Searched refs:BlackDrop (Results 1 – 14 of 14) sorted by relevance
/dports/games/xshogi/xshogi-1.4.2/ |
H A D | xshogi.h | 166 BlackPromotion = 1, WhitePromotion, BlackDrop, WhiteDrop, enumerator
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H A D | parser.y | 156 move_type = (BlackOnMove(currentMove) ? BlackDrop : WhiteDrop);
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H A D | parser.c | 1417 move_type = (BlackOnMove(currentMove) ? BlackDrop : WhiteDrop); in yyparse()
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H A D | xshogi.c | 2791 return (BlackOnMove(forwardMostMove) ? BlackDrop : WhiteDrop); in MakeAlg() 3727 ? BlackDrop : WhiteDrop); in HandleUserMove() 3797 case BlackDrop: in FinishUserMove()
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/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | common.h | 345 WhiteDrop, BlackDrop, FirstLeg, enumerator
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H A D | parser.c | 774 return yyboardindex & F_WHITE_ON_MOVE ? WhiteDrop : BlackDrop; in NextUnit()
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H A D | moves.c | 1767 return flags & F_WHITE_ON_MOVE ? WhiteDrop : BlackDrop; in LegalDrop() 1968 …if(moveType == WhiteDrop || moveType == BlackDrop) return (inCheck ? MT_CHECK : MT_NONE); // we ha… in MateTest() 2242 return (flags & F_WHITE_ON_MOVE) ? WhiteDrop : BlackDrop; in CoordsToAlgebraic()
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H A D | book.c | 796 if(!valid || moveType != NormalMove && moveType != WhiteDrop && moveType != BlackDrop in TextToMoves()
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H A D | backend.c | 5247 case BlackDrop: in SendMoveToICS() 5563 case BlackDrop: in ParseOneMove() 7032 moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop; in UserMoveEvent() 9873 case BlackDrop: in ParseGameHistory() 12029 case BlackDrop: in LoadGameOneMove() 12736 case BlackDrop: in GameContainsPosition() 15388 moveType = BlackDrop; in DropMenuEvent() 15391 moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop; in DropMenuEvent() 15397 if (moveType == BlackDrop && selection < BlackPawn) { in DropMenuEvent()
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/dports/games/xboard/xboard-4.9.1/ |
H A D | common.h | 349 WhiteDrop, BlackDrop, FirstLeg, enumerator
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H A D | parser.c | 793 return yyboardindex & F_WHITE_ON_MOVE ? WhiteDrop : BlackDrop; in NextUnit()
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H A D | moves.c | 1851 return flags & F_WHITE_ON_MOVE ? WhiteDrop : BlackDrop; in LegalDrop() 2052 …if(moveType == WhiteDrop || moveType == BlackDrop) return (inCheck ? MT_CHECK : MT_NONE); // we ha… in MateTest() 2331 return (flags & F_WHITE_ON_MOVE) ? WhiteDrop : BlackDrop; in CoordsToAlgebraic()
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H A D | book.c | 799 if(!valid || moveType != NormalMove && moveType != WhiteDrop && moveType != BlackDrop in TextToMoves()
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H A D | backend.c | 5275 case BlackDrop: in SendMoveToICS() 5608 case BlackDrop: in ParseOneMove() 7154 moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop; in UserMoveEvent() 10099 case BlackDrop: in ParseGameHistory() 12290 case BlackDrop: in LoadGameOneMove() 12997 case BlackDrop: in GameContainsPosition() 15697 moveType = BlackDrop; in DropMenuEvent() 15700 moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop; in DropMenuEvent() 15706 if (moveType == BlackDrop && selection < BlackPawn) { in DropMenuEvent()
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