/dports/math/vtk9/VTK-9.1.0/Rendering/OpenVR/ |
H A D | vtkOpenVRCamera.cxx | 149 void vtkOpenVRCamera::Render(vtkRenderer* ren) in Render() argument 164 this->GetHMDEyePoses(ren); in Render() 177 if (!ren->GetSelector()) in Render() 190 if (!ren->GetSelector()) in Render() 201 ren->Clear(); in Render() 202 if ((ren->GetRenderWindow())->GetErase() && ren->GetErase()) in Render() 204 ren->Clear(); in Render() 214 if (ren->GetSelector()) in GetKeyMatrices() 221 ren->GetMTime() > this->KeyMatrixTime) in GetKeyMatrices() 228 this->GetHMDEyeProjections(ren); in GetKeyMatrices() [all …]
|
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/ |
H A D | vtkOpenGLPointGaussianMapper.cxx | 478 vtkRenderer* vtkNotUsed(ren), vtkActor* act) in GetNeedToRebuildBufferObjects() argument 495 vtkRenderer* ren, vtkActor* vtkNotUsed(act)) in BuildBufferObjects() argument 619 this->VBOs->BuildAllVBOs(ren); in BuildBufferObjects() 645 int getPickState(vtkRenderer* ren) in getPickState() argument 660 int picking = getPickState(ren); in GaussianRender() 670 this->UpdateBufferObjects(ren, actor); in GaussianRender() 671 this->RenderPieceDraw(ren, actor); in GaussianRender() 734 if (ren->GetRenderWindow()->CheckAbortStatus()) in Render() 849 this->RenderInternal(ren, actor); in Render() 853 this->RenderInternal(ren, actor); in Render() [all …]
|
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/ |
H A D | vtkOpenGLPointGaussianMapper.cxx | 146 vtkRenderer *ren, vtkActor *actor) in GetShaderTemplate() argument 165 vtkRenderer *ren, vtkActor *actor) in ReplaceShaderPositionVC() argument 190 vtkRenderer *ren, vtkActor *actor) in ReplaceShaderColor() argument 300 vtkRenderer *ren, vtkActor *actor) in SetMapperShaderParameters() argument 539 vtkRenderer *vtkNotUsed(ren), in GetNeedToRebuildBufferObjects() argument 688 this->VBOs->BuildAllVBOs(ren); in BuildBufferObjects() 714 int getPickState(vtkRenderer *ren) in getPickState() argument 733 vtkRenderer* ren, vtkActor *actor) in GaussianRender() argument 735 int picking = getPickState(ren); in GaussianRender() 746 this->RenderPieceDraw(ren,actor); in GaussianRender() [all …]
|
/dports/math/vtk8/VTK-8.2.0/Imaging/Core/Testing/Python/ |
H A D | reconstructSurface.py | 76 ren = vtk.vtkRenderer() 78 renWin.AddRenderer(ren) 82 ren.AddActor(surfaceActor) 83 ren.SetBackground(1, 1, 1) 86 ren.GetActiveCamera().SetPosition(1, 0, 0) 87 ren.GetActiveCamera().SetViewUp(0, 0, 1) 88 ren.ResetCamera() 89 ren.GetActiveCamera().Azimuth(20) 90 ren.GetActiveCamera().Elevation(30) 91 ren.GetActiveCamera().Dolly(1.2) [all …]
|
/dports/math/vtk9/VTK-9.1.0/Rendering/Volume/Testing/Cxx/ |
H A D | TestMultiBlockUnstructuredGridVolumeMapper.cxx | 64 vtkNew<vtkRenderer> ren; in TestMultiBlockUnstructuredGridVolumeMapper() local 67 ren->SetBackground(255, 255, 255); in TestMultiBlockUnstructuredGridVolumeMapper() 68 renWin->AddRenderer(ren); in TestMultiBlockUnstructuredGridVolumeMapper() 107 ren->AddVolume(volume); in TestMultiBlockUnstructuredGridVolumeMapper() 111 ren->ResetCamera(); in TestMultiBlockUnstructuredGridVolumeMapper() 112 ren->GetActiveCamera()->SetPosition(-41.0, 14.5, -34.0); in TestMultiBlockUnstructuredGridVolumeMapper() 114 ren->GetActiveCamera()->SetViewUp(0.248, 0.966, 0.066); in TestMultiBlockUnstructuredGridVolumeMapper() 115 ren->GetActiveCamera()->SetViewAngle(30); in TestMultiBlockUnstructuredGridVolumeMapper() 116 ren->GetActiveCamera()->Azimuth(20.0); in TestMultiBlockUnstructuredGridVolumeMapper() 117 ren->GetActiveCamera()->Elevation(10.0); in TestMultiBlockUnstructuredGridVolumeMapper() [all …]
