/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/ |
H A D | a_wizard.cpp | 33 DEFINE_ACTION_FUNCTION(AActor, A_WizAtk1) in DEFINE_ACTION_FUNCTION() argument
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_action.h | 113 void A_WizAtk1();
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H A D | deh_frame.c | 171 { { 75888, 78320, 78384 }, A_WizAtk1 },
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H A D | info.c | 916 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK2, 0, 0}, // S_WIZARD_ATK1 918 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK4, 0, 0}, // S_WIZARD_ATK3 920 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK6, 0, 0}, // S_WIZARD_ATK5 922 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK8, 0, 0}, // S_WIZARD_ATK7
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H A D | p_enemy.c | 2040 void A_WizAtk1(mobj_t * actor) in A_WizAtk1() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_action.h | 113 void A_WizAtk1();
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H A D | deh_frame.c | 171 { { 75888, 78320, 78384 }, A_WizAtk1 },
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H A D | info.c | 916 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK2, 0, 0}, // S_WIZARD_ATK1 918 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK4, 0, 0}, // S_WIZARD_ATK3 920 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK6, 0, 0}, // S_WIZARD_ATK5 922 {SPR_WZRD, 2, 4, A_WizAtk1, S_WIZARD_ATK8, 0, 0}, // S_WIZARD_ATK7
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H A D | p_enemy.c | 2029 void A_WizAtk1(mobj_t * actor) in A_WizAtk1() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | acfnlink.c | 170 {"A_WizAtk1", A_WizAtk1},
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H A D | p_enemy.c | 1811 void C_DECL A_WizAtk1(mobj_t* actor) in A_WizAtk1() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | action.h | 187 void A_WizAtk1 ();
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H A D | p_henemy.c | 1320 void A_WizAtk1(mobj_t *actor) in A_WizAtk1() function
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H A D | dehacked.c | 1974 {"WizardAtk1", {A_WizAtk1}},
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H A D | info.c | 1978 { SPR_WZRD, 2, 4, {A_WizAtk1} ,S_WIZARD_ATK2 }, // S_WIZARD_ATK1 1980 { SPR_WZRD, 2, 4, {A_WizAtk1} ,S_WIZARD_ATK4 }, // S_WIZARD_ATK3 1982 { SPR_WZRD, 2, 4, {A_WizAtk1} ,S_WIZARD_ATK6 }, // S_WIZARD_ATK5 1984 { SPR_WZRD, 2, 4, {A_WizAtk1} ,S_WIZARD_ATK8 }, // S_WIZARD_ATK7
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | acfnlink.h | 168 void C_DECL A_WizAtk1();
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | Actor.Heretic.vc | 506 // A_WizAtk1 510 final void A_WizAtk1()
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/dports/games/heretic/glheretic-1.2/ |
H A D | info.c | 109 void A_WizAtk1 (void); 1023 {SPR_WZRD,2,4,{(actionf_p1)A_WizAtk1},S_WIZARD_ATK2,0,0}, /* S_WIZARD_ATK1 */ 1025 {SPR_WZRD,2,4,{(actionf_p1)A_WizAtk1},S_WIZARD_ATK4,0,0}, /* S_WIZARD_ATK3 */ 1027 {SPR_WZRD,2,4,{(actionf_p1)A_WizAtk1},S_WIZARD_ATK6,0,0}, /* S_WIZARD_ATK5 */ 1029 {SPR_WZRD,2,4,{(actionf_p1)A_WizAtk1},S_WIZARD_ATK8,0,0}, /* S_WIZARD_ATK7 */
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H A D | p_enemy.c | 2081 void A_WizAtk1(mobj_t *actor) in A_WizAtk1() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/ |
H A D | objects.ded | 11362 Action = "A_WizAtk1"; 11380 Action = "A_WizAtk1"; 11398 Action = "A_WizAtk1"; 11416 Action = "A_WizAtk1";
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