in VEEdgeCollapse() typedef
166 VertexType *vd = e0->V(z); in VEEdgeCollapse()
183 VertexType *v1 = e1->V(z1); in VEEdgeCollapse()
197 void VEEdgeCollapse(MeshType &poly, typename MeshType::VertexType *v) in VEEdgeCollapse()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/
H A Dnring.h46 typedef typename MeshType::VertexType VertexType; typedef
53 std::vector<VertexType*> allV;
56 std::vector<VertexType*> lastV;
61 Nring(VertexType* v, MeshType* m) : m(m) in Nring()
73 void insertAndFlag1Ring(VertexType* v) in insertAndFlag1Ring()
105 void insertAndFlag(VertexType* v) in insertAndFlag()
135 std::vector<VertexType*> lastVtemp = lastV; in expand()
140 …for(typename std::vector<VertexType*>::iterator it = lastVtemp.begin(); it != lastVtemp.end(); ++i… in expand()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/
H A Dnring.h45 typedef typename MeshType::VertexType VertexType; typedef
52 std::vector<VertexType*> allV;
55 std::vector<VertexType*> lastV;
60 Nring(VertexType* v, MeshType* m) : m(m) in Nring()
72 void insertAndFlag1Ring(VertexType* v) in insertAndFlag1Ring()
104 void insertAndFlag(VertexType* v) in insertAndFlag()
134 std::vector<VertexType*> lastVtemp = lastV; in expand()
139 …for(typename std::vector<VertexType*>::iterator it = lastVtemp.begin(); it != lastVtemp.end(); ++i… in expand()
/dports/biology/molden/molden5.8/surf/
H A Dtessel_concave.c13 void gen_cuspy_concave_tri(VertexType point0, VertexType point1, VertexType point2, int flip, POINT…
23 VertexType **tor_pts, cusp_pts[2]; in gen_concave()
24 VertexType center[2];
144 VertexType pt0, pt1, pt2; in gen_cuspy_sphere_tris()
150 VertexType* points[3];
169 VertexType *points[3]; in gen_cuspy_spherical_recurse()
180 VertexType *temp_points[3];
270 VertexType *pt0, *pt1, *pt2; in gen_sphere_tris()
276 VertexType* points[3];
293 VertexType *points[3]; in gen_spherical_recurse()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/parametrization/
H A Dpoisson_solver.h40 typedef typename MeshType::VertexType VertexType; typedef
50 std::vector<VertexType *> to_fix;
66 int VertexIndex(VertexType* v) in VertexIndex()
73 VertexType* IndexVertex(int index) in IndexVertex()
93 void FindFarthestVert(VertexType* &v0, VertexType* &v1) in FindFarthestVert()
97 for(VertexType &vv : mesh.vert) { in FindFarthestVert()
209 VertexType *v[3]; in perElementLHS()
307 VertexType *v=to_fix[i]; in FixPointLSquares()
355 VertexType *v=f->V(k);
573 VertexType *v0; in FixDefaultVertices()
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/dports/emulators/citra/citra-ac98458e0/src/video_core/
H A Dprimitive_assembly.h19 template <typename VertexType>
22 std::function<void(const VertexType& v0, const VertexType& v1, const VertexType& v2)>;
33 void SubmitVertex(const VertexType& vtx, const TriangleHandler& triangle_handler);
65 std::array<VertexType, 2> buffer;
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/
H A Dprimitive_assembly.h19 template <typename VertexType>
22 std::function<void(const VertexType& v0, const VertexType& v1, const VertexType& v2)>;
33 void SubmitVertex(const VertexType& vtx, const TriangleHandler& triangle_handler);
65 std::array<VertexType, 2> buffer;
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/tetrahedron/
H A Dcomponent.h52 …inline typename T::VertexType * & V( const int j ) { assert(0); static typename T::Ver… in V()
53 …inline typename T::VertexType * const & V( const int j ) const { assert(0); static typename T::Ve… in V()
54 …inline typename T::VertexType * const cV( const int j ) const { assert(0); static typename T::Ve… in cV()
82 inline typename T::VertexType * & V0( const int j ) { return V(j);} in V0()
83 inline typename T::VertexType * & V1( const int j ) { return V((j+1)%4);} in V1()
84 inline typename T::VertexType * & V2( const int j ) { return V((j+2)%4);} in V2()
85 inline const typename T::VertexType * const & V0( const int j ) const { return V(j);} in V0()
86 inline const typename T::VertexType * const & V1( const int j ) const { return V((j+1)%4);} in V1()