|
/dports/math/vtk9/VTK-9.1.0/Imaging/Core/Testing/Python/ |
H A D | reconstructSurface.py | 76 ren = vtk.vtkRenderer() 78 renWin.AddRenderer(ren) 82 ren.AddActor(surfaceActor) 83 ren.SetBackground(1, 1, 1) 86 ren.GetActiveCamera().SetPosition(1, 0, 0) 87 ren.GetActiveCamera().SetViewUp(0, 0, 1) 88 ren.ResetCamera() 89 ren.GetActiveCamera().Azimuth(20) 90 ren.GetActiveCamera().Elevation(30) 91 ren.GetActiveCamera().Dolly(1.2) [all …]
|
/dports/math/vtk6/VTK-6.2.0/Imaging/Core/Testing/Python/ |
H A D | reconstructSurface.py | 76 ren = vtk.vtkRenderer() 78 renWin.AddRenderer(ren) 82 ren.AddActor(surfaceActor) 83 ren.SetBackground(1, 1, 1) 86 ren.GetActiveCamera().SetPosition(1, 0, 0) 87 ren.GetActiveCamera().SetViewUp(0, 0, 1) 88 ren.ResetCamera() 89 ren.GetActiveCamera().Azimuth(20) 90 ren.GetActiveCamera().Elevation(30) 91 ren.GetActiveCamera().Dolly(1.2) [all …]
|
/dports/math/vtk6/VTK-6.2.0/Rendering/VolumeOpenGL2/ |
H A D | vtkOpenGLGPUVolumeRayCastMapper.cxx | 764 mask->Update(ren, in LoadMask() 1048 vtkRenderer* ren) in UpdateNoiseTexture() argument 1117 ren->GetRenderWindow()->MakeCurrent(); in UpdateDepthTexture() 1348 this->IsCameraInside(ren, vol) || in UpdateVolumeGeometry() 1359 this->IsCameraInside(ren, vol)) in UpdateVolumeGeometry() 1943 vtkvolume::BaseInit(ren, this, vol), in BuildShader() 2392 this->Impl->UpdateNoiseTexture(ren); in GPURender() 2541 ren->ComputeAspect(); in GPURender() 2542 ren->GetAspect(aspect); in GPURender() 2671 this->Impl->UpdateCropping(ren, vol); in GPURender() [all …]
|
/dports/math/vtk9/VTK-9.1.0/IO/ExportGL2PS/Testing/Cxx/ |
H A D | TestGL2PSBillboardTextActor3D.cxx | 108 vtkNew<vtkRenderer> ren; in TestGL2PSBillboardTextActor3D() local 109 ren->UseDepthPeelingOn(); in TestGL2PSBillboardTextActor3D() 162 ren->AddActor(actor); in TestGL2PSBillboardTextActor3D() 171 ren->AddActor(anchorActor); in TestGL2PSBillboardTextActor3D() 176 ren->AddActor(nullInputActor); in TestGL2PSBillboardTextActor3D() 180 ren->AddActor(emptyInputActor); in TestGL2PSBillboardTextActor3D() 184 ren->AddActor(spaceActor); in TestGL2PSBillboardTextActor3D() 188 ren->AddActor(tabActor); in TestGL2PSBillboardTextActor3D() 192 ren->AddActor(newlineActor); in TestGL2PSBillboardTextActor3D() 202 ren->AddActor(gridActor); in TestGL2PSBillboardTextActor3D() [all …]
|
H A D | TestGL2PSExporterRaster.cxx | 110 vtkNew<vtkRenderer> ren; in TestGL2PSExporterRaster() local 112 ren->AddActor(coneActor); in TestGL2PSExporterRaster() 113 ren->AddActor(axes); in TestGL2PSExporterRaster() 114 ren->AddActor(text1); in TestGL2PSExporterRaster() 115 ren->AddActor(text2); in TestGL2PSExporterRaster() 116 ren->AddActor(text3); in TestGL2PSExporterRaster() 117 ren->AddActor(text4); in TestGL2PSExporterRaster() 118 ren->AddActor(text5); in TestGL2PSExporterRaster() 135 logo->SetRenderer(ren); in TestGL2PSExporterRaster() 136 ren->AddActor(logo); in TestGL2PSExporterRaster() [all …]
