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Searched refs:AxacussOffice2 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/supernova/supernova1/
H A Drooms.h468 class AxacussOffice2 : public Room1 {
470 AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm);
H A Dstate.cpp316 _rooms[OFFICE_L2] = new AxacussOffice2(_vm, this); in initRooms()
H A Drooms.cpp3768 AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm) { in AxacussOffice2() function in Supernova::AxacussOffice2
3786 bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) { in interact()
/dports/games/scummvm/scummvm-2.5.1/engines/supernova/supernova1/
H A Drooms.h468 class AxacussOffice2 : public Room1 {
470 AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm);
H A Dstate.cpp316 _rooms[OFFICE_L2] = new AxacussOffice2(_vm, this); in initRooms()
H A Drooms.cpp3787 AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm) { in AxacussOffice2() function in Supernova::AxacussOffice2
3805 bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) { in interact()