/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/ |
H A D | a_hereticimp.cpp | 22 DEFINE_ACTION_FUNCTION(AActor, A_ImpMsAttack) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_action.h | 118 void A_ImpMsAttack();
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H A D | deh_frame.c | 103 { { 70672, 73184, 73248 }, A_ImpMsAttack },
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H A D | p_enemy.c | 965 void A_ImpMsAttack(mobj_t * actor) in A_ImpMsAttack() function
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H A D | info.c | 958 {SPR_IMPX, 1, 6, A_ImpMsAttack, S_IMP_MSATK1_3, 0, 0}, // S_IMP_MSATK1_2
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_action.h | 118 void A_ImpMsAttack();
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H A D | deh_frame.c | 103 { { 70672, 73184, 73248 }, A_ImpMsAttack },
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H A D | p_enemy.c | 954 void A_ImpMsAttack(mobj_t * actor) in A_ImpMsAttack() function
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H A D | info.c | 958 {SPR_IMPX, 1, 6, A_ImpMsAttack, S_IMP_MSATK1_3, 0, 0}, // S_IMP_MSATK1_2
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | acfnlink.c | 103 {"A_ImpMsAttack", A_ImpMsAttack},
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H A D | p_enemy.c | 835 void C_DECL A_ImpMsAttack(mobj_t* actor) in A_ImpMsAttack() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | action.h | 192 void A_ImpMsAttack ();
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H A D | p_henemy.c | 279 void A_ImpMsAttack(mobj_t *actor) in A_ImpMsAttack() function
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H A D | dehacked.c | 2010 {"ImpMissileAtk", {A_ImpMsAttack}}, // Boss Imp
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H A D | info.c | 2020 { SPR_IMPX, 1, 6, {A_ImpMsAttack} ,S_IMP_MSATK1_3 }, // S_IMP_MSATK1_2
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | acfnlink.h | 96 void C_DECL A_ImpMsAttack();
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_enemy.c | 945 void A_ImpMsAttack(mobj_t *actor) in A_ImpMsAttack() function
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H A D | info.c | 114 void A_ImpMsAttack (void); 1065 {SPR_IMPX,1,6,{(actionf_p1)A_ImpMsAttack},S_IMP_MSATK1_3,0,0}, /* S_IMP_MSATK1_2 */
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/ |
H A D | objects.ded | 11728 Action = "A_ImpMsAttack";
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