|
/dports/math/vtk8/VTK-8.2.0/Rendering/VolumeOpenGL2/ |
H A D | vtkOpenGLGPUVolumeRayCastMapper.h | 154 bool PreLoadData(vtkRenderer* ren, vtkVolume* vol); 219 void BuildShader(vtkRenderer* ren); 223 void PreRender(vtkRenderer * vtkNotUsed(ren), in PreRender() argument 231 void RenderBlock(vtkRenderer *vtkNotUsed(ren), in RenderBlock() argument 235 void PostRender(vtkRenderer *vtkNotUsed(ren), in PostRender() argument 244 void DoGPURender(vtkRenderer* ren, 290 vtkRenderer* ren, vtkVolume* vol, int numComps); 299 vtkRenderer* ren, vtkVolume* vol, int numComps); 301 vtkRenderer* ren, vtkVolume* vol, int numComps); 303 vtkRenderer* ren, vtkVolume* vol, int numComps); [all …]
|
/dports/math/vtk8/VTK-8.2.0/Rendering/FreeType/Testing/Cxx/ |
H A D | TestBillboardTextActor3D.cxx | 129 vtkNew<vtkRenderer> ren; in TestBillboardTextActor3D() local 130 ren->UseDepthPeelingOn(); in TestBillboardTextActor3D() 188 ren->AddActor(actor); in TestBillboardTextActor3D() 198 ren->AddActor(anchorActor); in TestBillboardTextActor3D() 203 ren->AddActor(nullInputActor); in TestBillboardTextActor3D() 207 ren->AddActor(emptyInputActor); in TestBillboardTextActor3D() 211 ren->AddActor(spaceActor); in TestBillboardTextActor3D() 215 ren->AddActor(tabActor); in TestBillboardTextActor3D() 219 ren->AddActor(newlineActor); in TestBillboardTextActor3D() 229 ren->AddActor(gridActor); in TestBillboardTextActor3D() [all …]
|
/dports/math/vtk8/VTK-8.2.0/IO/Export/Testing/Cxx/ |
H A D | TestGL2PSBillboardTextActor3D.cxx | 109 vtkNew<vtkRenderer> ren; in TestGL2PSBillboardTextActor3D() local 110 ren->UseDepthPeelingOn(); in TestGL2PSBillboardTextActor3D() 165 ren->AddActor(actor); in TestGL2PSBillboardTextActor3D() 174 ren->AddActor(anchorActor); in TestGL2PSBillboardTextActor3D() 179 ren->AddActor(nullInputActor); in TestGL2PSBillboardTextActor3D() 183 ren->AddActor(emptyInputActor); in TestGL2PSBillboardTextActor3D() 187 ren->AddActor(spaceActor); in TestGL2PSBillboardTextActor3D() 191 ren->AddActor(tabActor); in TestGL2PSBillboardTextActor3D() 195 ren->AddActor(newlineActor); in TestGL2PSBillboardTextActor3D() 205 ren->AddActor(gridActor); in TestGL2PSBillboardTextActor3D() [all …]
|
H A D | TestGL2PSExporterRaster.cxx | 111 vtkNew<vtkRenderer> ren; in TestGL2PSExporterRaster() local 113 ren->AddActor(coneActor); in TestGL2PSExporterRaster() 114 ren->AddActor(axes); in TestGL2PSExporterRaster() 115 ren->AddActor(text1); in TestGL2PSExporterRaster() 116 ren->AddActor(text2); in TestGL2PSExporterRaster() 117 ren->AddActor(text3); in TestGL2PSExporterRaster() 118 ren->AddActor(text4); in TestGL2PSExporterRaster() 119 ren->AddActor(text5); in TestGL2PSExporterRaster() 137 logo->SetRenderer(ren); in TestGL2PSExporterRaster() 138 ren->AddActor(logo); in TestGL2PSExporterRaster() [all …]
|
/dports/math/vtk9/VTK-9.1.0/Rendering/FreeType/Testing/Cxx/ |
