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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dmap.c451 vec3_t mins, maxs; in AddRegionBrushes() local
462 maxs[0] = region_mins[0] + 1; in AddRegionBrushes()
464 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes()
466 maxs[2] = 2048; in AddRegionBrushes()
470 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes()
474 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes()
476 maxs[1] = region_mins[1] + 1; in AddRegionBrushes()
480 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes()
510 if (b->maxs[i] < region_mins[i]) in Map_IsBrushFiltered()
632 VectorCopy (b->maxs, region_maxs); in Map_RegionTallBrush()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_marks.cpp145 s = BoxOnPlaneSide( mins, maxs, node->plane ); in R_BoxSurfaces_r()
208 vec3_t mins, vec3_t maxs) { in R_AddMarkFragments() argument
267 vec3_t mins, maxs; in R_MarkFragments() local
283 ClearBounds( mins, maxs ); in R_MarkFragments()
287 AddPointToBounds( points[i], mins, maxs ); in R_MarkFragments()
289 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments()
292 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments()
369 &returnedPoints, &returnedFragments, mins, maxs); in R_MarkFragments()
393 &returnedPoints, &returnedFragments, mins, maxs); in R_MarkFragments()
421 &returnedPoints, &returnedFragments, mins, maxs); in R_MarkFragments()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dmap.c451 vec3_t mins, maxs; in AddRegionBrushes() local
462 maxs[0] = region_mins[0] + 1; in AddRegionBrushes()
464 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes()
466 maxs[2] = 2048; in AddRegionBrushes()
470 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes()
474 maxs[0] = region_maxs[0] + 16; in AddRegionBrushes()
476 maxs[1] = region_mins[1] + 1; in AddRegionBrushes()
480 maxs[1] = region_maxs[1] + 16; in AddRegionBrushes()
510 if (b->maxs[i] < region_mins[i]) in Map_IsBrushFiltered()
632 VectorCopy (b->maxs, region_maxs); in Map_RegionTallBrush()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/qbsp/
H A Dsurfaces.c54 vec3_t mins, maxs;
68 maxs[0] = maxs[1] = maxs[2] = -9999;
77 if (v > maxs[j])
78 maxs[j] = v;
83 size[i] = maxs[i] - mins[i];
96 v = maxs[i] - mins[i];
133 float mins, maxs; in SubdivideFace() local
151 maxs = -9999; in SubdivideFace()
158 if (v > maxs) in SubdivideFace()
159 maxs = v; in SubdivideFace()
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/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dbsp.c111 float_ary_dtor( &( pbb->maxs ) ); in BSP_aabb_dealloc()
177 pdst->maxs.ary[kX] = psrc->maxs[OCT_X]; in BSP_aabb_from_oct_bb()
184 pdst->maxs.ary[kX] = psrc->maxs[OCT_X]; in BSP_aabb_from_oct_bb()
185 pdst->maxs.ary[kY] = psrc->maxs[OCT_Y]; in BSP_aabb_from_oct_bb()
193 pdst->maxs.ary[kX] = psrc->maxs[OCT_X]; in BSP_aabb_from_oct_bb()
194 pdst->maxs.ary[kY] = psrc->maxs[OCT_Y]; in BSP_aabb_from_oct_bb()
195 pdst->maxs.ary[kZ] = psrc->maxs[OCT_Z]; in BSP_aabb_from_oct_bb()
283 pdst->maxs.ary[cnt] = psrc->maxs.ary[cnt]; in BSP_aabb_copy()
308 pdst->maxs.ary[cnt] = MAX( pdst->maxs.ary[cnt], psrc->maxs.ary[cnt] ); in BSP_aabb_self_union()
1144 proot->bsp_bbox.maxs.ary[cnt] = t->bbox.maxs.ary[cnt]; in BSP_tree_ensure_root()
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dcm_public.h38 clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
40 void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
51 const vec3_t mins, const vec3_t maxs,
54 const vec3_t mins, const vec3_t maxs,
64 int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
/dports/games/xonotic/Xonotic/source/qcsrc/server/command/
H A Dradarmap.qc218 // maxs: cell width/height
232 LOG_INFO("Picture mins/maxs: ", ftos(this.maxs.x), " and ", ftos(this.maxs.y), " should match\n");
286 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t…
293 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t…
300 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t…
307 …s.mins.x + x * this.maxs.x, this.mins.y + (this.size.y - this.frame) * this.maxs.y, this.maxs.x, t…
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/common/
H A Dmathlib.c153 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument
156 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds()
159 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument
169 if (val > maxs[i]) in AddPointToBounds()
170 maxs[i] = val; in AddPointToBounds()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/
H A Dmathlib.c155 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument
158 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds()
161 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument
171 if (val > maxs[i]) in AddPointToBounds()
