Searched refs:BLOODCAT_READY (Results 1 – 3 of 3) sorted by relevance
225 case BLOODCAT_READY: return "BLOODCAT_READY"; in getAnimationName()
294 BLOODCAT_READY, enumerator
2340 gubAnimSurfaceIndex[BLOODCAT][BLOODCAT_READY] = CATREADY; in InitAnimationSurfacesPerBodytype()