H A D | TestBillboardTextActor3D.cxx | 126 vtkNew<vtkRenderer> ren; in TestBillboardTextActor3D() local 127 ren->UseDepthPeelingOn(); in TestBillboardTextActor3D() 183 ren->AddActor(actor); in TestBillboardTextActor3D() 193 ren->AddActor(anchorActor); in TestBillboardTextActor3D() 198 ren->AddActor(nullInputActor); in TestBillboardTextActor3D() 202 ren->AddActor(emptyInputActor); in TestBillboardTextActor3D() 206 ren->AddActor(spaceActor); in TestBillboardTextActor3D() 210 ren->AddActor(tabActor); in TestBillboardTextActor3D() 214 ren->AddActor(newlineActor); in TestBillboardTextActor3D() 224 ren->AddActor(gridActor); in TestBillboardTextActor3D() [all …]
|
/dports/math/vtk6/VTK-6.2.0/Domains/Chemistry/Testing/Cxx/ |
H A D | TestPDBBallAndStick.cxx | 65 vtkNew<vtkRenderer> ren; in TestPDBBallAndStick() local 67 win->AddRenderer(ren.GetPointer()); in TestPDBBallAndStick() 71 ren->AddActor(actor.GetPointer()); in TestPDBBallAndStick() 72 ren->ResetCamera(); in TestPDBBallAndStick() 73 ren->GetActiveCamera()->Zoom(1.7); in TestPDBBallAndStick() 74 ren->SetBackground(0.0, 0.0, 0.0); in TestPDBBallAndStick() 98 ren->GetActiveCamera()->SetPosition(0,0,1); in TestPDBBallAndStick() 99 ren->GetActiveCamera()->SetFocalPoint(0,0,0); in TestPDBBallAndStick() 100 ren->GetActiveCamera()->SetViewUp(0,1,0); in TestPDBBallAndStick() 101 ren->ResetCamera(); in TestPDBBallAndStick() [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | IFCMaterial.cpp | 88 if (ren->Transparency) { in FillMaterial() 89 const float t = 1.f-static_cast<float>(ren->Transparency.Get()); in FillMaterial() 93 if (ren->DiffuseColour) { in FillMaterial() 94 ConvertColor(col, *ren->DiffuseColour.Get(),conv,&col_base); in FillMaterial() 98 if (ren->SpecularColour) { in FillMaterial() 99 ConvertColor(col, *ren->SpecularColour.Get(),conv,&col_base); in FillMaterial() 103 if (ren->TransmissionColour) { in FillMaterial() 108 if (ren->ReflectionColour) { in FillMaterial() 109 ConvertColor(col, *ren->ReflectionColour.Get(),conv,&col_base); in FillMaterial() 113 …const int shading = (ren->SpecularHighlight && ren->SpecularColour)?ConvertShadingMode(ren->Reflec… in FillMaterial() [all …]
|
/dports/math/vtk8/VTK-8.2.0/Rendering/LICOpenGL2/ |
H A D | vtkCompositeSurfaceLICMapper.cxx | 73 void AppendOneBufferObject(vtkRenderer *ren, 90 vtkRenderer *ren, vtkActor *act) override; 115 vtkRenderer *ren, vtkActor *actor) in ReplaceShaderValues() argument 163 this->Superclass::ReplaceShaderValues(shaders,ren,actor); in ReplaceShaderValues() 168 vtkRenderer* ren, vtkActor *actor) in SetMapperShaderParameters() argument 178 vtkRenderer *ren, in AppendOneBufferObject() argument 194 ren, act, hdata, voffset, newColors, newNorms); in AppendOneBufferObject() 238 vtkRenderer *ren, vtkActor *actor) in Render() argument 240 this->LICInterface->ValidateContext(ren); in Render() 292 this->Superclass::Render(ren, actor); in Render() [all …]
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | IFCMaterial.cpp | 88 if (ren->Transparency) { in FillMaterial() 89 const float t = 1.f-static_cast<float>(ren->Transparency.Get()); in FillMaterial() 93 if (ren->DiffuseColour) { in FillMaterial() 94 ConvertColor(col, *ren->DiffuseColour.Get(),conv,&col_base); in FillMaterial() 98 if (ren->SpecularColour) { in FillMaterial() 99 ConvertColor(col, *ren->SpecularColour.Get(),conv,&col_base); in FillMaterial() 103 if (ren->TransmissionColour) { in FillMaterial() 108 if (ren->ReflectionColour) { in FillMaterial() 109 ConvertColor(col, *ren->ReflectionColour.Get(),conv,&col_base); in FillMaterial() 113 …const int shading = (ren->SpecularHighlight && ren->SpecularColour)?ConvertShadingMode(ren->Reflec… in FillMaterial() [all …]