172 maxs[i] = val; in AddPointToBounds()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/common/
H A Dmathlib.c143 void ClearBounds( vec3_t mins, vec3_t maxs ){ in ClearBounds() argument
145 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds()
148 void AddPointToBounds( vec3_t v, vec3_t mins, vec3_t maxs ){ in AddPointToBounds() argument
158 if ( val > maxs[i] ) { in AddPointToBounds()
159 maxs[i] = val; in AddPointToBounds()
/dports/games/gtkradiant/GPL/Q2Tools/common/
H A Dmathlib.c155 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument
158 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds()
161 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument
171 if (val > maxs[i]) in AddPointToBounds()
172 maxs[i] = val; in AddPointToBounds()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/common/
H A Dpmovetst.c88 PM_HullForBox(vec3_t mins, vec3_t maxs) in PM_HullForBox() argument
90 box_planes[0].dist = maxs[0]; in PM_HullForBox()
92 box_planes[2].dist = maxs[1]; in PM_HullForBox()
94 box_planes[4].dist = maxs[2]; in PM_HullForBox()
312 vec3_t mins, maxs, test; in PM_TestPlayerPosition() local
322 VectorSubtract(pe->maxs, player_mins, maxs); in PM_TestPlayerPosition()
323 hull = PM_HullForBox(mins, maxs); in PM_TestPlayerPosition()
350 vec3_t mins, maxs; in PM_PlayerMove() local
365 VectorSubtract(pe->maxs, player_mins, maxs); in PM_PlayerMove()
366 hull = PM_HullForBox(mins, maxs); in PM_PlayerMove()
/dports/games/tenebrae/tenebrae_0/
H A Dsv_move.c39 vec3_t mins, maxs, start, stop; in SV_CheckBottom() local
45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom()
54 start[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom()
55 start[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom()
71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5; in SV_CheckBottom()
72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5; in SV_CheckBottom()
84 start[0] = stop[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom()
85 start[1] = stop[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom()
138 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, neworg, false, ent); in SV_movestep()
163 trace = SV_Move (neworg, ent->v.mins, ent->v.maxs, end, false, ent); in SV_movestep()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsv_move.c39 vec3_t mins, maxs, start, stop; in SV_CheckBottom() local
45 VectorAdd (ent->v.origin, ent->v.maxs, maxs); in SV_CheckBottom()
54 start[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom()
55 start[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom()
71 start[0] = stop[0] = (mins[0] + maxs[0])*0.5; in SV_CheckBottom()
72 start[1] = stop[1] = (mins[1] + maxs[1])*0.5; in SV_CheckBottom()
84 start[0] = stop[0] = x ? maxs[0] : mins[0]; in SV_CheckBottom()
85 start[1] = stop[1] = y ? maxs[1] : mins[1]; in SV_CheckBottom()
138 trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, neworg, false, ent); in SV_movestep()
163 trace = SV_Move (neworg, ent->v.mins, ent->v.maxs, end, false, ent); in SV_movestep()
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/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_nav.cpp37 extern void CG_Cube( vec3_t mins, vec3_t maxs, vec3_t color, float alpha );
38 extern void CG_CubeOutline( vec3_t mins, vec3_t maxs, int time, unsigned int color, float alpha );
70 VectorCopy( ent->mins, ent->NPC->tempGoal->maxs ); in NPC_SetMoveGoal()
121 vec3_t maxs, mins; in waypoint_testDirection() local
125 VectorSet( maxs, DEFAULT_MAXS_0, DEFAULT_MAXS_1, DEFAULT_MAXS_2 ); in waypoint_testDirection()
135 …gi.trace( &tr, origin, mins, maxs, test_pos, ENTITYNUM_NONE, ( CONTENTS_SOLID | CONTENTS_MONSTERCL… in waypoint_testDirection()
175 VectorSet(ent->maxs, DEFAULT_MAXS_0, DEFAULT_MAXS_1, DEFAULT_MAXS_2); in SP_waypoint()
192 ent->maxs[2] = CROUCH_MAXS_2; in SP_waypoint()
221 VectorSet(ent->maxs, 2, 2, DEFAULT_MAXS_2); in SP_waypoint_small()
233 ent->maxs[2] = CROUCH_MAXS_2; in SP_waypoint_small()
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/dports/biology/emboss/EMBOSS-6.6.0/scripts/
H A Demblsplit.pl7 $maxs = 1900000000;
8 if($s < $maxs) {
9 print "File '$file' size $s is under $maxs\n";
23 if(tell(OUT) > $maxs) {
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dcm_public.h36 clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
39 void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
50 const vec3_t mins, const vec3_t maxs,
53 const vec3_t mins, const vec3_t maxs,
63 int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_sky.c378 static void DrawSkySide( struct image_s *image, const int mins[2], const int maxs[2] ) in DrawSkySide()
392 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySide()
