Searched refs:AxacussOffice2 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/supernova/supernova1/ |
H A D | rooms.h | 468 class AxacussOffice2 : public Room1 { 470 AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm);
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H A D | state.cpp | 316 _rooms[OFFICE_L2] = new AxacussOffice2(_vm, this); in initRooms()
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H A D | rooms.cpp | 3768 AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm) { in AxacussOffice2() function in Supernova::AxacussOffice2 3786 bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) { in interact()
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/dports/games/scummvm/scummvm-2.5.1/engines/supernova/supernova1/ |
H A D | rooms.h | 468 class AxacussOffice2 : public Room1 { 470 AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm);
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H A D | state.cpp | 316 _rooms[OFFICE_L2] = new AxacussOffice2(_vm, this); in initRooms()
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H A D | rooms.cpp | 3787 AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm) { in AxacussOffice2() function in Supernova::AxacussOffice2 3805 bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) { in interact()
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