Searched refs:A_BishopDecide (Results 1 – 12 of 12) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_bishop.cpp | 84 DEFINE_ACTION_FUNCTION(AActor, A_BishopDecide) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 57 {"A_BishopDecide", A_BishopDecide},
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H A D | p_enemy.c | 2229 void C_DECL A_BishopDecide(mobj_t *actor) in A_BishopDecide() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 49 void C_DECL A_BishopDecide();
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 1402 // A_BishopDecide 1406 final void A_BishopDecide()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 2616 void A_BishopDecide(mobj_t *actor) in A_BishopDecide() function
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H A D | info.c | 200 void A_BishopDecide (); 2479 {SPR_BISH,0,1,A_BishopDecide,S_BISHOP_WALK1,0,0}, // S_BISHOP_DECIDE
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 2687 void A_BishopDecide(mobj_t * actor) in A_BishopDecide() function
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H A D | info.c | 216 void A_BishopDecide(); 2495 {SPR_BISH, 0, 1, A_BishopDecide, S_BISHOP_WALK1, 0, 0}, // S_BISHOP_DECIDE
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 2687 void A_BishopDecide(mobj_t * actor) in A_BishopDecide() function
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H A D | info.c | 216 void A_BishopDecide(); 2495 {SPR_BISH, 0, 1, A_BishopDecide, S_BISHOP_WALK1, 0, 0}, // S_BISHOP_DECIDE
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 28542 Action = "A_BishopDecide";
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