/dports/games/xshogi/xshogi-1.4.2/ |
H A D | xshogi.h | 150 BlackPawn, BlackLance, BlackKnight, BlackSilver, BlackGold, enumerator
|
H A D | xshogi.c | 197 BlackPawn, BlackLance, BlackKnight, BlackSilver, BlackGold, 221 { BlackLance, BlackKnight, BlackSilver, BlackGold, BlackKing, 222 BlackGold, BlackSilver, BlackKnight, BlackLance }, 282 BlackSilver, BlackGold, BlackBishop, BlackRook, 2751 case 'S': return BlackSilver; in CharToPiece()
|
/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | common.h | 307 BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, enumerator
|
H A D | backend.c | 632 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon }, 703 { BlackFalcon, BlackSilver, BlackRook, BlackCardinal, BlackDragon, BlackQueen, 704 BlackLion, BlackDragon, BlackCardinal, BlackRook, BlackSilver, BlackFalcon } 8063 …pCnt[BlackWazir-side] + pCnt[BlackSilver-side] + bisColor // KNKN, KNKB, KNKF, KNKE, KNKW, KNKM, K… in MatingPotential() 15315 } else if(piece == EmptySquare) selection = BlackSilver; in EditPositionMenuEvent()
|
H A D | moves.c | 1141 case BlackSilver: in GenPseudoLegal()
|
/dports/games/xboard/xboard-4.9.1/ |
H A D | common.h | 309 BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, enumerator
|
H A D | moves.c | 1215 case BlackSilver: in GenPseudoLegal()
|
H A D | backend.c | 634 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon }, 8239 …pCnt[BlackWazir-side] + pCnt[BlackSilver-side] + bisColor // KNKN, KNKB, KNKF, KNKE, KNKW, KNKM, K… in MatingPotential() 15614 } else if(piece == EmptySquare) selection = BlackSilver; in EditPositionMenuEvent()
|
/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | winboard.c | 1746 PM_BSG = (int) BlackSilver, 2017 case BlackSilver: in TranslatePieceToFontPiece() 4569 … promoChar = gameInfo.variant == VariantSuper ? PieceToChar(BlackSilver) : PieceToChar(BlackKing); in Promotion()
|
/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | winboard.c | 1760 PM_BSG = (int) BlackSilver, 2031 case BlackSilver: in TranslatePieceToFontPiece() 4621 … promoChar = gameInfo.variant == VariantSuper ? PieceToChar(BlackSilver) : PieceToChar(BlackKing); in Promotion()
|