Searched refs:BIPOD (Results 1 – 9 of 9) sorted by relevance
467 BIPOD, enumerator
74 {BIPOD, IC_GUN, NO_CHECK, 0},738 case BIPOD: in ValidItemAttachment()746 if ( FindAttachment( pObj, BIPOD ) != ITEM_NOT_FOUND ) in ValidItemAttachment()749 usSimilarItem = BIPOD; in ValidItemAttachment()
807 case BIPOD: in GetArmsDealerItemTypeFromItemNumber()
2165 bAttachPos = FindAttachment( pInHand, BIPOD ); in CalcChanceToHitGun()
3079 case BIPOD: str += " Bip"; break; in AppendAttachmentCode()
145 AttachmentInfo(BIPOD, "BIPOD"),
580 || (attachBipod && (attachment == BIPOD)) in canBeAttached()
724 - ```BIPOD``` Handling bonus only applies on MOUNTABLE map/vehicle tiles. Does not include wield ti…