/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.FreezeDeath.vc | 89 // A_FreezeDeathChunks 93 final void A_FreezeDeathChunks() 186 A_FreezeDeathChunks();
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H A D | Actor.States.vc | 33 "----" A 1 A_FreezeDeathChunks
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H A D | PigPlayer.vc | 80 PIGY M 1 A_FreezeDeathChunks
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H A D | EntityEx.Head.vc | 265 bool bBossDeath; // A_FreezeDeathChunks calls A_BossDeath.
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_iceguy.cpp | 106 CALL_ACTION(A_FreezeDeathChunks, self); in DEFINE_ACTION_FUNCTION()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_enemy.h | 71 DECLARE_ACTION(A_FreezeDeathChunks)
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 134 {"A_FreezeDeathChunks", A_FreezeDeathChunks},
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H A D | p_enemy.c | 3187 A_FreezeDeathChunks(mo); in A_IceGuyDie() 4097 void C_DECL A_FreezeDeathChunks(mobj_t* mo) in A_FreezeDeathChunks() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 126 void C_DECL A_FreezeDeathChunks();
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_action.cpp | 241 DEFINE_ACTION_FUNCTION(AActor, A_FreezeDeathChunks) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | info.c | 147 void A_FreezeDeathChunks(); 1890 {SPR_PLAY, 23, 1, A_FreezeDeathChunks, S_FPLAY_ICE2, 0, 0}, // S_FPLAY_ICE2 1962 {SPR_CLER, 27, 1, A_FreezeDeathChunks, S_CPLAY_ICE2, 0, 0}, // S_CPLAY_ICE2 1989 {SPR_MAGE, 24, 1, A_FreezeDeathChunks, S_MPLAY_ICE2, 0, 0}, // S_MPLAY_ICE2 2014 {SPR_PIGY, 12, 1, A_FreezeDeathChunks, S_PIG_ICE2, 0, 0}, // S_PIG_ICE2 2116 {SPR_DEMN, 16, 1, A_FreezeDeathChunks, S_DEMON_ICE2, 0, 0}, // S_DEMON_ICE2 2249 {SPR_WRT2, 8, 1, A_FreezeDeathChunks, S_WRAITH_ICE2, 0, 0}, // S_WRAITH_ICE2 2525 {SPR_BISH, 23, 1, A_FreezeDeathChunks, S_BISHOP_ICE2, 0, 0}, // S_BISHOP_ICE2 2686 {SPR_ETTN, 17, 1, A_FreezeDeathChunks, S_ETTIN_ICE2, 0, 0}, // S_ETTIN_ICE2 2723 {SPR_FDMN, 17, 1, A_FreezeDeathChunks, S_FIRED_ICE2, 0, 0}, // S_FIRED_ICE2 [all …]
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H A D | p_enemy.c | 3861 void A_FreezeDeathChunks(mobj_t * actor); in A_IceGuyDie() 3867 A_FreezeDeathChunks(actor); in A_IceGuyDie() 4854 void A_FreezeDeathChunks(mobj_t * actor) in A_FreezeDeathChunks() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | info.c | 147 void A_FreezeDeathChunks(); 1890 {SPR_PLAY, 23, 1, A_FreezeDeathChunks, S_FPLAY_ICE2, 0, 0}, // S_FPLAY_ICE2 1962 {SPR_CLER, 27, 1, A_FreezeDeathChunks, S_CPLAY_ICE2, 0, 0}, // S_CPLAY_ICE2 1989 {SPR_MAGE, 24, 1, A_FreezeDeathChunks, S_MPLAY_ICE2, 0, 0}, // S_MPLAY_ICE2 2014 {SPR_PIGY, 12, 1, A_FreezeDeathChunks, S_PIG_ICE2, 0, 0}, // S_PIG_ICE2 2116 {SPR_DEMN, 16, 1, A_FreezeDeathChunks, S_DEMON_ICE2, 0, 0}, // S_DEMON_ICE2 2249 {SPR_WRT2, 8, 1, A_FreezeDeathChunks, S_WRAITH_ICE2, 0, 0}, // S_WRAITH_ICE2 2525 {SPR_BISH, 23, 1, A_FreezeDeathChunks, S_BISHOP_ICE2, 0, 0}, // S_BISHOP_ICE2 2686 {SPR_ETTN, 17, 1, A_FreezeDeathChunks, S_ETTIN_ICE2, 0, 0}, // S_ETTIN_ICE2 2723 {SPR_FDMN, 17, 1, A_FreezeDeathChunks, S_FIRED_ICE2, 0, 0}, // S_FIRED_ICE2 [all …]
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H A D | p_enemy.c | 3861 void A_FreezeDeathChunks(mobj_t * actor); in A_IceGuyDie() 3867 A_FreezeDeathChunks(actor); in A_IceGuyDie() 4854 void A_FreezeDeathChunks(mobj_t * actor) in A_FreezeDeathChunks() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | info.c | 131 void A_FreezeDeathChunks (); 1874 {SPR_PLAY,23,1,A_FreezeDeathChunks,S_FPLAY_ICE2,0,0}, // S_FPLAY_ICE2 1946 {SPR_CLER,27,1,A_FreezeDeathChunks,S_CPLAY_ICE2,0,0}, // S_CPLAY_ICE2 1973 {SPR_MAGE,24,1,A_FreezeDeathChunks,S_MPLAY_ICE2,0,0}, // S_MPLAY_ICE2 1998 {SPR_PIGY,12,1,A_FreezeDeathChunks,S_PIG_ICE2,0,0}, // S_PIG_ICE2 2100 {SPR_DEMN,16,1,A_FreezeDeathChunks,S_DEMON_ICE2,0,0}, // S_DEMON_ICE2 2233 {SPR_WRT2,8,1,A_FreezeDeathChunks,S_WRAITH_ICE2,0,0}, // S_WRAITH_ICE2 2509 {SPR_BISH,23,1,A_FreezeDeathChunks,S_BISHOP_ICE2,0,0}, // S_BISHOP_ICE2 2670 {SPR_ETTN,17,1,A_FreezeDeathChunks,S_ETTIN_ICE2,0,0}, // S_ETTIN_ICE2 2707 {SPR_FDMN,17,1,A_FreezeDeathChunks,S_FIRED_ICE2,0,0}, // S_FIRED_ICE2 [all …]
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H A D | p_enemy.c | 3767 void A_FreezeDeathChunks(mobj_t *actor); in A_IceGuyDie() 3773 A_FreezeDeathChunks(actor); in A_IceGuyDie() 4743 void A_FreezeDeathChunks(mobj_t *actor) in A_FreezeDeathChunks() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | dehacked.c | 2090 {"FreezeDeathChunks", {A_FreezeDeathChunks}},
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 23417 Action = "A_FreezeDeathChunks"; 24018 Action = "A_FreezeDeathChunks"; 24243 Action = "A_FreezeDeathChunks"; 24457 Action = "A_FreezeDeathChunks"; 24821 Action = "A_FreezeDeathChunks"; 25338 Action = "A_FreezeDeathChunks"; 26457 Action = "A_FreezeDeathChunks"; 28042 Action = "A_FreezeDeathChunks"; 28805 Action = "A_FreezeDeathChunks"; 30143 Action = "A_FreezeDeathChunks"; [all …]
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