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Searched refs:BlackKing (Results 1 – 25 of 33) sorted by relevance

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/dports/games/chessx/chessx-1.5.6/src/database/
H A Dpiece.h12 BlackKing, BlackQueen, BlackRook, BlackBishop, BlackKnight, BlackPawn, enumerator
44 return p >= BlackKing && p <= BlackPawn; in isBlack()
76 case BlackKing: in flipPiece()
H A Dctgdatabase.cpp501 case BlackKing: bits = 0x21; num_bits = 6; break; in position_to_ctg_signature()
H A Dbitboard.cpp609 else if(p == BlackKing) in validate()
721 if(canCastle(Black) && pieceAt(e8) != BlackKing) in validate()
3171 for(Piece p = BlackKing; p != Empty; ++p) in toHumanFen()
3424 case 'k': setAt(sq, BlackKing); break; in from64Char()
H A Dpolyglotdatabase.cpp558 if (board.pieceAt(e8)==BlackKing) in getMoveMapForBoard()
/dports/games/chessx/chessx-1.5.6/src/gui/
H A Dboardsetup.cpp69 ui.buttonLayout->addWidget(button, (piece - 1) % 6, piece >= BlackKing); in BoardSetupDialog()
363 b.setAt(e8, BlackKing); in slotClear()
373 if(piece >= BlackKing) in slotSelected()
375 piece = static_cast<Piece>(piece - (BlackKing - WhiteKing)); in slotSelected()
379 piece = static_cast<Piece>(piece + (BlackKing - WhiteKing)); in slotSelected()
H A Dboardtheme.cpp107 m_originalPiece[BlackKing] = big.copy(4 * realsize, realsize, realsize, realsize); in loadPieces()
130 m_originalPiece[BlackKing] = big.copy(11 * realsize, 0, realsize, realsize); in loadPieces()
/dports/games/chessx/chessx-1.5.6/src/dialogs/
H A Dpromotiondialog.cpp28 int offset = color==White ? 0 : (BlackKing-WhiteKing); in PromotionDialog()
/dports/games/xshogi/xshogi-1.4.2/
H A Dxshogi.h152 BlackPSilver, BlackPBishop, BlackPRook, BlackKing, enumerator
H A Dxshogi.c198 BlackBishop, BlackRook, BlackKing
221 { BlackLance, BlackKnight, BlackSilver, BlackGold, BlackKing,
284 BlackPBishop, BlackPRook, BlackKing,
1078 BlackPBishop, BlackPRook, BlackKing,
2731 case 'K': return BlackKing; in CharToPiece()
2755 case 'K': return BlackKing; in CharToPiece()
/dports/games/xboard-devel/xboard-f49e7e1/
H A Dmoves.c459 if(pc != WhiteKing && pc != BlackKing) { in MovesFromString()
1148 case SHOGI BlackKing: in GenPseudoLegal()
1150 case BlackKing: in GenPseudoLegal()
1372 kings += (board[r][f] == BlackKing); in GenLegalCallback()
1388 ChessSquare king = (flags & F_WHITE_ON_MOVE) ? WhiteKing : BlackKing; in GenLegalCallback()
1567 if(ff != NoRights && board[BOARD_HEIGHT-1][ff] == BlackKing) { in GenLegal()
1642 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in CheckTest()
1890 if(promoChar != PieceToChar(BlackKing)) { in LegalityTest()
1933 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in MateTest()
2293 case BlackKing: in CoordsToAlgebraic()
[all …]
H A Dbackend.c546 BlackKing, BlackBishop, BlackKnight, BlackRook }
553 BlackKing, BlackKing, BlackKnight, BlackRook }
580 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
602 BlackKing, BlackBishop, BlackKnight, BlackRook }
5988 table[(int) BlackKing] = map[j++]; in SetCharTableEsc()
7564 BlackPawn <= toP && toP <= BlackKing && in LeftClick()
10186 && board[fromY][fromX] == BlackKing in ApplyMove()
10189 board[toY][toX] = BlackKing; in ApplyMove()
10193 && board[fromY][fromX] == BlackKing in ApplyMove()
10196 board[toY][toX] = BlackKing; in ApplyMove()
