1Player: 2 ModularBot@RushAI: 3 Name: Rush AI 4 Type: rush 5 ModularBot@NormalAI: 6 Name: Normal AI 7 Type: normal 8 ModularBot@TurtleAI: 9 Name: Turtle AI 10 Type: turtle 11 ModularBot@NavalAI: 12 Name: Naval AI 13 Type: naval 14 GrantConditionOnBotOwner@rush: 15 Condition: enable-rush-ai 16 Bots: rush 17 GrantConditionOnBotOwner@normal: 18 Condition: enable-normal-ai 19 Bots: normal 20 GrantConditionOnBotOwner@turtle: 21 Condition: enable-turtle-ai 22 Bots: turtle 23 GrantConditionOnBotOwner@naval: 24 Condition: enable-naval-ai 25 Bots: naval 26 SupportPowerBotModule: 27 RequiresCondition: enable-rush-ai || enable-normal-ai || enable-turtle-ai || enable-naval-ai 28 Decisions: 29 spyplane: 30 OrderName: SovietSpyPlane 31 MinimumAttractiveness: 1 32 Consideration@1: 33 Against: Enemy 34 Types: Structure 35 Attractiveness: 1 36 TargetMetric: None 37 CheckRadius: 5c0 38 paratroopers: 39 OrderName: SovietParatroopers 40 MinimumAttractiveness: 5 41 Consideration@1: 42 Against: Enemy 43 Types: Structure 44 Attractiveness: 1 45 TargetMetric: None 46 CheckRadius: 8c0 47 Consideration@2: 48 Against: Enemy 49 Types: Water 50 Attractiveness: -5 51 TargetMetric: None 52 CheckRadius: 8c0 53 parabombs: 54 OrderName: UkraineParabombs 55 MinimumAttractiveness: 1 56 Consideration@1: 57 Against: Enemy 58 Types: Structure 59 Attractiveness: 1 60 TargetMetric: None 61 CheckRadius: 5c0 62 nukepower: 63 OrderName: NukePowerInfoOrder 64 MinimumAttractiveness: 3000 65 Consideration@1: 66 Against: Enemy 67 Types: Structure 68 Attractiveness: 1 69 TargetMetric: Value 70 CheckRadius: 5c0 71 Consideration@2: 72 Against: Ally 73 Types: Air, Ground, Water 74 Attractiveness: -10 75 TargetMetric: Value 76 CheckRadius: 7c0 77 HarvesterBotModule: 78 RequiresCondition: enable-rush-ai || enable-normal-ai || enable-turtle-ai || enable-naval-ai 79 HarvesterTypes: harv 80 RefineryTypes: proc 81 BaseBuilderBotModule@rush: 82 RequiresCondition: enable-rush-ai 83 MinimumExcessPower: 60 84 MaximumExcessPower: 160 85 ExcessPowerIncrement: 40 86 ExcessPowerIncreaseThreshold: 4 87 ConstructionYardTypes: fact 88 RefineryTypes: proc 89 PowerTypes: powr,apwr 90 BarracksTypes: barr,tent 91 VehiclesFactoryTypes: weap 92 ProductionTypes: barr,tent,weap 93 SiloTypes: silo 94 BuildingLimits: 95 proc: 4 96 barr: 1 97 tent: 1 98 kenn: 1 99 dome: 1 100 weap: 1 101 atek: 1 102 stek: 1 103 fix: 1 104 BuildingFractions: 105 proc: 30 106 barr: 1 107 kenn: 1 108 tent: 1 109 weap: 1 110 pbox: 7 111 gun: 7 112 tsla: 5 113 gap: 2 114 ftur: 10 115 agun: 5 116 sam: 5 117 atek: 1 118 stek: 1 119 fix: 1 120 dome: 10 121 mslo: 1 122 BaseBuilderBotModule@normal: 123 RequiresCondition: enable-normal-ai 124 MinimumExcessPower: 60 125 