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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/mame_hlsl/shaders/
H A Dmame_phosphor.glsl
H A Dmame_post.glsl
H A Dmame_chroma.glsl
H A Dmame_deconverge.glsl
H A Dmame_bloom.glsl
H A Dmame_color.glsl
H A Dmame_distortion.glsl
H A Dmame_downsample.glsl
H A Dmame_focus.glsl
H A Dmame_params.glsl
H A Dmame_scanline.glsl
/dports/games/libretro-snes9x/snes9x-73aa348/shaders/
H A Dglsl.cpp
H A Dglsl.h
/dports/graphics/wings/wings-8d019ebe48/shaders/
H A Dlib_envlight.glsl
H A Dlib_base.glsl
H A Dlib_material.glsl
H A Dlib_normal.glsl
/dports/games/el-data/el_data/shaders/
H A Dreflectiv_water_fs.glsl
H A Dwater_fs.glsl
/dports/games/spring/spring_98.0/cont/base/springcontent/shaders/GLSL/
H A DDecalsVertGL4.glsl
H A DGroundDecalsFragProg.glsl
H A DGroundDecalsVertProg.glsl
H A DModelFragProg.glsl
H A DTreeVertProg.glsl
H A DbumpWaterCoastBlurFS.glsl

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