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Searched refs:A_SerpentHide (Results 1 – 13 of 13) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_serpent.cpp38 DEFINE_ACTION_FUNCTION(AActor, A_SerpentHide) in DEFINE_ACTION_FUNCTION() argument
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dacfnlink.c215 {"A_SerpentHide", A_SerpentHide},
H A Dp_enemy.c1663 void C_DECL A_SerpentHide(mobj_t* actor) in A_SerpentHide() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dacfnlink.h207 void C_DECL A_SerpentHide();
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.Hexen.vc1634 // A_SerpentHide
1638 final void A_SerpentHide()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ddehacked.c2031 {"SerpentHide", {A_SerpentHide}},
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dinfo.c200 void A_SerpentHide();
2391 {SPR_SSPT, 5, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_HUMP15
2406 {SPR_SSDV, 9, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_DIVE10
H A Dp_enemy.c1994 void A_SerpentHide(mobj_t * actor) in A_SerpentHide() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dinfo.c200 void A_SerpentHide();
2391 {SPR_SSPT, 5, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_HUMP15
2406 {SPR_SSDV, 9, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_DIVE10
H A Dp_enemy.c1994 void A_SerpentHide(mobj_t * actor) in A_SerpentHide() function
/dports/games/uhexen/uhexen-0.601/src/
H A Dinfo.c184 void A_SerpentHide ();
2375 {SPR_SSPT,5,3,A_SerpentHide,S_SERPENT_SWIM1,0,0}, // S_SERPENT_HUMP15
2390 {SPR_SSDV,9,3,A_SerpentHide,S_SERPENT_SWIM1,0,0}, // S_SERPENT_DIVE10
H A Dp_enemy.c1929 void A_SerpentHide(mobj_t *actor) in A_SerpentHide() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/
H A Dobjects.ded27643 Action = "A_SerpentHide";
27770 Action = "A_SerpentHide";