MaximumExcessPower: 200 126 ExcessPowerIncrement: 40 127 ExcessPowerIncreaseThreshold: 4 128 ConstructionYardTypes: fact 129 RefineryTypes: proc 130 PowerTypes: powr,apwr 131 BarracksTypes: barr,tent 132 VehiclesFactoryTypes: weap 133 ProductionTypes: barr,tent,weap,afld,hpad 134 NavalProductionTypes: spen,syrd 135 SiloTypes: silo 136 BuildingLimits: 137 proc: 4 138 barr: 1 139 tent: 1 140 dome: 1 141 weap: 1 142 spen: 1 143 syrd: 1 144 hpad: 4 145 afld: 4 146 afld.ukraine: 4 147 atek: 1 148 stek: 1 149 fix: 1 150 BuildingFractions: 151 proc: 15 152 tent: 1 153 barr: 1 154 kenn: 1 155 dome: 1 156 weap: 6 157 hpad: 4 158 spen: 1 159 syrd: 1 160 afld: 4 161 afld.ukraine: 4 162 pbox: 7 163 gun: 7 164 ftur: 10 165 tsla: 5 166 gap: 2 167 fix: 1 168 agun: 5 169 sam: 1 170 atek: 1 171 stek: 1 172 mslo: 1 173 BaseBuilderBotModule@turtle: 174 RequiresCondition: enable-turtle-ai 175 MinimumExcessPower: 60 176 MaximumExcessPower: 250 177 ExcessPowerIncrement: 50 178 ExcessPowerIncreaseThreshold: 4 179 ConstructionYardTypes: fact 180 RefineryTypes: proc 181 PowerTypes: powr,apwr 182 BarracksTypes: barr,tent 183 VehiclesFactoryTypes: weap 184 ProductionTypes: barr,tent,weap,afld,hpad 185 NavalProductionTypes: spen,syrd 186 SiloTypes: silo 187 BuildingLimits: 188 proc: 4 189 barr: 1 190 tent: 1 191 kenn: 1 192 dome: 1 193 weap: 1 194 spen: 1 195 syrd: 1 196 hpad: 4 197 afld: 4 198 afld.ukraine: 4 199 atek: 1 200 stek: 1 201 fix: 1 202 BuildingFractions: 203 proc: 30 204 tent: 1 205 barr: 1 206 kenn: 1 207 weap: 3 208 hpad: 2 209 afld: 2 210 afld.ukraine: 2 211 spen: 1 212 syrd: 1 213 pbox: 10 214 gun: 10 215 ftur: 10 216 tsla: 7 217 gap: 3 218 fix: 1 219 dome: 10 220 agun: 5 221 sam: 5 222 atek: 1 223 stek: 1 224 mslo: 1 225 BaseBuilderBotModule@naval: 226 RequiresCondition: enable-naval-ai 227 MinimumExcessPower: 60 228 MaximumExcessPower: 200 229 ExcessPowerIncrement: 40 230 ExcessPowerIncreaseThreshold: 4 231 ConstructionYardTypes: fact 232 RefineryTypes: proc 233 PowerTypes: powr,apwr 234 BarracksTypes: barr,tent 235 VehiclesFactoryTypes: weap 236 ProductionTypes: barr,tent,weap,afld,hpad 237 NavalProductionTypes: spen,syrd 238 SiloTypes: silo 239 BuildingLimits: 240 proc: 4 241 dome: 1 242 barr: 1 243 tent: 1 244 spen: 1 245 syrd: 1 246 hpad: 8 247 afld: 8 248 afld.ukraine: 8 249 weap: 1 250 atek: 1 251 stek: 1 252 fix: 1 253 BuildingFractions: 254 proc: 30 255 dome: 1 256 weap: 1 257 hpad: 20 258 afld: 20 259 afld.ukraine: 20 260 atek: 1 261 stek: 1 262 spen: 1 263 syrd: 1 264 fix: 1 265 pbox: 12 266 gun: 12 267 ftur: 12 268 tsla: 12 269 agun: 5 270 sam: 5 271 mslo: 1 272 BuildingRepairBotModule: 273 RequiresCondition: enable-rush-ai || enable-normal-ai || enable-turtle-ai || enable-naval-ai 