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Searched refs:A_DragonFX2 (Results 1 – 13 of 13) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dacfnlink.c109 {"A_DragonFX2", A_DragonFX2},
H A Dp_enemy.c2503 void C_DECL A_DragonFX2(mobj_t* mo) in A_DragonFX2() function
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_dragon.cpp246 DEFINE_ACTION_FUNCTION(AActor, A_DragonFX2) in DEFINE_ACTION_FUNCTION() argument
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dacfnlink.h101 void C_DECL A_DragonFX2();
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.Hexen.vc197 // A_DragonFX2
201 final void A_DragonFX2()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ddehacked.c2058 {"DragonFX2", {A_DragonFX2}},
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c2961 void A_DragonFX2(mobj_t *actor) in A_DragonFX2() function
H A Dinfo.c217 void A_DragonFX2 ();
2565 {SPR_DRFX,32777,4,A_DragonFX2,S_DRAGON_FX1_X5,0,0}, // S_DRAGON_FX1_X4
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c3043 void A_DragonFX2(mobj_t * actor) in A_DragonFX2() function
H A Dinfo.c233 void A_DragonFX2();
2581 {SPR_DRFX, 32777, 4, A_DragonFX2, S_DRAGON_FX1_X5, 0, 0}, // S_DRAGON_FX1_X4
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c3043 void A_DragonFX2(mobj_t * actor) in A_DragonFX2() function
H A Dinfo.c233 void A_DragonFX2();
2581 {SPR_DRFX, 32777, 4, A_DragonFX2, S_DRAGON_FX1_X5, 0, 0}, // S_DRAGON_FX1_X4
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/
H A Dobjects.ded29279 Action = "A_DragonFX2";