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Searched refs:ANI_PROP_ANIMHITS (Results 1 – 5 of 5) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Danimation.c58 case ANI_PROP_ANIMHITS: in openbor_get_animation_property()
211 case ANI_PROP_ANIMHITS: in openbor_set_animation_property()
H A Dconstants.c790 ICMPCONST(ANI_PROP_ANIMHITS) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h556 ANI_PROP_ANIMHITS, // Does the attack need to hit before cancel is allowed? enumerator
H A Dopenborscript.c4765 case ANI_PROP_ANIMHITS: in openbor_set_animation_property()
4859 case ANI_PROP_ANIMHITS: in openbor_get_animation_property()
13295 ICMPCONST(ANI_PROP_ANIMHITS) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h842 ANI_PROP_ANIMHITS, // Does the attack need to hit before cancel is allowed? enumerator