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Searched refs:A_VolcanoBlast (Results 1 – 20 of 20) sorted by relevance

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_action.h36 void A_VolcanoBlast();
H A Ddeh_frame.c167 { { 77856, 80320, 80384 }, A_VolcanoBlast },
H A Dp_enemy.c2520 void A_VolcanoBlast(mobj_t * volcano) in A_VolcanoBlast() function
H A Dinfo.c230 {SPR_VLCO, 4, 10, A_VolcanoBlast, S_VOLCANO2, 0, 0}, // S_VOLCANO9
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_action.h36 void A_VolcanoBlast();
H A Ddeh_frame.c167 { { 77856, 80320, 80384 }, A_VolcanoBlast },
H A Dp_enemy.c2509 void A_VolcanoBlast(mobj_t * volcano) in A_VolcanoBlast() function
H A Dinfo.c230 {SPR_VLCO, 4, 10, A_VolcanoBlast, S_VOLCANO2, 0, 0}, // S_VOLCANO9
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/
H A Dacfnlink.c165 {"A_VolcanoBlast", A_VolcanoBlast},
H A Dp_enemy.c2321 void C_DECL A_VolcanoBlast(mobj_t* volcano) in A_VolcanoBlast() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Daction.h115 void A_VolcanoBlast ();
H A Dp_henemy.c1793 void A_VolcanoBlast(mobj_t *volcano) in A_VolcanoBlast() function
H A Ddehacked.c1994 {"VolcanoBlast", {A_VolcanoBlast}},
H A Dinfo.c1291 { SPR_VLCO, 4, 10, {A_VolcanoBlast} ,S_VOLCANO2 }, // S_VOLCANO9
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_hereticmisc.cpp156 DEFINE_ACTION_FUNCTION(AActor, A_VolcanoBlast) in DEFINE_ACTION_FUNCTION() argument
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dacfnlink.h163 void C_DECL A_VolcanoBlast();
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.Heretic.vc360 // A_VolcanoBlast
364 final void A_VolcanoBlast()
/dports/games/heretic/glheretic-1.2/
H A Dp_enemy.c2597 void A_VolcanoBlast(mobj_t *volcano) in A_VolcanoBlast() function
H A Dinfo.c33 void A_VolcanoBlast (void);
340 {SPR_VLCO,4,10,{(actionf_p1)A_VolcanoBlast},S_VOLCANO2,0,0}, /* S_VOLCANO9 */
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/
H A Dobjects.ded5637 Action = "A_VolcanoBlast";