/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | info.cc | 222 {SPR_POSS,0,4,A_Chase,S_POSS_RUN2,0,0}, // S_POSS_RUN1 223 {SPR_POSS,0,4,A_Chase,S_POSS_RUN3,0,0}, // S_POSS_RUN2 224 {SPR_POSS,1,4,A_Chase,S_POSS_RUN4,0,0}, // S_POSS_RUN3 1022 {SPR_DOGS,0,2,A_Chase,S_DOGS_RUN2}, // S_DOGS_RUN1 1023 {SPR_DOGS,0,2,A_Chase,S_DOGS_RUN3}, // S_DOGS_RUN2 1024 {SPR_DOGS,1,2,A_Chase,S_DOGS_RUN4}, // S_DOGS_RUN3 1025 {SPR_DOGS,1,2,A_Chase,S_DOGS_RUN5}, // S_DOGS_RUN4 1026 {SPR_DOGS,2,2,A_Chase,S_DOGS_RUN6}, // S_DOGS_RUN5 1027 {SPR_DOGS,2,2,A_Chase,S_DOGS_RUN7}, // S_DOGS_RUN6 1028 {SPR_DOGS,3,2,A_Chase,S_DOGS_RUN8}, // S_DOGS_RUN7 [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | info.c | 283 {SPR_POSS,0,4,A_Chase,S_POSS_RUN2,0,0}, // S_POSS_RUN1 284 {SPR_POSS,0,4,A_Chase,S_POSS_RUN3,0,0}, // S_POSS_RUN2 285 {SPR_POSS,1,4,A_Chase,S_POSS_RUN4,0,0}, // S_POSS_RUN3 1088 {SPR_DOGS,0,2,A_Chase,S_DOGS_RUN2}, // S_DOGS_RUN1 1089 {SPR_DOGS,0,2,A_Chase,S_DOGS_RUN3}, // S_DOGS_RUN2 1090 {SPR_DOGS,1,2,A_Chase,S_DOGS_RUN4}, // S_DOGS_RUN3 1091 {SPR_DOGS,1,2,A_Chase,S_DOGS_RUN5}, // S_DOGS_RUN4 1092 {SPR_DOGS,2,2,A_Chase,S_DOGS_RUN6}, // S_DOGS_RUN5 1093 {SPR_DOGS,2,2,A_Chase,S_DOGS_RUN7}, // S_DOGS_RUN6 1094 {SPR_DOGS,3,2,A_Chase,S_DOGS_RUN8}, // S_DOGS_RUN7 [all …]
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H A D | p_enemy.h | 62 void A_Chase();
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | info.c | 282 {SPR_POSS,0,4,A_Chase,S_POSS_RUN2,0,0}, // S_POSS_RUN1 283 {SPR_POSS,0,4,A_Chase,S_POSS_RUN3,0,0}, // S_POSS_RUN2 284 {SPR_POSS,1,4,A_Chase,S_POSS_RUN4,0,0}, // S_POSS_RUN3 1087 {SPR_DOGS,0,2,A_Chase,S_DOGS_RUN2}, // S_DOGS_RUN1 1088 {SPR_DOGS,0,2,A_Chase,S_DOGS_RUN3}, // S_DOGS_RUN2 1089 {SPR_DOGS,1,2,A_Chase,S_DOGS_RUN4}, // S_DOGS_RUN3 1090 {SPR_DOGS,1,2,A_Chase,S_DOGS_RUN5}, // S_DOGS_RUN4 1091 {SPR_DOGS,2,2,A_Chase,S_DOGS_RUN6}, // S_DOGS_RUN5 1092 {SPR_DOGS,2,2,A_Chase,S_DOGS_RUN7}, // S_DOGS_RUN6 1093 {SPR_DOGS,3,2,A_Chase,S_DOGS_RUN8}, // S_DOGS_RUN7 [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | info.c | 96 void A_Chase(); 330 {SPR_POSS,0,4,{A_Chase},S_POSS_RUN2,0,0}, // S_POSS_RUN1 331 {SPR_POSS,0,4,{A_Chase},S_POSS_RUN3,0,0}, // S_POSS_RUN2 332 {SPR_POSS,1,4,{A_Chase},S_POSS_RUN4,0,0}, // S_POSS_RUN3 333 {SPR_POSS,1,4,{A_Chase},S_POSS_RUN5,0,0}, // S_POSS_RUN4 334 {SPR_POSS,2,4,{A_Chase},S_POSS_RUN6,0,0}, // S_POSS_RUN5 335 {SPR_POSS,2,4,{A_Chase},S_POSS_RUN7,0,0}, // S_POSS_RUN6 336 {SPR_POSS,3,4,{A_Chase},S_POSS_RUN8,0,0}, // S_POSS_RUN7 337 {SPR_POSS,3,4,{A_Chase},S_POSS_RUN1,0,0}, // S_POSS_RUN8 364 {SPR_SPOS,0,3,{A_Chase},S_SPOS_RUN2,0,0}, // S_SPOS_RUN1 [all …]
