/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | map.c | 451 vec3_t mins, maxs; in AddRegionBrushes() local 462 maxs[0] = region_mins[0] + 1; in AddRegionBrushes() 464 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes() 466 maxs[2] = 2048; in AddRegionBrushes() 470 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes() 474 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes() 476 maxs[1] = region_mins[1] + 1; in AddRegionBrushes() 480 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes() 510 if (b->maxs[i] < region_mins[i]) in Map_IsBrushFiltered() 632 VectorCopy (b->maxs, region_maxs); in Map_RegionTallBrush() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_marks.cpp | 145 s = BoxOnPlaneSide( mins, maxs, node->plane ); in R_BoxSurfaces_r() 208 vec3_t mins, vec3_t maxs) { in R_AddMarkFragments() argument 267 vec3_t mins, maxs; in R_MarkFragments() local 283 ClearBounds( mins, maxs ); in R_MarkFragments() 287 AddPointToBounds( points[i], mins, maxs ); in R_MarkFragments() 289 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments() 292 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments() 369 &returnedPoints, &returnedFragments, mins, maxs); in R_MarkFragments() 393 &returnedPoints, &returnedFragments, mins, maxs); in R_MarkFragments() 421 &returnedPoints, &returnedFragments, mins, maxs); in R_MarkFragments() [all …]
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | map.c | 451 vec3_t mins, maxs; in AddRegionBrushes() local 462 maxs[0] = region_mins[0] + 1; in AddRegionBrushes() 464 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes() 466 maxs[2] = 2048; in AddRegionBrushes() 470 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes() 474 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes() 476 maxs[1] = region_mins[1] + 1; in AddRegionBrushes() 480 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes() 510 if (b->maxs[i] < region_mins[i]) in Map_IsBrushFiltered() 632 VectorCopy (b->maxs, region_maxs); in Map_RegionTallBrush() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/ |
H A D | surfaces.c | 54 vec3_t mins, maxs; 68 maxs[0] = maxs[1] = maxs[2] = -9999; 77 if (v > maxs[j]) 78 maxs[j] = v; 83 size[i] = maxs[i] - mins[i]; 96 v = maxs[i] - mins[i]; 133 float mins, maxs; in SubdivideFace() local 151 maxs = -9999; in SubdivideFace() 158 if (v > maxs) in SubdivideFace() 159 maxs = v; in SubdivideFace() [all …]
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | bsp.c | 111 float_ary_dtor( &( pbb->maxs ) ); in BSP_aabb_dealloc() 177 pdst->maxs.ary[kX] = psrc->maxs[OCT_X]; in BSP_aabb_from_oct_bb() 184 pdst->maxs.ary[kX] = psrc->maxs[OCT_X]; in BSP_aabb_from_oct_bb() 185 pdst->maxs.ary[kY] = psrc->maxs[OCT_Y]; in BSP_aabb_from_oct_bb() 193 pdst->maxs.ary[kX] = psrc->maxs[OCT_X]; in BSP_aabb_from_oct_bb() 194 pdst->maxs.ary[kY] = psrc->maxs[OCT_Y]; in BSP_aabb_from_oct_bb() 195 pdst->maxs.ary[kZ] = psrc->maxs[OCT_Z]; in BSP_aabb_from_oct_bb() 283 pdst->maxs.ary[cnt] = psrc->maxs.ary[cnt]; in BSP_aabb_copy() 308 pdst->maxs.ary[cnt] = MAX( pdst->maxs.ary[cnt], psrc->maxs.ary[cnt] ); in BSP_aabb_self_union() 1144 proot->bsp_bbox.maxs.ary[cnt] = t->bbox.maxs.ary[cnt]; in BSP_tree_ensure_root() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | cm_public.h | 38 clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule ); 40 void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs ); 51 const vec3_t mins, const vec3_t maxs, 54 const vec3_t mins, const vec3_t maxs, 64 int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
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/dports/games/xonotic/Xonotic/source/qcsrc/server/command/ |
H A D | radarmap.qc | 218 // maxs: cell width/height 232 LOG_INFO("Picture mins/maxs: ", ftos(this.maxs.x), " and ", ftos(this.maxs.y), " should match\n"); 286 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t… 293 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t… 300 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t… 307 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t…
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/ |
H A D | mathlib.c | 153 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument 156 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds() 159 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument 169 if (val > maxs[i]) in AddPointToBounds() 170 maxs[i] = val; in AddPointToBounds()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | mathlib.c | 155 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument 158 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds() 161 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument 171 if (val > maxs[i]) in AddPointToBounds() 172 maxs[i] = val; in AddPointToBounds()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/ |
