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Searched refs:BrushFaceAttributes (Results 1 – 25 of 29) sorted by relevance

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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Model/
H A DBrushFaceAttributes.cpp25 BrushFaceAttributes::BrushFaceAttributes(const String& textureName) : in BrushFaceAttributes() function in TrenchBroom::Model::BrushFaceAttributes
35 BrushFaceAttributes::BrushFaceAttributes(const BrushFaceAttributes& other) : in BrushFaceAttributes() function in TrenchBroom::Model::BrushFaceAttributes
48 BrushFaceAttributes::~BrushFaceAttributes() { in ~BrushFaceAttributes()
53 BrushFaceAttributes& BrushFaceAttributes::operator=(BrushFaceAttributes other) { in operator =()
59 void swap(BrushFaceAttributes& lhs, BrushFaceAttributes& rhs) { in swap()
71 BrushFaceAttributes BrushFaceAttributes::takeSnapshot() const { in takeSnapshot()
72 BrushFaceAttributes result(m_textureName); in takeSnapshot()
102 float BrushFaceAttributes::xOffset() const { in xOffset()
106 float BrushFaceAttributes::yOffset() const { in yOffset()
118 float BrushFaceAttributes::xScale() const { in xScale()
[all …]
H A DBrushFaceAttributes.h33 class BrushFaceAttributes {
46 BrushFaceAttributes(const String& textureName);
47 BrushFaceAttributes(const BrushFaceAttributes& other);
48 ~BrushFaceAttributes();
49 BrushFaceAttributes& operator=(BrushFaceAttributes other);
50 friend void swap(BrushFaceAttributes& lhs, BrushFaceAttributes& rhs);
52 BrushFaceAttributes takeSnapshot() const;
H A DTexCoordSystem.h32 class BrushFaceAttributes; variable
56 Vec2f getTexCoords(const Vec3& point, const BrushFaceAttributes& attribs) const;
59 …transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b…
60 …oid updateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs);
62 …3& normal, const Vec3& up, const Vec3& right, const Vec2f& offset, BrushFaceAttributes& attribs) c…
63 void rotateTexture(const Vec3& normal, float angle, BrushFaceAttributes& attribs) const;
82 … virtual Vec2f doGetTexCoords(const Vec3& point, const BrushFaceAttributes& attribs) const = 0;
85 …Transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b…
86 …doUpdateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs) =…
H A DParaxialTexCoordSystem.h29 class BrushFaceAttributes; variable
39 …em(const Vec3& point0, const Vec3& point1, const Vec3& point2, const BrushFaceAttributes& attribs);
40 ParaxialTexCoordSystem(const Vec3& normal, const BrushFaceAttributes& attribs);
58 Vec2f doGetTexCoords(const Vec3& point, const BrushFaceAttributes& attribs) const;
61 …Transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b…
63 …d doUpdateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs);
H A DParallelTexCoordSystem.h29 class BrushFaceAttributes; variable
50 …em(const Vec3& point0, const Vec3& point1, const Vec3& point2, const BrushFaceAttributes& attribs);
51 … ParallelTexCoordSystem(const Vec3& xAxis, const Vec3& yAxis, const BrushFaceAttributes& attribs);
65 Vec2f doGetTexCoords(const Vec3& point, const BrushFaceAttributes& attribs) const;
70 …Transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b…
74 …d doUpdateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs);
H A DModelFactory.h28 class BrushFaceAttributes; variable
41 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c…
42 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c…
50 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c…
51 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c…
H A DModelFactoryImpl.h33 class BrushFaceAttributes; variable
50 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c…
51 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c…
H A DTexCoordSystem.cpp63 … Vec2f TexCoordSystem::getTexCoords(const Vec3& point, const BrushFaceAttributes& attribs) const { in getTexCoords()
71 …transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b… in transform()
75 …m::updateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs) { in updateNormal()
80 …3& normal, const Vec3& up, const Vec3& right, const Vec2f& offset, BrushFaceAttributes& attribs) c… in moveTexture()
194 …xCoordSystem::rotateTexture(const Vec3& normal, const float angle, BrushFaceAttributes& attribs) c… in rotateTexture()