|
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | IFCMaterial.cpp | 86 if (ren->Transparency) { in FillMaterial() 87 const float t = 1.f-static_cast<float>(ren->Transparency.Get()); in FillMaterial() 91 if (ren->DiffuseColour) { in FillMaterial() 92 ConvertColor(col, *ren->DiffuseColour.Get(),conv,&col_base); in FillMaterial() 96 if (ren->SpecularColour) { in FillMaterial() 97 ConvertColor(col, *ren->SpecularColour.Get(),conv,&col_base); in FillMaterial() 101 if (ren->TransmissionColour) { in FillMaterial() 106 if (ren->ReflectionColour) { in FillMaterial() 107 ConvertColor(col, *ren->ReflectionColour.Get(),conv,&col_base); in FillMaterial() 111 …const int shading = (ren->SpecularHighlight && ren->SpecularColour)?ConvertShadingMode(ren->Reflec… in FillMaterial() [all …]
|
/dports/math/vtk6/VTK-6.2.0/Common/ComputationalGeometry/Testing/Python/ |
H A D | TestParametricFunctions.py | 504 ren = vtk.vtkRenderer() 506 renWin.AddRenderer(ren) 511 ren.AddViewProp(torusActor) 512 ren.AddViewProp(kleinActor) 513 ren.AddViewProp(klein2Actor) 514 ren.AddViewProp(toroidActor) 516 ren.AddViewProp(mobiusActor) 520 ren.AddViewProp(boyActor) 522 ren.AddViewProp(diniActor) 526 ren.AddViewProp(romanActor) [all …]
|
/dports/math/vtk9/VTK-9.1.0/Common/ComputationalGeometry/Testing/Python/ |
H A D | TestParametricFunctions.py | 504 ren = vtk.vtkRenderer() 506 renWin.AddRenderer(ren) 511 ren.AddViewProp(torusActor) 512 ren.AddViewProp(kleinActor) 513 ren.AddViewProp(klein2Actor) 514 ren.AddViewProp(toroidActor) 516 ren.AddViewProp(mobiusActor) 520 ren.AddViewProp(boyActor) 522 ren.AddViewProp(diniActor) 526 ren.AddViewProp(romanActor) [all …]
|
/dports/math/vtk8/VTK-8.2.0/Common/ComputationalGeometry/Testing/Python/ |
H A D | TestParametricFunctions.py | 504 ren = vtk.vtkRenderer() 506 renWin.AddRenderer(ren) 511 ren.AddViewProp(torusActor) 512 ren.AddViewProp(kleinActor) 513 ren.AddViewProp(klein2Actor) 514 ren.AddViewProp(toroidActor) 516 ren.AddViewProp(mobiusActor) 520 ren.AddViewProp(boyActor) 522 ren.AddViewProp(diniActor) 526 ren.AddViewProp(romanActor) [all …]
|
/dports/math/vtk8/VTK-8.2.0/Examples/Modelling/Python/ |
H A D | SpherePuzzle.py | 29 ren = vtk.vtkRenderer() variable 30 renWin.AddRenderer(ren) 33 ren.AddActor(actor) 34 ren.AddActor(actor2) 37 ren.ResetCamera() 38 cam = ren.GetActiveCamera() 105 ren.SetDisplayPoint(x, y, ren.GetZ(x, y)) 106 ren.DisplayToWorld() 107 pt = ren.GetWorldPoint() 133 ren.SetDisplayPoint(x, y, ren.GetZ(x,y)) [all …]
|
/dports/math/vtk6/VTK-6.2.0/Examples/Modelling/Python/ |
H A D | SpherePuzzle.py | 23 ren = vtk.vtkRenderer() variable 24 renWin.AddRenderer(ren) 27 ren.AddActor(actor) 28 ren.AddActor(actor2) 31 ren.ResetCamera() 32 cam = ren.GetActiveCamera() 99 ren.SetDisplayPoint(x, y, ren.GetZ(x, y)) 100 ren.DisplayToWorld() 101 pt = ren.GetWorldPoint() 127 ren.SetDisplayPoint(x, y, ren.GetZ(x,y)) [all …]
|