H A D | mathlib.c | 143 void ClearBounds( vec3_t mins, vec3_t maxs ){ in ClearBounds() argument 145 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds() 148 void AddPointToBounds( vec3_t v, vec3_t mins, vec3_t maxs ){ in AddPointToBounds() argument 158 if ( val > maxs[i] ) { in AddPointToBounds() 159 maxs[i] = val; in AddPointToBounds()
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | mathlib.c | 155 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument 158 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds() 161 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument 171 if (val > maxs[i]) in AddPointToBounds() 172 maxs[i] = val; in AddPointToBounds()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/common/ |
H A D | pmovetst.c | 88 PM_HullForBox(vec3_t mins, vec3_t maxs) in PM_HullForBox() argument 90 box_planes[0].dist = maxs[0]; in PM_HullForBox() 92 box_planes[2].dist = maxs[1]; in PM_HullForBox() 94 box_planes[4].dist = maxs[2]; in PM_HullForBox() 312 vec3_t mins, maxs, test; in PM_TestPlayerPosition() local 322 VectorSubtract(pe->maxs, player_mins, maxs); in PM_TestPlayerPosition() 323 hull = PM_HullForBox(mins, maxs); in PM_TestPlayerPosition() 350 vec3_t mins, maxs; in PM_PlayerMove() local 365 VectorSubtract(pe->maxs, player_mins, maxs); in PM_PlayerMove() 366 hull = PM_HullForBox(mins, maxs); in PM_PlayerMove()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | sv_move.c | 39 vec3_t mins, maxs, start, stop; in SV_CheckBottom() local 45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom() 54 start[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom() 55 start[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom() 71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5; in SV_CheckBottom() 72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5; in SV_CheckBottom() 84 start[0] = stop[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom() 85 start[1] = stop[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom() 138 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, neworg, false, ent); in SV_movestep() 163 trace = SV_Move (neworg, ent->v.mins, ent->v.maxs, end, false, ent); in SV_movestep() [all …]
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | sv_move.c | 39 vec3_t mins, maxs, start, stop; in SV_CheckBottom() local 45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom() 54 start[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom() 55 start[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom() 71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5; in SV_CheckBottom() 72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5; in SV_CheckBottom() 84 start[0] = stop[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom() 85 start[1] = stop[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom() 138 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, neworg, false, ent); in SV_movestep() 163 trace = SV_Move (neworg, ent->v.mins, ent->v.maxs, end, false, ent); in SV_movestep() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_nav.cpp | 37 extern void CG_Cube( vec3_t mins, vec3_t maxs, vec3_t color, float alpha ); 38 extern void CG_CubeOutline( vec3_t mins, vec3_t maxs, int time, unsigned int color, float alpha ); 70 VectorCopy( ent->mins, ent->NPC->tempGoal->maxs ); in NPC_SetMoveGoal() 121 vec3_t maxs, mins; in waypoint_testDirection() local 125 VectorSet( maxs, DEFAULT_MAXS_0, DEFAULT_MAXS_1, DEFAULT_MAXS_2 ); in waypoint_testDirection() 135 …gi.trace( &tr, origin, mins, maxs, test_pos, ENTITYNUM_NONE, ( CONTENTS_SOLID | CONTENTS_MONSTERCL… in waypoint_testDirection() 175 VectorSet(ent->maxs, DEFAULT_MAXS_0, DEFAULT_MAXS_1, DEFAULT_MAXS_2); in SP_waypoint() 192 ent->maxs[2] = CROUCH_MAXS_2; in SP_waypoint() 221 VectorSet(ent->maxs, 2, 2, DEFAULT_MAXS_2); in SP_waypoint_small() 233 ent->maxs[2] = CROUCH_MAXS_2; in SP_waypoint_small() [all …]
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/dports/biology/emboss/EMBOSS-6.6.0/scripts/ |
H A D | emblsplit.pl | 7 $maxs = 1900000000; 8 if($s < $maxs) { 9 print "File '$file' size $s is under $maxs\n"; 23 if(tell(OUT) > $maxs) {
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | cm_public.h | 36 clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule ); 39 void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs ); 50 const vec3_t mins, const vec3_t maxs, 53 const vec3_t mins, const vec3_t maxs, 63 int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_sky.c | 378 static void DrawSkySide( struct image_s *image, const int mins[2], const int maxs[2] ) in DrawSkySide() 392 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySide() 394 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySide() 413 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySide() 415 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySide() 504 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySideInner() 506 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySideInner() 525 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySideInner() 527 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySideInner() 749 tHeight = maxs[1] - mins[1] + 1; in FillCloudySkySide() [all …]
