Searched refs:A_MinotaurFade0 (Results 1 – 12 of 12) sorted by relevance
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Minotaur.vc | 171 // A_MinotaurFade0 175 final void A_MinotaurFade0()
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H A D | MinotaurFriend.vc | 84 MNTR E 5 A_MinotaurFade0
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 174 {"A_MinotaurFade0", A_MinotaurFade0},
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H A D | p_enemy.c | 865 void C_DECL A_MinotaurFade0(mobj_t *actor) in A_MinotaurFade0() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 166 void C_DECL A_MinotaurFade0();
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 1054 void A_MinotaurFade0(mobj_t *actor) in A_MinotaurFade0() function
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H A D | info.c | 177 void A_MinotaurFade0 (); 2296 {SPR_MNTR,4,5,A_MinotaurFade0,S_MNTR_DIE9,0,0}, // S_MNTR_DIE8
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 1081 void A_MinotaurFade0(mobj_t * actor) in A_MinotaurFade0() function
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H A D | info.c | 193 void A_MinotaurFade0(); 2312 {SPR_MNTR, 4, 5, A_MinotaurFade0, S_MNTR_DIE9, 0, 0}, // S_MNTR_DIE8
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 1081 void A_MinotaurFade0(mobj_t * actor) in A_MinotaurFade0() function
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H A D | info.c | 193 void A_MinotaurFade0(); 2312 {SPR_MNTR, 4, 5, A_MinotaurFade0, S_MNTR_DIE9, 0, 0}, // S_MNTR_DIE8
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 26993 Action = "A_MinotaurFade0";
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