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Searched refs:BADDIE_CHANNEL (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdlroids/sdlroids-1.3.4/
H A Dhyperoid.c575 queuesam(BADDIE_CHANNEL,BONUSGOT_SAMPLE); in DrawBonuses()
587 queuesam(BADDIE_CHANNEL,BONUSSHOT_SAMPLE); in DrawBonuses()
600 queuesam(BADDIE_CHANNEL,BONUSTIMEOUT_SAMPLE); in DrawBonuses()
743 queuesam(BADDIE_CHANNEL,HUNTEXPLODE_SAMPLE); in DrawHunters()
750 queuesam(BADDIE_CHANNEL,BADDIEWOUND_SAMPLE); in DrawHunters()
765 queuesam(BADDIE_CHANNEL,HUNTEXPLODE_SAMPLE); in DrawHunters()
773 queuesam(BADDIE_CHANNEL,BADDIEWOUND_SAMPLE); in DrawHunters()
871 queuesam(BADDIE_CHANNEL,SWARMSPLIT_SAMPLE); in DrawSwarmers()
954 queuesam(BADDIE_CHANNEL,SPINEXPLODE_SAMPLE); in DrawSpinners()
960 queuesam(BADDIE_CHANNEL,BADDIEWOUND_SAMPLE); in DrawSpinners()
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H A Dsdlsound.h30 #define BADDIE_CHANNEL 3 /* baddie being hit */ macro