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H A D | deh_bexptr.c | 57 extern void A_Chase(); 153 {"Chase", {A_Chase}},
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | info.c | 80 void A_Chase(); 304 {SPR_POSS,0,4,{A_Chase},S_POSS_RUN2,0,0}, // S_POSS_RUN1 305 {SPR_POSS,0,4,{A_Chase},S_POSS_RUN3,0,0}, // S_POSS_RUN2 306 {SPR_POSS,1,4,{A_Chase},S_POSS_RUN4,0,0}, // S_POSS_RUN3 307 {SPR_POSS,1,4,{A_Chase},S_POSS_RUN5,0,0}, // S_POSS_RUN4 308 {SPR_POSS,2,4,{A_Chase},S_POSS_RUN6,0,0}, // S_POSS_RUN5 309 {SPR_POSS,2,4,{A_Chase},S_POSS_RUN7,0,0}, // S_POSS_RUN6 310 {SPR_POSS,3,4,{A_Chase},S_POSS_RUN8,0,0}, // S_POSS_RUN7 311 {SPR_POSS,3,4,{A_Chase},S_POSS_RUN1,0,0}, // S_POSS_RUN8 337 {SPR_SPOS,0,3,{A_Chase},S_SPOS_RUN2,0,0}, // S_SPOS_RUN1 [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | info.c | 284 {SPR_POSS,0,4,A_Chase,S_POSS_RUN2,0,0}, // S_POSS_RUN1 285 {SPR_POSS,0,4,A_Chase,S_POSS_RUN3,0,0}, // S_POSS_RUN2 286 {SPR_POSS,1,4,A_Chase,S_POSS_RUN4,0,0}, // S_POSS_RUN3 287 {SPR_POSS,1,4,A_Chase,S_POSS_RUN5,0,0}, // S_POSS_RUN4 288 {SPR_POSS,2,4,A_Chase,S_POSS_RUN6,0,0}, // S_POSS_RUN5 289 {SPR_POSS,2,4,A_Chase,S_POSS_RUN7,0,0}, // S_POSS_RUN6 290 {SPR_POSS,3,4,A_Chase,S_POSS_RUN8,0,0}, // S_POSS_RUN7 291 {SPR_POSS,3,4,A_Chase,S_POSS_RUN1,0,0}, // S_POSS_RUN8 317 {SPR_SPOS,0,3,A_Chase,S_SPOS_RUN2,0,0}, // S_SPOS_RUN1 318 {SPR_SPOS,0,3,A_Chase,S_SPOS_RUN3,0,0}, // S_SPOS_RUN2 [all …]
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H A D | p_enemy.h | 62 void A_Chase();
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | info.cpp | 90 void A_Chase(AActor*); 315 {SPR_POSS,0,4,A_Chase,S_POSS_RUN2,0,0}, // S_POSS_RUN1 316 {SPR_POSS,0,4,A_Chase,S_POSS_RUN3,0,0}, // S_POSS_RUN2 317 {SPR_POSS,1,4,A_Chase,S_POSS_RUN4,0,0}, // S_POSS_RUN3 318 {SPR_POSS,1,4,A_Chase,S_POSS_RUN5,0,0}, // S_POSS_RUN4 319 {SPR_POSS,2,4,A_Chase,S_POSS_RUN6,0,0}, // S_POSS_RUN5 320 {SPR_POSS,2,4,A_Chase,S_POSS_RUN7,0,0}, // S_POSS_RUN6 321 {SPR_POSS,3,4,A_Chase,S_POSS_RUN8,0,0}, // S_POSS_RUN7 322 {SPR_POSS,3,4,A_Chase,S_POSS_RUN1,0,0}, // S_POSS_RUN8 348 {SPR_SPOS,0,3,A_Chase,S_SPOS_RUN2,0,0}, // S_SPOS_RUN1 [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | info.c | 291 {SPR_POSS, 0, 4,{A_Chase} ,S_POSS_RUN2 }, // S_POSS_RUN1 292 {SPR_POSS, 0, 4,{A_Chase} ,S_POSS_RUN3 }, // S_POSS_RUN2 293 {SPR_POSS, 1, 4,{A_Chase} ,S_POSS_RUN4 }, // S_POSS_RUN3 2324 { SPR_DOGS, 0, 2, {A_Chase}, S_DOGS_RUN2}, // S_DOGS_RUN1 2325 { SPR_DOGS, 0, 2, {A_Chase}, S_DOGS_RUN3}, // S_DOGS_RUN2 2326 { SPR_DOGS, 1, 2, {A_Chase}, S_DOGS_RUN4}, // S_DOGS_RUN3 2327 { SPR_DOGS, 1, 2, {A_Chase}, S_DOGS_RUN5}, // S_DOGS_RUN4 2328 { SPR_DOGS, 2, 2, {A_Chase}, S_DOGS_RUN6}, // S_DOGS_RUN5 2329 { SPR_DOGS, 2, 