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Searched refs:BE_UpdateWindowFramebuffer (Results 1 – 16 of 16) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bframebuffer.h36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
H A DSDL_bvideo.cc92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
H A DSDL_bframebuffer.cc99 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bframebuffer.h36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
H A DSDL_bvideo.cc92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
H A DSDL_bframebuffer.cc99 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/haiku/
H A DSDL_bframebuffer.h36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
H A DSDL_bvideo.cc92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
H A DSDL_bframebuffer.cc102 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/
H A DSDL_bframebuffer.h36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
H A DSDL_bvideo.cc92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
H A DSDL_bframebuffer.cc99 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/main/haiku/
H A DSDL_BApp.h228 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/main/haiku/
H A DSDL_BApp.h228 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/main/haiku/
H A DSDL_BApp.h234 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/main/haiku/
H A DSDL_BApp.h228 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()