Searched refs:A_FighterAttack (Results 1 – 12 of 12) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_fighterquietus.cpp | 128 DEFINE_ACTION_FUNCTION(AActor, A_FighterAttack) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 121 {"A_FighterAttack", A_FighterAttack},
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H A D | p_enemy.c | 3995 void C_DECL A_FighterAttack(mobj_t *mo) in A_FighterAttack() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 113 void C_DECL A_FighterAttack();
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 2682 // A_FighterAttack 2686 final void A_FighterAttack()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 4615 void A_FighterAttack(mobj_t *actor) in A_FighterAttack() function
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H A D | info.c | 235 void A_FighterAttack (); 2790 {SPR_PLAY,5,8,A_FighterAttack,S_FIGHTER_RUN1,0,0}, // S_FIGHTER_ATK2
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 4721 void A_FighterAttack(mobj_t * actor) in A_FighterAttack() function
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H A D | info.c | 251 void A_FighterAttack(); 2806 {SPR_PLAY, 5, 8, A_FighterAttack, S_FIGHTER_RUN1, 0, 0}, // S_FIGHTER_ATK2
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 4721 void A_FighterAttack(mobj_t * actor) in A_FighterAttack() function
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H A D | info.c | 251 void A_FighterAttack(); 2806 {SPR_PLAY, 5, 8, A_FighterAttack, S_FIGHTER_RUN1, 0, 0}, // S_FIGHTER_ATK2
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 31159 Action = "A_FighterAttack";
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