/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | m_tank.c | 296 if (level.time < self->pain_debounce_time) in tank_pain() 312 self->pain_debounce_time = level.time + 3; in tank_pain() 694 self->pain_debounce_time = level.time + 5.0; // no pain for a while in tank_attack()
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H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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H A D | m_infantry.c | 222 if (level.time < self->pain_debounce_time) in infantry_pain() 225 self->pain_debounce_time = level.time + 3; in infantry_pain()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_active.c | 73 if( ( level.time > player->pain_debounce_time ) && !( player->flags & FL_GODMODE ) ) in P_DamageFeedback() 75 player->pain_debounce_time = level.time + 700; in P_DamageFeedback() 138 ent->pain_debounce_time = level.time + 200; in P_WorldEffects() 158 ent->pain_debounce_time <= level.time ) in P_WorldEffects() 857 ent->pain_debounce_time = level.time + 200; // no normal pain sound in ClientEvents()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | m_parasite.c | 261 if (level.time < self->pain_debounce_time) in parasite_pain() 264 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | m_parasite.c | 261 if (level.time < self->pain_debounce_time) in parasite_pain() 264 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | m_parasite.c | 263 if(level.time < self->pain_debounce_time) in parasite_pain() 266 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | m_parasite.c | 261 if (level.time < self->pain_debounce_time) in parasite_pain() 264 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | m_parasite.c | 261 if (level.time < self->pain_debounce_time) in parasite_pain() 264 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_parasite.c | 300 if (level.time < self->pain_debounce_time) in parasite_pain() 303 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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H A D | m_brain.c | 549 if (level.time < self->pain_debounce_time) in brain_pain() 552 self->pain_debounce_time = level.time + 3; in brain_pain()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/q2pro/q2pro/game/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_parasite.c | 280 if (level.time < self->pain_debounce_time) in parasite_pain() 283 self->pain_debounce_time = level.time + 3; in parasite_pain()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | m_parasite.c | 261 if (level.time < self->pain_debounce_time) in parasite_pain() 264 self->pain_debounce_time = level.time + 3; in parasite_pain()
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H A D | m_gunner.c | 269 if (level.time < self->pain_debounce_time) in gunner_pain() 272 self->pain_debounce_time = level.time + 3; in gunner_pain()
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H A D | m_hover.c | 473 if (level.time < self->pain_debounce_time) in hover_pain() 476 self->pain_debounce_time = level.time + 3; in hover_pain()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_parasite.c | 261 if (level.time < self->pain_debounce_time) in parasite_pain() 264 self->pain_debounce_time = level.time + 3; in parasite_pain()
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H A D | g_combat.c | 492 if (targ->pain_debounce_time < level.time) in T_Damage() 495 targ->pain_debounce_time = level.time + 2; in T_Damage() 654 targ->pain_debounce_time = level.time + 5; in T_Damage()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Actor.cpp | 446 pain_debounce_time = 0; in CLASS_DECLARATION() 542 pain_debounce_time = 0; in Spawn() 819 savefile->WriteInt( pain_debounce_time ); in Save() 941 savefile->ReadInt( pain_debounce_time ); in Restore() 2289 pain_debounce_time = 0; in ClearPain() 2306 if ( gameLocal.time < pain_debounce_time ) { in Pain() 2311 pain_debounce_time = gameLocal.time + pain_delay; in Pain()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Actor.cpp | 430 pain_debounce_time = 0; in CLASS_DECLARATION() 522 pain_debounce_time = 0; in Spawn() 785 savefile->WriteInt( pain_debounce_time ); in Save() 903 savefile->ReadInt( pain_debounce_time ); in Restore() 2218 pain_debounce_time = 0; in ClearPain() 2235 if ( gameLocal.time < pain_debounce_time ) { in Pain() 2240 pain_debounce_time = gameLocal.time + pain_delay; in Pain()
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