H A DBrushFace.h98 BrushFaceAttributes m_attribs;
100 …(const Vec3& point0, const Vec3& point1, const Vec3& point2, const BrushFaceAttributes& attribs, T…
123 const BrushFaceAttributes& attribs() const;
124 void setAttribs(const BrushFaceAttributes& attribs);
H A DParallelTexCoordSystem.cpp37 …m(const Vec3& point0, const Vec3& point1, const Vec3& point2, const BrushFaceAttributes& attribs) { in ParallelTexCoordSystem()
43 …:ParallelTexCoordSystem(const Vec3& xAxis, const Vec3& yAxis, const BrushFaceAttributes& attribs) : in ParallelTexCoordSystem()
86 …Vec2f ParallelTexCoordSystem::doGetTexCoords(const Vec3& point, const BrushFaceAttributes& attribs… in doGetTexCoords()
105 …Transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b… in doTransform()
165 …:doUpdateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs) { in doUpdateNormal()
H A DParaxialTexCoordSystem.cpp36 …m(const Vec3& point0, const Vec3& point1, const Vec3& point2, const BrushFaceAttributes& attribs) : in ParaxialTexCoordSystem()
42 …ialTexCoordSystem::ParaxialTexCoordSystem(const Vec3& normal, const BrushFaceAttributes& attribs) : in ParaxialTexCoordSystem()
100 …Vec2f ParaxialTexCoordSystem::doGetTexCoords(const Vec3& point, const BrushFaceAttributes& attribs… in doGetTexCoords()
110 …Transform(const Plane3& oldBoundary, const Mat4x4& transformation, BrushFaceAttributes& attribs, b… in doTransform()
218 …:doUpdateNormal(const Vec3& oldNormal, const Vec3& newNormal, const BrushFaceAttributes& attribs) { in doUpdateNormal()
H A DModelFactory.cpp50 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c… in createFace()
54 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c… in createFace()
H A DChangeBrushFaceAttributesRequest.h32 class BrushFaceAttributes; variable
132 void setAll(const Model::BrushFaceAttributes& attributes);
H A DModelFactoryImpl.cpp77 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c… in doCreateFace()
89 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c… in doCreateFace()
H A DWorld.h93 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c…
94 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c…
H A DMapFacade.h29 class BrushFaceAttributes; variable
99 virtual bool setFaceAttributes(const BrushFaceAttributes& attributes) = 0;
H A DBrushFaceSnapshot.h30 BrushFaceAttributes m_attribs;
H A DBrushFace.cpp46 …(const Vec3& point0, const Vec3& point1, const Vec3& point2, const BrushFaceAttributes& attribs, T… in BrushFace()
90 const BrushFaceAttributes attribs(textureName); in createParaxial()
95 const BrushFaceAttributes attribs(textureName); in createParallel()
211 const BrushFaceAttributes& BrushFace::attribs() const { in attribs()
215 void BrushFace::setAttribs(const BrushFaceAttributes& attribs) { in setAttribs()
H A DWorld.cpp284 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs) c… in doCreateFace()
288 …(const Vec3& point1, const Vec3& point2, const Vec3& point3, const BrushFaceAttributes& attribs, c… in doCreateFace()
/dports/games/trenchbroom/TrenchBroom-ed46601/test/src/Model/
H A DBrushFaceTest.cpp38 const BrushFaceAttributes attribs(""); in TEST()
52 const BrushFaceAttributes attribs(""); in TEST()
67 BrushFaceAttributes attribs(""); in TEST()
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/IO/
H A DMapParser.h34 class BrushFaceAttributes; variable
77 …Vec3& point1, const Vec3& point2, const Vec3& point3, const Model::BrushFaceAttributes& attribs, c…
84 …Vec3& point1, const Vec3& point2, const Vec3& point3, const Model::BrushFaceAttributes& attribs, c…
H A DMapParser.cpp71 …Vec3& point1, const Vec3& point2, const Vec3& point3, const Model::BrushFaceAttributes& attribs, c… in brushFace()
H A DMapReader.h95 …Vec3& point1, const Vec3& point2, const Vec3& point3, const Model::BrushFaceAttributes& attribs, c…
H A DMapReader.cpp130 …Vec3& point1, const Vec3& point2, const Vec3& point3, const Model::BrushFaceAttributes& attribs, c… in onBrushFace()
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/
H A DMapDocument.h47 class BrushFaceAttributes; variable
278 bool setFaceAttributes(const Model::BrushFaceAttributes& attributes);

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