Searched refs:Alan2 (Results 1 – 25 of 136) sorted by relevance
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/alan2/ |
H A D | alan2.cpp | 37 namespace Alan2 { namespace 39 Alan2 *g_vm = nullptr; 41 Alan2::Alan2(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), in Alan2() function in Glk::Alan2::Alan2 49 void Alan2::runGame() { in runGame() 51 Glk::Alan2::run(); in runGame() 56 bool Alan2::initialize() { in initialize() 99 void Alan2::deinitialize() { in deinitialize() 106 Common::Error Alan2::readSaveData(Common::SeekableReadStream *rs) { in readSaveData() 113 Common::Error Alan2::writeGameData(Common::WriteStream *ws) { in writeGameData() 184 void Alan2::synchronizeSave(Common::Serializer &s) { in synchronizeSave()
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H A D | alan2.h | 32 namespace Alan2 { 37 class Alan2 : public GlkAPI { 64 Alan2(OSystem *syst, const GlkGameDescription &gameDesc); 101 extern Alan2 *g_vm;
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H A D | alan_version.cpp | 26 namespace Alan2 { namespace
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H A D | term.cpp | 27 namespace Alan2 { namespace
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H A D | util.h | 29 namespace Alan2 {
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H A D | rules.h | 29 namespace Alan2 {
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H A D | term.h | 29 namespace Alan2 {
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H A D | alan_version.h | 29 namespace Alan2 {
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H A D | args.h | 35 namespace Alan2 {
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H A D | debug.h | 29 namespace Alan2 {
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H A D | decode.h | 32 namespace Alan2 {
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H A D | inter.h | 29 namespace Alan2 {
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H A D | stack.h | 29 namespace Alan2 {
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/alan2/ |
H A D | alan2.cpp | 37 namespace Alan2 { namespace 39 Alan2 *g_vm = nullptr; 41 Alan2::Alan2(OSystem *syst, const GlkGameDescription &gameDesc) : GlkAPI(syst, gameDesc), in Alan2() function in Glk::Alan2::Alan2 49 void Alan2::runGame() { in runGame() 51 Glk::Alan2::run(); in runGame() 56 bool Alan2::initialize() { in initialize() 99 void Alan2::deinitialize() { in deinitialize() 106 Common::Error Alan2::readSaveData(Common::SeekableReadStream *rs) { in readSaveData() 113 Common::Error Alan2::writeGameData(Common::WriteStream *ws) { in writeGameData() 184 void Alan2::synchronizeSave(Common::Serializer &s) { in synchronizeSave()
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H A D | alan2.h | 34 namespace Alan2 { 39 class Alan2 : public GlkAPI { 66 Alan2(OSystem *syst, const GlkGameDescription &gameDesc); 103 extern Alan2 *g_vm;
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H A D | alan_version.cpp | 26 namespace Alan2 { namespace
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H A D | rules.h | 29 namespace Alan2 {
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H A D | alan_version.h | 29 namespace Alan2 {
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H A D | args.h | 35 namespace Alan2 {
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H A D | debug.h | 29 namespace Alan2 {
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H A D | decode.h | 32 namespace Alan2 {
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H A D | inter.h | 29 namespace Alan2 {
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H A D | stack.h | 29 namespace Alan2 {
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | detection.cpp | 151 …else if ((*engine = create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, gameDesc)) != nul… in createInstance() 198 Glk::Alan2::Alan2MetaEngine::getSupportedGames(list); in getSupportedGames() 216 gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId); in findGame() 250 Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames); in detectGames() 268 Glk::Alan2::Alan2MetaEngine::detectClashes(map); in detectClashes()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | detection.cpp | 132 Glk::Alan2::Alan2MetaEngine::getSupportedGames(list); in getSupportedGames() 162 FIND_GAME(Alan2); in findGame() 194 Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames); in detectGames() 218 Glk::Alan2::Alan2MetaEngine::detectClashes(map); in detectClashes()
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