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H A D | tr_marks.c | 222 vec3_t mins, vec3_t maxs ) { in R_AddMarkFragments() argument 284 vec3_t mins, maxs; in R_OldMarkFragments() local 309 ClearBounds( mins, maxs ); in R_OldMarkFragments() 313 AddPointToBounds( points[i], mins, maxs ); in R_OldMarkFragments() 315 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments() 318 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments() 505 vec3_t mins, maxs; in R_MarkFragments() local 548 ClearBounds( mins, maxs ); in R_MarkFragments() 552 AddPointToBounds( points[i], mins, maxs ); in R_MarkFragments() 554 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_sky.c | 375 static void DrawSkySide( struct image_s *image, const int mins[2], const int maxs[2] ) in DrawSkySide() 389 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySide() 391 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySide() 410 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySide() 412 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySide() 501 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySideInner() 503 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySideInner() 522 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySideInner() 524 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySideInner() 746 tHeight = maxs[1] - mins[1] + 1; in FillCloudySkySide() [all …]
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H A D | tr_marks.c | 222 vec3_t mins, vec3_t maxs ) { in R_AddMarkFragments() argument 284 vec3_t mins, maxs; in R_OldMarkFragments() local 309 ClearBounds( mins, maxs ); in R_OldMarkFragments() 313 AddPointToBounds( points[i], mins, maxs ); in R_OldMarkFragments() 315 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments() 318 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments() 504 vec3_t mins, maxs; in R_MarkFragments() local 546 ClearBounds( mins, maxs ); in R_MarkFragments() 550 AddPointToBounds( points[i], mins, maxs ); in R_MarkFragments() 552 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments() [all …]
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/dports/math/py-matplotlib2/matplotlib-2.2.4/lib/mpl_toolkits/mplot3d/ |
H A D | axis3d.py | 20 def get_flip_min_max(coord, index, mins, maxs): argument 22 return maxs[index] 194 maxs = np.array((maxx, maxy, maxz)) 195 centers = (maxs + mins) / 2. 196 deltas = (maxs - mins) / 12. 198 maxs = maxs + deltas / 4. 200 vals = mins[0], maxs[0], mins[1], maxs[1], mins[2], maxs[2] 206 return mins, maxs, centers, deltas, tc, highs 251 minmax = np.where(highs, maxs, mins) 382 newval = get_flip_min_max(xyz1[0], newindex, mins, maxs) [all …]
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/ |
H A D | mathlib.c | 157 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument 160 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds() 163 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument 173 if (val > maxs[i]) in AddPointToBounds() 174 maxs[i] = val; in AddPointToBounds()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/ |
H A D | mathlib.c | 147 void ClearBounds( vec3_t mins, vec3_t maxs ){ in ClearBounds() argument 149 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds() 152 void AddPointToBounds( vec3_t v, vec3_t mins, vec3_t maxs ){ in AddPointToBounds() argument 162 if ( val > maxs[i] ) { in AddPointToBounds() 163 maxs[i] = val; in AddPointToBounds()
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/dports/games/q2pro/q2pro/ref_newgl/ |
H A D | gl_surf.c | 221 vec2_t mins, maxs; in GL_CalcSurfaceExtents() local 228 maxs[0] = maxs[1] = -99999; in GL_CalcSurfaceExtents() 233 if( maxs[0] < vert[3] ) maxs[0] = vert[3]; in GL_CalcSurfaceExtents() 236 if( maxs[1] < vert[4] ) maxs[1] = vert[4]; in GL_CalcSurfaceExtents() 243 bmaxs[0] = ceil( maxs[0] / 16 ); in GL_CalcSurfaceExtents() 244 bmaxs[1] = ceil( maxs[1] / 16 ); in GL_CalcSurfaceExtents() 328 vec3_t mins, vec3_t maxs ) in BoundPolygon() argument 330 ClearBounds( mins, maxs ); in BoundPolygon() 344 vec3_t mins, maxs; in SubdividePolygon_r() local 359 mid = ( mins[i] + maxs[i] ) * 0.5f; in SubdividePolygon_r() [all …]
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