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Searched refs:numsounds (Results 26 – 50 of 66) sorted by relevance

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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_parse.c426 for (i = 1; i < cl.numsounds; i++) { in Sound_NextDownload()
859 cl.numsounds = MSG_ReadByte (net_message); in CL_ParseSoundlist()
865 cl.numsounds++; in CL_ParseSoundlist()
866 if (cl.numsounds >= MAX_SOUNDS) in CL_ParseSoundlist()
868 strcpy (cl.sound_name[cl.numsounds], str); in CL_ParseSoundlist()
870 cl.numsounds++; in CL_ParseSoundlist()
/dports/games/uhexen2/hexen2source-1.5.9/utils/dcc/
H A Dhcc.c67 int numsounds; variable
101 fprintf (f, "%i\n", numsounds); in WriteFiles()
102 for (i = 0; i < numsounds; i++) in WriteFiles()
1072 printf(" precache_sound: %10d / %10d\n", numsounds, MAX_SOUNDS); in main()
H A Dqcc.h456 extern int numsounds;
H A Dpr_comp.c312 for (i = 0; i < numsounds; i++) in PrecacheSound()
317 if (numsounds == MAX_SOUNDS) in PrecacheSound()
324 numsounds++; in PrecacheSound()
/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/
H A Dhcc.c91 int numsounds; variable
128 fprintf (f, "%i\n", numsounds); in WriteFiles()
129 for (i = 0; i < numsounds; i++) in WriteFiles()
1173 printf(" precache_sound: %10d / %10d\n", numsounds, MAX_SOUNDS); in main()
H A Dhcc.h294 extern int numsounds;
/dports/games/quake-source/quake-source-1.01_1/send/
H A Dqcc.h422 extern int numsounds;
H A Dqcc.c28 int numsounds; variable
919 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles()
960 for (i=0 ; i<numsounds ; i++) in CopyFiles()
/dports/games/qcc/send/
H A Dqcc.h422 extern int numsounds;
H A Dqcc.c28 int numsounds; variable
919 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles()
960 for (i=0 ; i<numsounds ; i++) in CopyFiles()
/dports/games/qccx/qccx-1.0.0/
H A Dpr_comp.cpp392 for (i=0 ; i<numsounds ; i++) in PrecacheSound()
395 if (numsounds == MAX_SOUNDS) in PrecacheSound()
402 numsounds++; in PrecacheSound()
416 if (numsounds == MAX_SOUNDS) in PrecacheModel()
H A Dqcc.h462 extern int numsounds;
H A Dqcc.cpp27 int numsounds; variable
1002 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles()
1043 for (i=0 ; i<numsounds ; i++) in CopyFiles()
/dports/games/quakeforge/quakeforge-0.7.2/qtv/source/
H A Dsv_parse.c128 int numsounds = MSG_ReadByte (msg); in sv_soundlist() local
137 numsounds++; in sv_soundlist()
138 if (numsounds == MAX_SOUNDS) { in sv_soundlist()
144 sv->soundlist[numsounds - 1] = strdup (str); in sv_soundlist()
/dports/games/frikqcc/frik26src/decompiler/
H A Dqcc.h230 extern int numsounds;
/dports/games/barony/Barony-3.3.7/src/
H A Dinit.cpp613 for ( numsounds = 0; !feof(fp); numsounds++ ) in initApp()
621 if ( numsounds == 0 ) in initApp()
626 sounds = (FMOD_SOUND**) malloc(sizeof(FMOD_SOUND*)*numsounds); in initApp()
651 for ( numsounds = 0; !feof(fp); numsounds++ ) in initApp()
659 if ( numsounds == 0 ) in initApp()
664 sounds = (OPENAL_BUFFER**) malloc(sizeof(OPENAL_BUFFER*)*numsounds); in initApp()
2265 for ( c = 0; c < numsounds && !no_sound; c++ ) in deinitApp()
/dports/games/quakeforge/quakeforge-0.7.2/qw/include/
H A Dclient.h263 int numsounds; member
/dports/games/quakeforge/quakeforge-0.7.2/nq/include/
H A Dclient.h204 int numsounds; member
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcl_parse.c771 int numsounds = MSG_ReadByte(); in QW_CL_ParseSoundList() local
780 numsounds++; in QW_CL_ParseSoundList()
781 if (numsounds==MAX_SOUNDS) in QW_CL_ParseSoundList()
785 strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in QW_CL_ParseSoundList()
1574 int nummodels, numsounds; in CL_ParseServerInfo() local
1728 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo()
1733 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo()
1737 strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in CL_ParseServerInfo()
1778 cl.loadsound_total = numsounds; in CL_ParseServerInfo()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_dma.c1931 int numsounds; in S_SoundList_f() local
1934 numsounds = 0; in S_SoundList_f()
1955 numsounds++; in S_SoundList_f()
1957 …ent: %i bytes (%.2f MB) in %d sounds\n", LOG_CLIENT, total, (float)total / 1024 / 1024, numsounds); in S_SoundList_f()
/dports/games/meqcc/meqcc-1.4/
H A Dqcc.c47 int numsounds; variable
667 Log_Print("numsounds = %6i, max = %i\n", numsounds, MAX_SOUNDS); in WriteData()
1428 printf ("%3i unique precache_sounds\n", numsounds); in CopyFiles()
1431 for (i=0 ; i<numsounds ; i++) in CopyFiles()
H A Dpr_comp.c433 for (i=0 ; i<numsounds ; i++) in PrecacheSound()
437 if (numsounds == MAX_SOUNDS) in PrecacheSound()
444 numsounds++; in PrecacheSound()
/dports/games/frikqcc/frik26src/compiler/
H A Dqcc.h311 extern int numsounds;
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcl_parse.c857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local
867 numsounds++; in QW_CL_ParseSoundList()
868 if (numsounds==MAX_SOUNDS) in QW_CL_ParseSoundList()
872 strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in QW_CL_ParseSoundList()
1679 int nummodels, numsounds; in CL_ParseServerInfo() local
1849 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo()
1854 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo()
1858 strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in CL_ParseServerInfo()
1908 cl.loadsound_total = numsounds; in CL_ParseServerInfo()
/dports/games/darkplaces/darkplaces/
H A Dcl_parse.c857 int numsounds = MSG_ReadByte(&cl_message); in QW_CL_ParseSoundList() local
867 numsounds++; in QW_CL_ParseSoundList()
868 if (numsounds==MAX_SOUNDS) in QW_CL_ParseSoundList()
872 strlcpy(cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in QW_CL_ParseSoundList()
1679 int nummodels, numsounds; in CL_ParseServerInfo() local
1849 for (numsounds=1 ; ; numsounds++) in CL_ParseServerInfo()
1854 if (numsounds==MAX_SOUNDS) in CL_ParseServerInfo()
1858 strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds])); in CL_ParseServerInfo()
1908 cl.loadsound_total = numsounds; in CL_ParseServerInfo()

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