394 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySide()
413 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySide()
415 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySide()
504 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySideInner()
506 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySideInner()
525 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySideInner()
527 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySideInner()
749 tHeight = maxs[1] - mins[1] + 1; in FillCloudySkySide()
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H A Dtr_marks.c222 vec3_t mins, vec3_t maxs ) { in R_AddMarkFragments() argument
284 vec3_t mins, maxs; in R_OldMarkFragments() local
309 ClearBounds( mins, maxs ); in R_OldMarkFragments()
313 AddPointToBounds( points[i], mins, maxs ); in R_OldMarkFragments()
315 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments()
318 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments()
505 vec3_t mins, maxs; in R_MarkFragments() local
548 ClearBounds( mins, maxs ); in R_MarkFragments()
552 AddPointToBounds( points[i], mins, maxs ); in R_MarkFragments()
554 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_sky.c375 static void DrawSkySide( struct image_s *image, const int mins[2], const int maxs[2] ) in DrawSkySide()
389 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySide()
391 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySide()
410 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySide()
412 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySide()
501 for ( t = mins[1]+HALF_SKY_SUBDIVISIONS; t <= maxs[1]+HALF_SKY_SUBDIVISIONS; t++ ) in DrawSkySideInner()
503 for ( s = mins[0]+HALF_SKY_SUBDIVISIONS; s <= maxs[0]+HALF_SKY_SUBDIVISIONS; s++ ) in DrawSkySideInner()
522 for ( t = 0; t < maxs[1] - mins[1]; t++ ) in DrawSkySideInner()
524 for ( s = 0; s < maxs[0] - mins[0]; s++ ) in DrawSkySideInner()
746 tHeight = maxs[1] - mins[1] + 1; in FillCloudySkySide()
[all …]
H A Dtr_marks.c222 vec3_t mins, vec3_t maxs ) { in R_AddMarkFragments() argument
284 vec3_t mins, maxs; in R_OldMarkFragments() local
309 ClearBounds( mins, maxs ); in R_OldMarkFragments()
313 AddPointToBounds( points[i], mins, maxs ); in R_OldMarkFragments()
315 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments()
318 AddPointToBounds( temp, mins, maxs ); in R_OldMarkFragments()
504 vec3_t mins, maxs; in R_MarkFragments() local
546 ClearBounds( mins, maxs ); in R_MarkFragments()
550 AddPointToBounds( points[i], mins, maxs ); in R_MarkFragments()
552 AddPointToBounds( temp, mins, maxs ); in R_MarkFragments()
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/dports/math/py-matplotlib2/matplotlib-2.2.4/lib/mpl_toolkits/mplot3d/
H A Daxis3d.py20 def get_flip_min_max(coord, index, mins, maxs): argument
22 return maxs[index]
194 maxs = np.array((maxx, maxy, maxz))
195 centers = (maxs + mins) / 2.
196 deltas = (maxs - mins) / 12.
198 maxs = maxs + deltas / 4.
200 vals = mins[0], maxs[0], mins[1], maxs[1], mins[2], maxs[2]
206 return mins, maxs, centers, deltas, tc, highs
251 minmax = np.where(highs, maxs, mins)
382 newval = get_flip_min_max(xyz1[0], newindex, mins, maxs)
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/common/
H A Dmathlib.c157 void ClearBounds (vec3_t mins, vec3_t maxs) in ClearBounds() argument
160 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds()
163 void AddPointToBounds (vec3_t v, vec3_t mins, vec3_t maxs) in AddPointToBounds() argument
173 if (val > maxs[i]) in AddPointToBounds()
174 maxs[i] = val; in AddPointToBounds()
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/common/
H A Dmathlib.c147 void ClearBounds( vec3_t mins, vec3_t maxs ){ in ClearBounds() argument
149 maxs[0] = maxs[1] = maxs[2] = -99999; in ClearBounds()
152 void AddPointToBounds( vec3_t v, vec3_t mins, vec3_t maxs ){ in AddPointToBounds() argument
162 if ( val > maxs[i] ) { in AddPointToBounds()
163 maxs[i] = val; in AddPointToBounds()
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_surf.c221 vec2_t mins, maxs; in GL_CalcSurfaceExtents() local
228 maxs[0] = maxs[1] = -99999; in GL_CalcSurfaceExtents()
233 if( maxs[0] < vert[3] ) maxs[0] = vert[3]; in GL_CalcSurfaceExtents()
236 if( maxs[1] < vert[4] ) maxs[1] = vert[4]; in GL_CalcSurfaceExtents()
243 bmaxs[0] = ceil( maxs[0] / 16 ); in GL_CalcSurfaceExtents()
244 bmaxs[1] = ceil( maxs[1] / 16 ); in GL_CalcSurfaceExtents()
328 vec3_t mins, vec3_t maxs ) in BoundPolygon() argument
330 ClearBounds( mins, maxs ); in BoundPolygon()
344 vec3_t mins, maxs; in SubdividePolygon_r() local
359 mid = ( mins[i] + maxs[i] ) * 0.5f; in SubdividePolygon_r()
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