274 SquadManagerBotModule@rush: 275 RequiresCondition: enable-rush-ai 276 SquadSize: 20 277 ExcludeFromSquadsTypes: harv, mcv, dog 278 NavalUnitsTypes: ss,msub,dd,ca,lst,pt 279 ConstructionYardTypes: fact 280 McvManagerBotModule: 281 RequiresCondition: enable-rush-ai || enable-normal-ai || enable-turtle-ai || enable-naval-ai 282 McvTypes: mcv 283 ConstructionYardTypes: fact 284 McvFactoryTypes: weap 285 UnitBuilderBotModule@rush: 286 RequiresCondition: enable-rush-ai 287 UnitsToBuild: 288 e1: 65 289 e2: 15 290 e3: 30 291 e4: 15 292 dog: 15 293 shok: 15 294 harv: 10 295 apc: 30 296 jeep: 20 297 arty: 15 298 v2rl: 40 299 ftrk: 30 300 1tnk: 50 301 2tnk: 50 302 3tnk: 50 303 4tnk: 25 304 ttnk: 25 305 stnk: 5 306 UnitLimits: 307 dog: 4 308 harv: 8 309 jeep: 4 310 ftrk: 4 311 SquadManagerBotModule@normal: 312 RequiresCondition: enable-normal-ai 313 SquadSize: 40 314 ExcludeFromSquadsTypes: harv, mcv, dog 315 NavalUnitsTypes: ss,msub,dd,ca,lst,pt 316 ConstructionYardTypes: fact 317 NavalProductionTypes: spen,syrd 318 UnitBuilderBotModule@normal: 319 RequiresCondition: enable-normal-ai 320 UnitsToBuild: 321 e1: 65 322 e2: 15 323 e3: 30 324 e4: 15 325 dog: 15 326 shok: 15 327 harv: 15 328 apc: 30 329 jeep: 20 330 arty: 15 331 v2rl: 40 332 ftrk: 30 333 1tnk: 40 334 2tnk: 50 335 3tnk: 50 336 4tnk: 25 337 ttnk: 25 338 stnk: 5 339 heli: 30 340 mh60: 30 341 mig: 30 342 yak: 30 343 ss: 10 344 msub: 10 345 dd: 10 346 ca: 10 347 pt: 10 348 UnitLimits: 349 dog: 4 350 harv: 8 351 jeep: 4 352 ftrk: 4 353 SquadManagerBotModule@turtle: 354 RequiresCondition: enable-turtle-ai 355 SquadSize: 10 356 ExcludeFromSquadsTypes: harv, mcv, dog 357 NavalUnitsTypes: ss,msub,dd,ca,lst,pt 358 ConstructionYardTypes: fact 359 NavalProductionTypes: spen,syrd 360 UnitBuilderBotModule@turtle: 361 RequiresCondition: enable-turtle-ai 362 UnitsToBuild: 363 e1: 65 364 e2: 15 365 e3: 30 366 e4: 15 367 dog: 15 368 shok: 15 369 harv: 15 370 apc: 30 371 jeep: 20 372 arty: 15 373 v2rl: 40 374 ftrk: 50 375 1tnk: 50 376 2tnk: 50 377 3tnk: 50 378 4tnk: 25 379 ttnk: 25 380 stnk: 10 381 heli: 30 382 mh60: 30 383 mig: 30 384 yak: 30 385 ss: 10 386 msub: 10 387 dd: 10 388 ca: 10 389 pt: 10 390 UnitLimits: 391 dog: 4 392 harv: 8 393 jeep: 4 394 ftrk: 4 395 SquadManagerBotModule@naval: 396 RequiresCondition: enable-naval-ai 397 SquadSize: 1 398 ExcludeFromSquadsTypes: harv, mcv, dog 399 NavalUnitsTypes: ss,msub,dd,ca,lst,pt 400 ConstructionYardTypes: fact 401 NavalProductionTypes: spen,syrd 402 UnitBuilderBotModule@naval: 403 RequiresCondition: enable-naval-ai 404 UnitsToBuild: 405 harv: 1 406 heli: 30 407 mh60: 30 408 mig: 30 409 yak: 30 410 ss: 10 411 msub: 30 412 dd: 30 413 ca: 20 414 pt: 10 415 UnitLimits: 416 harv: 8 417