Searched refs:BE_UpdateWindowFramebuffer (Results 1 – 16 of 16) sorted by relevance
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bframebuffer.h | 36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
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H A D | SDL_bvideo.cc | 92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
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H A D | SDL_bframebuffer.cc | 99 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bframebuffer.h | 36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
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H A D | SDL_bvideo.cc | 92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
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H A D | SDL_bframebuffer.cc | 99 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/haiku/ |
H A D | SDL_bframebuffer.h | 36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
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H A D | SDL_bvideo.cc | 92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
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H A D | SDL_bframebuffer.cc | 102 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/ |
H A D | SDL_bframebuffer.h | 36 extern int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window,
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H A D | SDL_bvideo.cc | 92 device->UpdateWindowFramebuffer = BE_UpdateWindowFramebuffer; in BE_CreateDevice()
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H A D | SDL_bframebuffer.cc | 99 int BE_UpdateWindowFramebuffer(_THIS, SDL_Window * window, in BE_UpdateWindowFramebuffer() function
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/main/haiku/ |
H A D | SDL_BApp.h | 228 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/main/haiku/ |
H A D | SDL_BApp.h | 228 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/main/haiku/ |
H A D | SDL_BApp.h | 234 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/main/haiku/ |
H A D | SDL_BApp.h | 228 BE_UpdateWindowFramebuffer(NULL,win,NULL,-1); in _HandleMouseMove()
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