Searched refs:BONUSSHOT_SAMPLE (Results 1 – 2 of 2) sorted by relevance
/dports/games/sdlroids/sdlroids-1.3.4/ | ||
H A D | sdlsound.h | 49 #define BONUSSHOT_SAMPLE EXPLODE_SAMPLE macro |
H A D | hyperoid.c | 587 queuesam(BADDIE_CHANNEL,BONUSSHOT_SAMPLE); in DrawBonuses() |