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/dports/games/wesnoth/wesnoth-1.14.17/po/wesnoth-utbs/
H A Dsl.po1954 #. [berserk]: id=berserk
1959 #. [berserk]: id=berserk
H A Dsr.po2388 #. [berserk]: id=berserk
2393 #. [berserk]: id=berserk
H A Dwesnoth-utbs.pot1951 #. [berserk]: id=berserk
1956 #. [berserk]: id=berserk
H A Dzh_CN.po2136 #. [berserk]: id=berserk
2141 #. [berserk]: id=berserk
H A Deu.po1952 #. [berserk]: id=berserk
1957 #. [berserk]: id=berserk
H A Dmr.po1952 #. [berserk]: id=berserk
1957 #. [berserk]: id=berserk
H A Dsr@ijekavian.po2394 #. [berserk]: id=berserk
2399 #. [berserk]: id=berserk
H A Dru.po2284 #. [berserk]: id=berserk
2289 #. [berserk]: id=berserk
H A Dro.po1952 #. [berserk]: id=berserk
1957 #. [berserk]: id=berserk
H A Dfi.po2393 #. [berserk]: id=berserk
2398 #. [berserk]: id=berserk
/dports/games/pcgen/pcgen/data/pathfinder/paizo/roleplaying_game/ultimate_magic/
H A Dum_spells.lst198 …eMagic/spells/sootheConstruct.html#_soothe-construct DESC:Reduce the berserk chance of a const…
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/
H A DChangeLog99 * The "power up" sound is not played anymore when selecting the berserk fist, according to Paar's r…
/dports/games/fheroes2/fheroes2-0.9.11/files/lang/
H A Dnl.po6265 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dru.po7069 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dcs.po6410 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dde.po6262 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dtr.po6250 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dlt.po6427 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dpt.po6717 msgid "The %{name} makes all your troops immune to berserk spells."
H A Dit.po6428 msgid "The %{name} makes all your troops immune to berserk spells."
/dports/games/wesnoth/wesnoth-1.14.17/po/wesnoth/
H A Dpl.po10894 #~ msgid "berserk"
10895 #~ msgstr "berserk"
14357 #~ " Whenever its berserk attack is used, this unit continues to push the "
14360 #~ " Gdy ta jednostka wpadnie w berserk (szał bojowy), będzie atakowała "
H A Dbg.po9978 #~ msgid "berserk"
12606 #~ " Whenever its berserk attack is used, this unit continues to push the "
H A Dracv.po10810 #~ msgid "berserk"
10811 #~ msgstr "berserk"
14237 #~ " Whenever its berserk attack is used, this unit continues to push the "
14240 #~ " Cada volta que s'emplea el seu atac berserk, esta unitat continua "
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/docs/
H A Dcrawl_manual.rst2032 get the power to go berserk (as well as a number of other powers, should they
/dports/misc/fortune-mod-freebsd-classic/fortune-mod-freebsd-classic-b029e87/datfiles/
H A Dlimerick986 Emerged from his cabin berserk.

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