87 inline const typename T::VertexType * const & V2( const int j ) const { return V((j+2)%4);} in V2()
88 inline const typename T::VertexType * const & cV0( const int j ) const { return cV(j);} in cV0()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/update/
H A Dfitmaps.h57 typedef typename MeshType::VertexType VertexType; typedef
210 radSorter(VertexType* v) in radSorter()
215 VertexType* origin;
217 bool operator() (VertexType* v1, VertexType* v2) in operator()
223 float getMeanCurvature(VertexType* vp) in getMeanCurvature()
228 …ol fitBicubicPoints(VertexType* v, std::vector<CoordType>& ref, Bicubic& ret, std::vector<CoordTyp… in fitBicubicPoints()
237 typename std::vector<VertexType*>::iterator b = ring.begin(); in fitBicubicPoints()
238 typename std::vector<VertexType*>::iterator e = ring.end(); in fitBicubicPoints()
323 static vector<VertexType*> gatherNeighsSurface(VertexType* vt, float sigma, MeshType& m) in gatherNeighsSurface()
325 vector<VertexType*> current; in gatherNeighsSurface()
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/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/tetrahedron/
H A Dcomponent.h48 …inline typename T::VertexType * & V( const int ) { assert(0); static typename T::Vert… in V()
49 …inline typename T::VertexType * const & V( const int ) const { assert(0); static typename T::Vert… in V()
50 …inline const typename T::VertexType * cV( const int ) { assert(0); static typename T::Vert… in cV()
177 typedef typename T::VertexType::CoordType CoordType;
178 typedef typename T::VertexType::ScalarType ScalarType;
192 inline typename T::VertexType * & V0( const int j ) { return V(j);} in V0()
193 inline typename T::VertexType * & V1( const int j ) { return V((j+1)%4);} in V1()
194 inline typename T::VertexType * & V2( const int j ) { return V((j+2)%4);} in V2()
196 inline const typename T::VertexType * const & V0( const int j ) const { return V(j);} in V0()
200 inline const typename T::VertexType * const & cV0( const int j ) const { return cV(j);} in cV0()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/include/de/graphics/
H A Dglbuffer.h340 template <typename VertexType>
344 typedef VertexType Type;
345 typedef QVector<VertexType> Vertices;
346 typedef typename VertexBuilder<VertexType>::Vertices Builder;
350 setFormat(VertexType::formatSpec()); in GLBufferT()
353 void setVertices(VertexType const *vertices, dsize count, gl::Usage usage) { in setVertices()
354 GLBuffer::setVertices(count, vertices, sizeof(VertexType) * count, usage); in setVertices()
358 …GLBuffer::setVertices(vertices.size(), vertices.constData(), sizeof(VertexType) * vertices.size(),… in setVertices()
361 …void setVertices(gl::Primitive primitive, VertexType const *vertices, dsize count, gl::Usage usage… in setVertices()
362 GLBuffer::setVertices(primitive, count, vertices, sizeof(VertexType) * count, usage); in setVertices()
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/Path/include/
H A DitkContourExtractor2DImageFilter.h129 using VertexType = typename OutputPathType::VertexType; variable
189 VertexType InterpolateContourPosition(InputPixelType fromValue,
194 void AddSegment(const VertexType from, const VertexType to);
220 class ContourType:public std::deque< VertexType >
234 using CoordinateType = typename VertexType::CoordRepType;
235 inline SizeValueType operator()(const VertexType & k) const in operator()
276 using VertexToContourMap = std::unordered_map< VertexType, ContourRef, VertexHash >;
/dports/cad/librepcb/librepcb-0.1.6/libs/delaunay-triangulation/
H A Dtriangle.h17 using VertexType = Vector2<T>; variable
19 Triangle(const VertexType &_p1, const VertexType &_p2, const VertexType &_p3) in Triangle()
24 bool containsVertex(const VertexType &v) in containsVertex()
29 bool circumCircleContains(const VertexType &v) in circumCircleContains()
43 VertexType p1;
44 VertexType p2;
45 VertexType p3;

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