Searched refs:A_SerpentHide (Results 1 – 13 of 13) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_serpent.cpp | 38 DEFINE_ACTION_FUNCTION(AActor, A_SerpentHide) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 215 {"A_SerpentHide", A_SerpentHide},
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H A D | p_enemy.c | 1663 void C_DECL A_SerpentHide(mobj_t* actor) in A_SerpentHide() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 207 void C_DECL A_SerpentHide();
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 1634 // A_SerpentHide 1638 final void A_SerpentHide()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | dehacked.c | 2031 {"SerpentHide", {A_SerpentHide}},
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | info.c | 200 void A_SerpentHide(); 2391 {SPR_SSPT, 5, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_HUMP15 2406 {SPR_SSDV, 9, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_DIVE10
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H A D | p_enemy.c | 1994 void A_SerpentHide(mobj_t * actor) in A_SerpentHide() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | info.c | 200 void A_SerpentHide(); 2391 {SPR_SSPT, 5, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_HUMP15 2406 {SPR_SSDV, 9, 3, A_SerpentHide, S_SERPENT_SWIM1, 0, 0}, // S_SERPENT_DIVE10
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H A D | p_enemy.c | 1994 void A_SerpentHide(mobj_t * actor) in A_SerpentHide() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | info.c | 184 void A_SerpentHide (); 2375 {SPR_SSPT,5,3,A_SerpentHide,S_SERPENT_SWIM1,0,0}, // S_SERPENT_HUMP15 2390 {SPR_SSDV,9,3,A_SerpentHide,S_SERPENT_SWIM1,0,0}, // S_SERPENT_DIVE10
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H A D | p_enemy.c | 1929 void A_SerpentHide(mobj_t *actor) in A_SerpentHide() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 27643 Action = "A_SerpentHide"; 27770 Action = "A_SerpentHide";
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