1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_MAPDATASET_H
20 #define OPENXCOM_MAPDATASET_H
21 
22 #include <string>
23 #include <vector>
24 #include <SDL.h>
25 #include <yaml-cpp/yaml.h>
26 
27 namespace OpenXcom
28 {
29 
30 class MapData;
31 class SurfaceSet;
32 class ResourcePack;
33 
34 /**
35  * Represents a Terrain Map Datafile.
36  * Which corresponds to an XCom MCD & PCK file.
37  * The list of map datafiles is stored in RuleSet, but referenced in RuleTerrain.
38  * @sa http://www.ufopaedia.org/index.php?title=MCD
39  */
40 class MapDataSet
41 {
42 private:
43 	std::string _name;
44 	std::vector<MapData*> _objects;
45 	SurfaceSet *_surfaceSet;
46 	bool _loaded;
47 	static MapData *_blankTile;
48 	static MapData *_scorchedTile;
49 public:
50 	MapDataSet(const std::string &name);
51 	~MapDataSet();
52 	/// Loads the map data set from YAML.
53 	void load(const YAML::Node& node);
54 	/// Loads voxeldata from a DAT file.
55 	static void loadLOFTEMPS(const std::string &filename, std::vector<Uint16> *voxelData);
56 	/// Gets the dataset name (used for MAP generation).
57 	std::string getName() const;
58 	/// Gets the dataset size.
59 	size_t getSize() const;
60 	/// Gets the objects in this dataset.
61 	std::vector<MapData*> *getObjects();
62 	/// Gets the surfaces in this dataset.
63 	SurfaceSet *getSurfaceset() const;
64 	/// Loads the objects from an MCD file.
65 	void loadData();
66 	///	Unloads to free memory.
67 	void unloadData();
68 	/// Gets a blank floor tile.
69 	static MapData *getBlankFloorTile();
70 	/// Gets a scorched earth tile.
71 	static MapData *getScorchedEarthTile();
72 };
73 
74 }
75 
76 #endif
77