/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_parse.c | 426 for (i = 1; i < cl.numsounds; i++) { in Sound_NextDownload() 859 cl.numsounds = MSG_ReadByte (net_message); in CL_ParseSoundlist() 865 cl.numsounds++; in CL_ParseSoundlist() 866 if (cl.numsounds >= MAX_SOUNDS) in CL_ParseSoundlist() 868 strcpy (cl.sound_name[cl.numsounds], str); in CL_ParseSoundlist() 870 cl.numsounds++; in CL_ParseSoundlist()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/dcc/ |
H A D | hcc.c | 67 int numsounds; variable 101 fprintf (f, "%i\n", numsounds); in WriteFiles() 102 for (i = 0; i < numsounds; i++) in WriteFiles() 1072 printf(" precache_sound: %10d / %10d\n", numsounds, MAX_SOUNDS); in main()
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H A D | qcc.h | 456 extern int numsounds;
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H A D | pr_comp.c | 312 for (i = 0; i < numsounds; i++) in PrecacheSound() 317 if (numsounds == MAX_SOUNDS) in PrecacheSound() 324 numsounds++; in PrecacheSound()
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/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/ |
H A D | hcc.c | 91 int numsounds; variable 128 fprintf (f, "%i\n", numsounds); in WriteFiles() 129 for (i = 0; i < numsounds; i++) in WriteFiles() 1173 printf(" precache_sound: %10d / %10d\n", numsounds, MAX_SOUNDS); in main()
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H A D | hcc.h | 294 extern int numsounds;
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/dports/games/quake-source/quake-source-1.01_1/send/ |
H A D | qcc.h | 422 extern int numsounds;
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H A D | qcc.c | 28 int numsounds; variable 919 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles() 960 for (i=0 ; i<numsounds ; i++) in CopyFiles()
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/dports/games/qcc/send/ |
H A D | qcc.h | 422 extern int numsounds;
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H A D | qcc.c | 28 int numsounds; variable 919 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles() 960 for (i=0 ; i<numsounds ; i++) in CopyFiles()
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/dports/games/qccx/qccx-1.0.0/ |
H A D | pr_comp.cpp | 392 for (i=0 ; i<numsounds ; i++) in PrecacheSound() 395 if (numsounds == MAX_SOUNDS) in PrecacheSound() 402 numsounds++; in PrecacheSound() 416 if (numsounds == MAX_SOUNDS) in PrecacheModel()
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H A D | qcc.h | 462 extern int numsounds;
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H A D | qcc.cpp | 27 int numsounds; variable 1002 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles() 1043 for (i=0 ; i<numsounds ; i++) in CopyFiles()
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/dports/games/quakeforge/quakeforge-0.7.2/qtv/source/ |
H A D | sv_parse.c | 128 int numsounds = MSG_ReadByte (msg); in sv_soundlist() local 137 numsounds++; in sv_soundlist() 138 if (numsounds == MAX_SOUNDS) { in sv_soundlist() 144 sv->soundlist[numsounds - 1] = strdup (str); in sv_soundlist()
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/dports/games/frikqcc/frik26src/decompiler/ |
H A D | qcc.h | 230 extern int numsounds;
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | init.cpp | 613 for ( numsounds = 0; !feof(fp); numsounds++ ) in initApp() 621 if ( numsounds == 0 ) in initApp() 626 sounds = (FMOD_SOUND**) malloc(sizeof(FMOD_SOUND*)*numsounds); in initApp() 651 for ( numsounds = 0; !feof(fp); numsounds++ ) in initApp() 659 if ( numsounds == 0 ) in initApp() 664 sounds = (OPENAL_BUFFER**) malloc(sizeof(OPENAL_BUFFER*)*numsounds); in initApp() 2265 for ( c = 0; c < numsounds && !no_sound; c++ ) in deinitApp()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/include/ |
H A D | client.h | 263 int numsounds; member
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | client.h | 204 int numsounds; member
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | cl_parse.c | 771 int numsounds = MSG_ReadByte(); in QW_CL_ParseSoundList() local 780 numsounds++; in QW_CL_ParseSoundList() 781 if (numsounds==MAX_SOUNDS) in QW_CL_ParseSoundList() 785 strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in QW_CL_ParseSoundList() 1574 int nummodels, numsounds; in CL_ParseServerInfo() local 1728 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo() 1733 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo() 1737 strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in CL_ParseServerInfo() 1778 cl.loadsound_total = numsounds; in CL_ParseServerInfo()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | snd_dma.c | 1931 int numsounds; in S_SoundList_f() local 1934 numsounds = 0; in S_SoundList_f() 1955 numsounds++; in S_SoundList_f() 1957 …ent: %i bytes (%.2f MB) in %d sounds\n", LOG_CLIENT, total, (float)total / 1024 / 1024, numsounds); in S_SoundList_f()
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/dports/games/meqcc/meqcc-1.4/ |
H A D | qcc.c | 47 int numsounds; variable 667 Log_Print("numsounds = %6i, max = %i\n", numsounds, MAX_SOUNDS); in WriteData() 1428 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles() 1431 for (i=0 ; i<numsounds ; i++) in CopyFiles()
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H A D | pr_comp.c | 433 for (i=0 ; i<numsounds ; i++) in PrecacheSound() 437 if (numsounds == MAX_SOUNDS) in PrecacheSound() 444 numsounds++; in PrecacheSound()
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/dports/games/frikqcc/frik26src/compiler/ |
H A D | qcc.h | 311 extern int numsounds;
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | cl_parse.c | 857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local 867 numsounds++; in QW_CL_ParseSoundList() 868 if (numsounds==MAX_SOUNDS) in QW_CL_ParseSoundList() 872 strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in QW_CL_ParseSoundList() 1679 int nummodels, numsounds; in CL_ParseServerInfo() local 1849 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo() 1854 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo() 1858 strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in CL_ParseServerInfo() 1908 cl.loadsound_total = numsounds; in CL_ParseServerInfo()
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/dports/games/darkplaces/darkplaces/ |
H A D | cl_parse.c | 857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local 867 numsounds++; in QW_CL_ParseSoundList() 868 if (numsounds==MAX_SOUNDS) in QW_CL_ParseSoundList() 872 strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in QW_CL_ParseSoundList() 1679 int nummodels, numsounds; in CL_ParseServerInfo() local 1849 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo() 1854 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo() 1858 strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in CL_ParseServerInfo() 1908 cl.loadsound_total = numsounds; in CL_ParseServerInfo()
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