2, {A_Chase}, S_DOGS_RUN7}, // S_DOGS_RUN6 2330 { SPR_DOGS, 3, 2, {A_Chase}, S_DOGS_RUN8}, // S_DOGS_RUN7 [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | info.c | 77 void A_Chase(); 658 /*S_BEGR_09*/ { SPR_BEGR, 4, 1, { A_Chase }, S_BEGR_10 }, //465 661 /*S_BEGR_12*/ { SPR_BEGR, 0, 3, { A_Chase }, S_BEGR_07 }, //468 683 /*S_HMN1_11*/ { SPR_HMN1, 0, 3, { A_Chase }, S_HMN1_12 }, //490 684 /*S_HMN1_12*/ { SPR_HMN1, 0, 3, { A_Chase }, S_HMN1_13 }, //491 685 /*S_HMN1_13*/ { SPR_HMN1, 1, 3, { A_Chase }, S_HMN1_14 }, //492 686 /*S_HMN1_14*/ { SPR_HMN1, 1, 3, { A_Chase }, S_HMN1_15 }, //493 687 /*S_HMN1_15*/ { SPR_HMN1, 2, 3, { A_Chase }, S_HMN1_16 }, //494 688 /*S_HMN1_16*/ { SPR_HMN1, 2, 3, { A_Chase }, S_HMN1_17 }, //495 689 /*S_HMN1_17*/ { SPR_HMN1, 3, 3, { A_Chase }, S_HMN1_18 }, //496 [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | info.c | 77 void A_Chase(); 658 /*S_BEGR_09*/ { SPR_BEGR, 4, 1, { A_Chase }, S_BEGR_10 }, //465 661 /*S_BEGR_12*/ { SPR_BEGR, 0, 3, { A_Chase }, S_BEGR_07 }, //468 683 /*S_HMN1_11*/ { SPR_HMN1, 0, 3, { A_Chase }, S_HMN1_12 }, //490 684 /*S_HMN1_12*/ { SPR_HMN1, 0, 3, { A_Chase }, S_HMN1_13 }, //491 685 /*S_HMN1_13*/ { SPR_HMN1, 1, 3, { A_Chase }, S_HMN1_14 }, //492 686 /*S_HMN1_14*/ { SPR_HMN1, 1, 3, { A_Chase }, S_HMN1_15 }, //493 687 /*S_HMN1_15*/ { SPR_HMN1, 2, 3, { A_Chase }, S_HMN1_16 }, //494 688 /*S_HMN1_16*/ { SPR_HMN1, 2, 3, { A_Chase }, S_HMN1_17 }, //495 689 /*S_HMN1_17*/ { SPR_HMN1, 3, 3, { A_Chase }, S_HMN1_18 }, //496 [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | info.c | 841 {SPR_HEAD, 0, 4, A_Chase, S_HEAD_FLOAT, 0, 0}, // S_HEAD_FLOAT 946 {SPR_IMPX, 0, 3, A_Chase, S_IMP_FLY2, 0, 0}, // S_IMP_FLY1 947 {SPR_IMPX, 0, 3, A_Chase, S_IMP_FLY3, 0, 0}, // S_IMP_FLY2 948 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY4, 0, 0}, // S_IMP_FLY3 949 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY5, 0, 0}, // S_IMP_FLY4 950 {SPR_IMPX, 2, 3, A_Chase, S_IMP_FLY6, 0, 0}, // S_IMP_FLY5 951 {SPR_IMPX, 2, 3, A_Chase, S_IMP_FLY7, 0, 0}, // S_IMP_FLY6 952 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY8, 0, 0}, // S_IMP_FLY7 953 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY1, 0, 0}, // S_IMP_FLY8 1075 {SPR_SOR2, 12, 4, A_Chase, S_SOR2_WALK2, 0, 0}, // S_SOR2_WALK1 [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | info.c | 841 {SPR_HEAD, 0, 4, A_Chase, S_HEAD_FLOAT, 0, 0}, // S_HEAD_FLOAT 946 {SPR_IMPX, 0, 3, A_Chase, S_IMP_FLY2, 0, 0}, // S_IMP_FLY1 947 {SPR_IMPX, 0, 3, A_Chase, S_IMP_FLY3, 0, 0}, // S_IMP_FLY2 948 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY4, 0, 0}, // S_IMP_FLY3 949 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY5, 0, 0}, // S_IMP_FLY4 950 {SPR_IMPX, 2, 3, A_Chase, S_IMP_FLY6, 0, 0}, // S_IMP_FLY5 951 {SPR_IMPX, 2, 3, A_Chase, S_IMP_FLY7, 0, 0}, // S_IMP_FLY6 952 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY8, 0, 0}, // S_IMP_FLY7 953 {SPR_IMPX, 1, 3, A_Chase, S_IMP_FLY1, 0, 0}, // S_IMP_FLY8 1075 {SPR_SOR2, 12, 4, A_Chase, S_SOR2_WALK2, 0, 0}, // S_SOR2_WALK1 [all …]