[all …]
H A DMakefile.am125 svg/BlackKing.svg svg/WhiteKing.svg \
163 themes/shogi/BlackBishop.svg themes/shogi/BlackKing.svg\
H A Dboard.c614 board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing || in AnimateMove()
616 board[toY][toX] == BlackKing && board[fromY][fromX] == BlackRook) in AnimateMove()
H A Dcommon.h314 BlackKing, enumerator
H A Dparser.c628 king = BlackKing; in NextUnit()
H A DDIFFSTAT215 themes/shogi/BlackKing.svg | 151 +-
1829 png/BlackKing.png | Bin 0 -> 3255 bytes
1954 svg/BlackKing.svg | 83 +
2015 themes/Mono/BlackKing.svg | 104 +
2083 themes/shogi/BlackKing.svg | 149 +
3368 create mode 100644 png/BlackKing.png
3479 create mode 100644 svg/BlackKing.svg
3540 create mode 100644 themes/Mono/BlackKing.svg
3608 create mode 100644 themes/shogi/BlackKing.svg
/dports/games/xboard/xboard-4.9.1/
H A Dmoves.c505 if(pc != WhiteKing && pc != BlackKing || expo == 1) { in MovesFromString()
1222 case SHOGI BlackKing: in GenPseudoLegal()
1224 case BlackKing: in GenPseudoLegal()
1448 kings += (board[r][f] == BlackKing); in GenLegalCallback()
1464 ChessSquare king = (flags & F_WHITE_ON_MOVE) ? WhiteKing : BlackKing; in GenLegalCallback()
1643 if(ff != NoRights && board[BOARD_HEIGHT-1][ff] == BlackKing) { in GenLegal()
1718 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in CheckTest()
1974 if(promoChar != PieceToChar(BlackKing)) { in LegalityTest()
2017 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in MateTest()
2382 case BlackKing: in CoordsToAlgebraic()
[all …]
H A Dbackend.c548 BlackKing, BlackBishop, BlackKnight, BlackRook }
555 BlackKing, BlackKing, BlackKnight, BlackRook }
582 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
604 BlackKing, BlackBishop, BlackKnight, BlackRook }
6075 table[(int) BlackKing] = map[j++]; in SetCharTableEsc()
7695 BlackPawn <= toP && toP <= BlackKing && in LeftClick()
10424 && board[fromY][fromX] == BlackKing in ApplyMove()
10427 board[toY][toX] = BlackKing; in ApplyMove()
10431 && board[fromY][fromX] == BlackKing in ApplyMove()
10434 board[toY][toX] = BlackKing; in ApplyMove()
[all …]
H A DMakefile.am125 svg/BlackKing.svg svg/WhiteKing.svg \
184 themes/shogi/BlackBishop.svg themes/shogi/BlackKing.svg\
H A Dboard.c598 board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing || in AnimateMove()
600 board[toY][toX] == BlackKing && board[fromY][fromX] == BlackRook) in AnimateMove()
H A Dcommon.h317 BlackPSilver, BlackDagger, BlackPSword, BlackPDagger, BlackCrown, BlackKing, enumerator
H A Dparser.c643 king = BlackKing; in NextUnit()
/dports/games/xboard-devel/xboard-f49e7e1/winboard/
H A Djaws.c793 if(p == BlackPlay && currentpiece >= BlackPawn && currentpiece <= BlackKing || in SayPieces()
1147 (BlackPawn <= pdown && pdown <= BlackKing && in KeyboardMove()
1148 BlackPawn <= pup && pup <= BlackKing))) { in KeyboardMove()
/dports/games/xboard/xboard-4.9.1/winboard/
H A Djaws.c794 if(p == BlackPlay && currentpiece >= BlackPawn && currentpiece <= BlackKing || in SayPieces()
1148 (BlackPawn <= pdown && pdown <= BlackKing && in KeyboardMove()
1149 BlackPawn <= pup && pup <= BlackKing))) { in KeyboardMove()
/dports/games/gnushogi/gnushogi-1.4.2/gnushogi/
H A Dgnushogi.h227 #define BlackKing PieceList[black][0] macro

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