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Searched refs:A_ClericAttack (Results 1 – 12 of 12) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dacfnlink.c90 {"A_ClericAttack", A_ClericAttack},
H A Dp_enemy.c4003 void C_DECL A_ClericAttack(mobj_t *mo) in A_ClericAttack() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dacfnlink.h82 void C_DECL A_ClericAttack();
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_clericholy.cpp522 DEFINE_ACTION_FUNCTION(AActor, A_ClericAttack) in DEFINE_ACTION_FUNCTION() argument
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.Hexen.vc2701 // A_ClericAttack
2707 final void A_ClericAttack()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c4624 void A_ClericAttack(mobj_t *actor) in A_ClericAttack() function
H A Dinfo.c236 void A_ClericAttack ();
2819 {SPR_CLER,6,10,A_ClericAttack,S_CLERIC_RUN1,0,0}, // S_CLERIC_ATK3
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c4731 void A_ClericAttack(mobj_t * actor) in A_ClericAttack() function
H A Dinfo.c252 void A_ClericAttack();
2835 {SPR_CLER, 6, 10, A_ClericAttack, S_CLERIC_RUN1, 0, 0}, // S_CLERIC_ATK3
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c4731 void A_ClericAttack(mobj_t * actor) in A_ClericAttack() function
H A Dinfo.c252 void A_ClericAttack();
2835 {SPR_CLER, 6, 10, A_ClericAttack, S_CLERIC_RUN1, 0, 0}, // S_CLERIC_ATK3
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/
H A Dobjects.ded31408 Action = "A_ClericAttack";