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Searched refs:A_SorcFX2Split (Results 1 – 12 of 12) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dacfnlink.c240 {"A_SorcFX2Split", A_SorcFX2Split},
H A Dp_enemy.c3693 void C_DECL A_SorcFX2Split(mobj_t* mo) in A_SorcFX2Split() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dacfnlink.h232 void C_DECL A_SorcFX2Split();
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_heresiarch.cpp751 DEFINE_ACTION_FUNCTION(AActor, A_SorcFX2Split) in DEFINE_ACTION_FUNCTION() argument
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.Hexen.vc295 // A_SorcFX2Split
301 final void A_SorcFX2Split()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c4300 void A_SorcFX2Split(mobj_t *actor) in A_SorcFX2Split() function
H A Dinfo.c246 void A_SorcFX2Split ();
2984 {SPR_SBS2,32768,3,A_SorcFX2Split,S_SORCFX2_SPLIT1,0,0}, // S_SORCFX2_SPLIT1
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c4407 void A_SorcFX2Split(mobj_t * actor) in A_SorcFX2Split() function
H A Dinfo.c262 void A_SorcFX2Split();
3000 {SPR_SBS2, 32768, 3, A_SorcFX2Split, S_SORCFX2_SPLIT1, 0, 0}, // S_SORCFX2_SPLIT1
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c4407 void A_SorcFX2Split(mobj_t * actor) in A_SorcFX2Split() function
H A Dinfo.c262 void A_SorcFX2Split();
3000 {SPR_SBS2, 32768, 3, A_SorcFX2Split, S_SORCFX2_SPLIT1, 0, 0}, // S_SORCFX2_SPLIT1
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/
H A Dobjects.ded32828 Action = "A_SorcFX2Split";