/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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H A D | draw_context.c | 1025 draw_current_shader_num_written_clipdistances(const struct draw_context *draw) in draw_current_shader_num_written_clipdistances() function
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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H A D | draw_context.c | 1025 draw_current_shader_num_written_clipdistances(const struct draw_context *draw) in draw_current_shader_num_written_clipdistances() function
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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H A D | draw_context.c | 1025 draw_current_shader_num_written_clipdistances(const struct draw_context *draw) in draw_current_shader_num_written_clipdistances() function
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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/dports/lang/clover/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 501 uint draw_current_shader_num_written_clipdistances(const struct draw_context *draw);
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H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_clip.c | 782 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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H A D | draw_context.c | 1027 draw_current_shader_num_written_clipdistances(const struct draw_context *draw) in draw_current_shader_num_written_clipdistances() function
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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H A D | draw_context.c | 1025 draw_current_shader_num_written_clipdistances(const struct draw_context *draw) in draw_current_shader_num_written_clipdistances() function
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_clip.c | 793 clipper->have_clipdist = draw_current_shader_num_written_clipdistances(draw) > 0; in clip_init_state()
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H A D | draw_context.c | 1025 draw_current_shader_num_written_clipdistances(const struct draw_context *draw) in draw_current_shader_num_written_clipdistances() function
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