/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_serpent.cpp | 62 DEFINE_ACTION_FUNCTION(AActor, A_SerpentLowerHump) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | acfnlink.c | 217 {"A_SerpentLowerHump", A_SerpentLowerHump},
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H A D | p_enemy.c | 1795 void C_DECL A_SerpentLowerHump(mobj_t *actor) in A_SerpentLowerHump() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | acfnlink.h | 209 void C_DECL A_SerpentLowerHump();
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Hexen.vc | 1623 // A_SerpentLowerHump 1627 final void A_SerpentLowerHump()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | info.c | 199 void A_SerpentLowerHump(); 2386 {SPR_SSPT, 6, 3, A_SerpentLowerHump, S_SERPENT_HUMP11, 0, 0}, // S_SERPENT_HUMP10 2387 {SPR_SSPT, 4, 3, A_SerpentLowerHump, S_SERPENT_HUMP12, 0, 0}, // S_SERPENT_HUMP11 2388 {SPR_SSPT, 5, 3, A_SerpentLowerHump, S_SERPENT_HUMP13, 0, 0}, // S_SERPENT_HUMP12 2389 {SPR_SSPT, 6, 3, A_SerpentLowerHump, S_SERPENT_HUMP14, 0, 0}, // S_SERPENT_HUMP13 2390 {SPR_SSPT, 4, 3, A_SerpentLowerHump, S_SERPENT_HUMP15, 0, 0}, // S_SERPENT_HUMP14
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H A D | p_enemy.c | 2134 void A_SerpentLowerHump(mobj_t * actor) in A_SerpentLowerHump() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | info.c | 199 void A_SerpentLowerHump(); 2386 {SPR_SSPT, 6, 3, A_SerpentLowerHump, S_SERPENT_HUMP11, 0, 0}, // S_SERPENT_HUMP10 2387 {SPR_SSPT, 4, 3, A_SerpentLowerHump, S_SERPENT_HUMP12, 0, 0}, // S_SERPENT_HUMP11 2388 {SPR_SSPT, 5, 3, A_SerpentLowerHump, S_SERPENT_HUMP13, 0, 0}, // S_SERPENT_HUMP12 2389 {SPR_SSPT, 6, 3, A_SerpentLowerHump, S_SERPENT_HUMP14, 0, 0}, // S_SERPENT_HUMP13 2390 {SPR_SSPT, 4, 3, A_SerpentLowerHump, S_SERPENT_HUMP15, 0, 0}, // S_SERPENT_HUMP14
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H A D | p_enemy.c | 2134 void A_SerpentLowerHump(mobj_t * actor) in A_SerpentLowerHump() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | info.c | 183 void A_SerpentLowerHump (); 2370 {SPR_SSPT,6,3,A_SerpentLowerHump,S_SERPENT_HUMP11,0,0}, // S_SERPENT_HUMP10 2371 {SPR_SSPT,4,3,A_SerpentLowerHump,S_SERPENT_HUMP12,0,0}, // S_SERPENT_HUMP11 2372 {SPR_SSPT,5,3,A_SerpentLowerHump,S_SERPENT_HUMP13,0,0}, // S_SERPENT_HUMP12 2373 {SPR_SSPT,6,3,A_SerpentLowerHump,S_SERPENT_HUMP14,0,0}, // S_SERPENT_HUMP13 2374 {SPR_SSPT,4,3,A_SerpentLowerHump,S_SERPENT_HUMP15,0,0}, // S_SERPENT_HUMP14
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H A D | p_enemy.c | 2068 void A_SerpentLowerHump(mobj_t *actor) in A_SerpentLowerHump() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | objects.ded | 27598 Action = "A_SerpentLowerHump"; 27607 Action = "A_SerpentLowerHump"; 27616 Action = "A_SerpentLowerHump"; 27625 Action = "A_SerpentLowerHump"; 27634 Action = "A_SerpentLowerHump";
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