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.c | 94 void A_Chase (void); 948 {SPR_HEAD,0,4,{(actionf_p1)A_Chase},S_HEAD_FLOAT,0,0}, /* S_HEAD_FLOAT */ 1053 {SPR_IMPX,0,3,{(actionf_p1)A_Chase},S_IMP_FLY2,0,0}, /* S_IMP_FLY1 */ 1054 {SPR_IMPX,0,3,{(actionf_p1)A_Chase},S_IMP_FLY3,0,0}, /* S_IMP_FLY2 */ 1055 {SPR_IMPX,1,3,{(actionf_p1)A_Chase},S_IMP_FLY4,0,0}, /* S_IMP_FLY3 */ 1056 {SPR_IMPX,1,3,{(actionf_p1)A_Chase},S_IMP_FLY5,0,0}, /* S_IMP_FLY4 */ 1057 {SPR_IMPX,2,3,{(actionf_p1)A_Chase},S_IMP_FLY6,0,0}, /* S_IMP_FLY5 */ 1058 {SPR_IMPX,2,3,{(actionf_p1)A_Chase},S_IMP_FLY7,0,0}, /* S_IMP_FLY6 */ 1059 {SPR_IMPX,1,3,{(actionf_p1)A_Chase},S_IMP_FLY8,0,0}, /* S_IMP_FLY7 */ 1060 {SPR_IMPX,1,3,{(actionf_p1)A_Chase},S_IMP_FLY1,0,0}, /* S_IMP_FLY8 */ [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/ |
H A D | objects.ded | 5024 Action = "A_Chase"; 5033 Action = "A_Chase"; 5042 Action = "A_Chase"; 5051 Action = "A_Chase"; 5060 Action = "A_Chase"; 5069 Action = "A_Chase"; 5078 Action = "A_Chase"; 5087 Action = "A_Chase"; 5306 Action = "A_Chase"; 5315 Action = "A_Chase"; [all …]
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.DoomSpecific.vc | 41 A_Chase(); 55 A_Chase(); 69 A_Chase();
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/defs/ |
H A D | objects.ded | 5540 Action = "A_Chase"; 5549 Action = "A_Chase"; 5558 Action = "A_Chase"; 5567 Action = "A_Chase"; 5725 Action = "A_Chase"; 5734 Action = "A_Chase"; 5743 Action = "A_Chase"; 5752 Action = "A_Chase"; 5761 Action = "A_Chase"; 5770 Action = "A_Chase"; [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/g_doom/ |
H A D | a_cyberdemon.cpp | 22 A_Chase (self); in DEFINE_ACTION_FUNCTION()
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H A D | a_arachnotron.cpp | 24 A_Chase (self); in DEFINE_ACTION_FUNCTION()
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H A D | a_spidermaster.cpp | 34 A_Chase (self); in DEFINE_ACTION_FUNCTION()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | acfnlink.c | 61 {"A_Chase", A_Chase},
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/dports/games/zdoom/zdoom-2.8.1/src/g_strife/ |
H A D | a_stalker.cpp | 71 A_Chase (self); in DEFINE_ACTION_FUNCTION()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | acfnlink.c | 52 {"A_Chase", A_Chase},
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