Searched refs:A_DragonFX2 (Results 1 – 13 of 13) sorted by relevance
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 109 {"A_DragonFX2", A_DragonFX2},
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H A D | p_enemy.c | 2503 void C_DECL A_DragonFX2(mobj_t* mo) in A_DragonFX2() function
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_dragon.cpp | 246 DEFINE_ACTION_FUNCTION(AActor, A_DragonFX2) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 101 void C_DECL A_DragonFX2();
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 197 // A_DragonFX2 201 final void A_DragonFX2()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | dehacked.c | 2058 {"DragonFX2", {A_DragonFX2}},
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 2961 void A_DragonFX2(mobj_t *actor) in A_DragonFX2() function
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H A D | info.c | 217 void A_DragonFX2 (); 2565 {SPR_DRFX,32777,4,A_DragonFX2,S_DRAGON_FX1_X5,0,0}, // S_DRAGON_FX1_X4
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 3043 void A_DragonFX2(mobj_t * actor) in A_DragonFX2() function
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H A D | info.c | 233 void A_DragonFX2(); 2581 {SPR_DRFX, 32777, 4, A_DragonFX2, S_DRAGON_FX1_X5, 0, 0}, // S_DRAGON_FX1_X4
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 3043 void A_DragonFX2(mobj_t * actor) in A_DragonFX2() function
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H A D | info.c | 233 void A_DragonFX2(); 2581 {SPR_DRFX, 32777, 4, A_DragonFX2, S_DRAGON_FX1_X5, 0, 0}, // S_DRAGON_FX1_X4
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 29279 Action = "A_DragonFX2";
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